Player Matchup

Ra
Ra
Allmanac
Ra
Level 21
God Stats
5W - 6L
1,384 SR
Queue Stats
193W - 175L
1,518 Elo+
Solo
Osiris
Osiris
Captankrunch
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,679 Elo+
Solo
Baba Yaga
Baba Yaga
CuteDollie
Baba Yaga
Level 29
God Stats
4W - 4L
1,442 SR
Queue Stats
111W - 99L
1,586 Elo+
Solo
Ares
Ares
Rynobeats
Ares
Level 28
God Stats
2W - 4L
1,552 SR
Queue Stats
60W - 49L
1,625 Elo+
Solo
Charybdis
Charybdis
bellchimes
Charybdis
Level 28
God Stats
7W - 5L
1,736 SR
Queue Stats
169W - 149L
1,531 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,588 Elo+

VS

Team Averages
Level 23
1,591 SR
1,463 Elo+
Hades
Hades
AngaltaIshtar
Hades
Level 16
God Stats
4W - 4L
1,612 SR
Queue Stats
18W - 14L
1,512 Elo+
Party 1
Charybdis
Charybdis
Charybd1z
Charybdis
Level 26
God Stats
13W - 12L
1,598 SR
Queue Stats
37W - 33L
1,481 Elo+
Party 1
Chernobog
Chernobog
IamKDZ3RO
Chernobog
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,416 Elo+
Party 1
Sobek
Sobek
Si1verCh0c0
Sobek
Level 25
God Stats
3W - 4L
1,676 SR
Queue Stats
51W - 54L
1,426 Elo+
Party 1
Da Ji
Da Ji
ThePyronautz
Da Ji
Level 27
God Stats
33W - 24L
1,570 SR
Queue Stats
94W - 82L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
10,751
977
11,958
11,264
6,137
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
1 / 14 / 2
9,390
854
10,294
26,166
27,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
CuteDollie
Baba Yaga
15
2 / 3 / 5
9,624
875
9,570
4,478
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
17
3 / 3 / 5
11,641
1,058
15,240
19,417
28,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
bellchimes
Charybdis
16
1 / 2 / 2
9,659
878
9,220
6,438
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

142

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 19
11,333
1,030
11,956
9,869
4,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Charybd1z
Charybdis
18
8 / 2 / 14
11,142
1,013
15,190
11,028
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
IamKDZ3RO
Chernobog
18
4 / 3 / 22
11,659
1,060
13,697
10,004
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 1 / 23
12,151
1,105
8,217
16,687
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 3 / 22
11,563
1,051
13,725
13,070
8,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
129
9
Kills
29
29
Deaths
9
21
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
6
0
19
15.5
L
Osiris
1
14
2
0.14
W
Charybdis
Charybd1z
Charybdis
8
2
14
7.5
L
Baba Yaga
CuteDollie
Baba Yaga
2
3
5
1.5
W
Chernobog
IamKDZ3RO
Chernobog
4
3
22
5
L
Ares
3
3
5
1.83
W
5
1
23
16.5
W
6
3
22
5.67
L
Charybdis
bellchimes
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,282
Damage
62,785
67,763
Taken
60,658
68,040
Mitigated
42,861
5,340
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,958
1,876
881
695
11,264
6,137
0
3,533
7,731
47,802
0
W
11,956
2,739
1,073
3,606
9,869
4,618
0
5,222
4,647
21,210
0
L
Osiris
10,294
4,172
0
0
26,166
27,454
0
7,164
19,002
0
20,812
W
Charybdis
Charybd1z
Charybdis
15,190
9,932
0
104
11,028
4,667
0
6,478
4,550
0
39,455
L
Baba Yaga
CuteDollie
Baba Yaga
9,570
868
0
390
4,478
1,981
0
1,181
3,297
18,344
0
W
Chernobog
IamKDZ3RO
Chernobog
13,697
8,370
0
1,883
10,004
4,562
0
5,989
4,015
0
38,009
L
Ares
15,240
780
0
3,270
19,417
28,318
0
6,641
12,776
22,150
0
W
8,217
749
0
4,740
16,687
20,227
0
10,817
5,870
14,382
0
W
13,725
3,268
0
350
13,070
8,787
0
8,262
4,808
0
28,114
L
Charybdis
bellchimes
Charybdis
9,220
3,119
0
104
6,438
4,150
0
1,654
4,784
0
35,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
57,848
190
Minions Killed
187
6
Camps Cleared
10
809,828
Distance Traveled
1,024,684
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,751
977
94
9
2
195,050
0
W
Hades
11,333
1,030
27
2
1
207,336
0
L
Osiris
9,390
854
20
2
0
178,702
0
W
Charybdis
11,142
1,013
53
5
1
187,520
0
L
Baba Yaga
9,624
875
12
1
1
85,375
0
W
Chernobog
11,659
1,060
61
6
4
200,722
0
L
Ares
11,641
1,058
6
1
2
200,861
0
W
Sobek
12,151
1,105
15
1
1
211,965
0
W
Da Ji
11,563
1,051
31
3
3
217,141
2
L
Charybdis
9,659
878
58
5
1
149,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role