Player Matchup

Charybdis
Charybdis
DK2904
Charybdis
Level 29
God Stats
13W - 14L
1,447 SR
Queue Stats
78W - 93L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
KYS0038
Ah Puch
Level 30
God Stats
10W - 7L
1,392 SR
Queue Stats
151W - 176L
1,339 Elo+
Party 1
Agni
Agni
KingRem1ngton
Agni
Level 28
God Stats
6W - 8L
1,353 SR
Queue Stats
72W - 68L
1,364 Elo+
Party 3
Fenrir
Fenrir
Oh Tlixx
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,295 Elo+
Party 3
Bellona
Bellona
mitza8813
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,018 Elo+
Solo
Team Averages
Level 22
1,439 SR
1,270 Elo+

VS

Team Averages
Level 31
1,400 SR
1,370 Elo+
Discordia
Discordia
CHueli84
Discordia
Level 67
God Stats
1W - 0L
1,360 SR
Queue Stats
6W - 2L
1,443 Elo+
Party 2
Bellona
Bellona
JrMafia
Bellona
Level 28
God Stats
5W - 2L
1,320 SR
Queue Stats
6W - 3L
1,395 Elo+
Party 2
Arachne
Arachne
SwissDMoN
Arachne
Level 18
God Stats
7W - 7L
1,393 SR
Queue Stats
8W - 8L
1,339 Elo+
Party 2
Ganesha
Ganesha
mrive
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 2
Anubis
Anubis
xIRubix_Legion
Anubis
Level 23
God Stats
1W - 0L
1,426 SR
Queue Stats
25W - 26L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DK2904
Charybdis
7
0 / 3 / 0
4,530
453
3,198
6,190
947
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
KYS0038
Ah Puch
7
0 / 4 / 0
4,237
424
3,588
5,968
1,241
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,114
511
2,600
5,906
1,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Oh Tlixx
Fenrir
7
0 / 7 / 1
4,759
476
2,875
8,856
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
mitza8813
Bellona
7
0 / 3 / 0
4,127
413
372
4,727
2,948
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CHueli84
Discordia
10
5 / 1 / 2
6,565
657
4,684
4,085
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JrMafia
Bellona
11
3 / 0 / 0
6,348
635
2,622
3,931
3,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
SwissDMoN
Arachne
12
9 / 0 / 2
7,198
720
7,144
7,008
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
mrive
Ganesha
8
0 / 0 / 4
4,761
476
1,486
4,782
2,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
3 / 1 / 1
5,329
533
4,108
4,748
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
20
20
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
CHueli84
Discordia
5
1
2
6
L
Charybdis
DK2904
Charybdis
0
3
0
0
W
Bellona
JrMafia
Bellona
3
0
0
3
L
Ah Puch
KYS0038
Ah Puch
0
4
0
0
L
1
3
0
0.33
L
Fenrir
Oh Tlixx
Fenrir
0
7
1
0.07
W
Arachne
SwissDMoN
Arachne
9
0
2
10
L
Bellona
mitza8813
Bellona
0
3
0
0
W
Ganesha
mrive
Ganesha
0
0
4
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
20,044
31,647
Taken
24,554
9,226
Mitigated
11,648
5,712
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CHueli84
Discordia
4,684
247
0
1,244
4,085
1,257
82
1,748
2,337
29,252
0
L
Charybdis
DK2904
Charybdis
3,198
1,622
0
1,865
6,190
947
311
3,188
3,002
0
20,816
W
Bellona
JrMafia
Bellona
2,622
139
0
1,377
3,931
3,350
158
0
3,931
6,947
28,865
L
Ah Puch
KYS0038
Ah Puch
3,588
139
179
1,020
5,968
1,241
0
1,960
4,008
16,915
0
L
2,600
181
0
413
5,906
1,777
0
3,668
2,238
21,498
0
L
Fenrir
Oh Tlixx
Fenrir
2,875
553
0
2,020
8,856
2,313
0
1,462
7,394
0
19,102
W
Arachne
SwissDMoN
Arachne
7,144
5,045
0
3,383
7,008
2,825
462
1,427
5,581
0
43,140
L
Bellona
mitza8813
Bellona
372
71
0
215
4,727
2,948
0
360
4,367
0
9,921
W
Ganesha
mrive
Ganesha
1,486
89
60
60
4,782
2,316
0
1,735
3,047
10,334
0
W
4,108
367
0
2,525
4,748
1,900
0
1,278
3,470
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
30,201
184
Minions Killed
296
0
Camps Cleared
0
845,507
Distance Traveled
1,045,810
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,565
657
62
6
0
199,320
4
L
Charybdis
4,530
453
52
5
0
179,542
2
W
Bellona
6,348
635
92
9
0
219,576
3
L
Ah Puch
4,237
424
29
3
0
178,171
2
L
Agni
5,114
511
35
4
0
175,611
0
L
Fenrir
4,759
476
46
5
0
184,000
0
W
Arachne
7,198
720
79
8
0
238,660
1
L
Bellona
4,127
413
22
2
0
128,183
0
W
Ganesha
4,761
476
3
0
0
209,168
2
W
Anubis
5,329
533
60
6
0
179,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role