Player Matchup

Artemis
Artemis
Bluelighttt07
Artemis
Level 26
God Stats
1W - 1L
1,429 SR
Queue Stats
58W - 63L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
FreddieDoug
Erlang Shen
Level 8
God Stats
6W - 2L
1,836 SR
Queue Stats
21W - 18L
1,587 Elo+
Solo
Awilix
Awilix
Killa_Vanilla9
Awilix
Level 23
God Stats
22W - 17L
1,547 SR
Queue Stats
177W - 165L
1,583 Elo+
Solo
Ares
Ares
spidermansam15
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Solo
Olorun
Olorun
zL Diavolo
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,535 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,596 Elo+

VS

Team Averages
Level 21
1,589 SR
1,547 Elo+
Bellona
Bellona
Clxments
Bellona
Level 58
God Stats
55W - 46L
1,562 SR
Queue Stats
203W - 220L
1,443 Elo+
Party 1
Kali
Kali
MookieMocha
Kali
Level 15
God Stats
5W - 1L
1,842 SR
Queue Stats
151W - 114L
1,677 Elo+
Solo
Anhur
Anhur
PegMySlit
Anhur
Level 17
God Stats
6W - 3L
1,541 SR
Queue Stats
34W - 28L
1,591 Elo+
Party 1
Ymir
Ymir
R8pedungeon3100
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,637 Elo+
Party 1
Persephone
Persephone
ThikCokDady
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
0 / 1 / 0
3,874
553
2,005
3,720
580
Erlang Shen
FreddieDoug
Erlang Shen
7
0 / 2 / 0
4,218
603
1,619
4,892
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 1
5,084
726
2,181
4,930
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 0
3,172
453
0
3,983
936
Olorun
zL Diavolo
Olorun
5
1 / 2 / 0
3,816
545
2,230
3,313
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clxments
Bellona
7
0 / 1 / 1
4,417
631
2,010
3,610
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 0 / 1
5,732
819
4,444
5,744
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
PegMySlit
Anhur
8
0 / 0 / 1
4,229
604
2,173
2,686
598
7
1 / 0 / 1
4,573
653
461
3,489
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
ThikCokDady
Persephone
9
2 / 1 / 2
5,347
764
3,312
2,669
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
11
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
1
0
0
W
Bellona
Clxments
Bellona
0
1
1
0.5
L
Erlang Shen
FreddieDoug
Erlang Shen
0
2
0
0
L
1
1
1
1.5
W
5
0
1
5.5
W
Anhur
PegMySlit
Anhur
0
0
1
0.5
W
1
0
1
1.5
W
Persephone
ThikCokDady
Persephone
2
1
2
3
L
0
5
0
0
L
Olorun
zL Diavolo
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,035
Damage
12,400
20,838
Taken
18,198
6,453
Mitigated
7,177
6,241
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,005
400
0
1,539
3,720
580
0
305
3,415
0
12,262
W
Bellona
Clxments
Bellona
2,010
979
0
1,002
3,610
2,082
0
0
3,610
0
19,525
L
Erlang Shen
FreddieDoug
Erlang Shen
1,619
483
0
1,481
4,892
2,775
0
495
4,363
1,750
16,223
L
2,181
793
0
2,297
4,930
1,202
0
152
4,774
0
27,983
W
4,444
2,344
0
3,248
5,744
2,401
0
846
4,898
0
27,685
W
Anhur
PegMySlit
Anhur
2,173
655
0
753
2,686
598
506
393
2,293
0
22,996
W
461
0
0
1,317
3,489
1,448
146
556
2,933
7,069
0
W
Persephone
ThikCokDady
Persephone
3,312
456
0
619
2,669
648
0
514
2,154
29,424
0
L
0
0
0
0
3,983
936
105
544
3,377
1,608
0
L
Olorun
zL Diavolo
Olorun
2,230
934
27
897
3,313
960
0
2,015
1,136
10,425
1,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,164
Gold Earned
24,298
156
Minions Killed
237
0
Camps Cleared
0
637,439
Distance Traveled
737,990
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,874
553
22
3
0
131,988
2
W
Bellona
4,417
631
48
7
0
126,833
3
L
Erlang Shen
4,218
603
42
6
0
149,602
0
L
Awilix
5,084
726
68
10
0
156,324
1
W
Kali
5,732
819
61
9
0
175,658
2
W
Anhur
4,229
604
50
7
0
142,864
2
W
Ymir
4,573
653
17
2
0
131,180
0
W
Persephone
5,347
764
61
9
0
161,455
1
L
Ares
3,172
453
0
0
0
109,089
1
L
Olorun
3,816
545
24
3
0
90,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role