Player Matchup

Cthulhu
Cthulhu
Ciber_six
Cthulhu
Level 16
God Stats
1W - 1L
1,234 SR
Queue Stats
8W - 11L
1,310 Elo+
Party 2
Hades
Hades
IvanKosmar
Hades
Level 5
God Stats
1W - 4L
1,205 SR
Queue Stats
4W - 12L
1,149 Elo+
Solo
Tyr
Tyr
ModernHippie3
Tyr
Level 15
God Stats
6W - 4L
1,507 SR
Queue Stats
13W - 13L
1,278 Elo+
Solo
Ares
Ares
Not-GuiReis_
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 2
Mulan
Mulan
TwZ_jhonviclongo
Mulan
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,262 Elo+
Party 2
Team Averages
Level 14
1,389 SR
1,316 Elo+

VS

Team Averages
Level 14
1,598 SR
1,333 Elo+
Bacchus
Bacchus
CronIx-BionIx
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,343 Elo+
Solo
Zeus
Zeus
Diablor1981
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,385 Elo+
Party 1
Thor
Thor
Dyckort
Thor
Level 29
God Stats
1W - 1L
1,789 SR
Queue Stats
62W - 86L
1,286 Elo+
Solo
Cthulhu
Cthulhu
TTV_alexanderfla
Cthulhu
Level 8
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 4L
1,385 Elo+
Party 1
Hachiman
Hachiman
chliodona666
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ciber_six
Cthulhu
17
4 / 13 / 16
12,517
432
16,130
28,943
24,838
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
17
13 / 5 / 8
13,702
472
25,359
19,412
10,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 1
10,647
367
1,019
4,418
4,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 6 / 14
12,250
422
8,225
24,219
17,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
22 / 11 / 9
15,764
544
33,521
26,607
20,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
3 / 3 / 10
12,248
422
9,395
25,317
36,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 17 / 13
11,646
402
12,985
21,890
11,795
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Dyckort
Thor
20
9 / 2 / 3
14,253
491
12,683
23,158
10,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
13 / 8 / 9
13,758
474
19,047
28,948
27,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
chliodona666
Hachiman
16
4 / 16 / 6
11,204
386
17,149
22,130
4,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
75
46
Kills
34
35
Deaths
46
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ciber_six
Cthulhu
4
13
16
0.92
L
Bacchus
3
3
10
2.67
L
5
17
13
0.68
L
Thor
Dyckort
Thor
9
2
3
5.25
W
Hades
13
5
8
3.4
W
2
0
1
2.5
W
5
6
14
2
L
13
8
9
2.19
W
22
11
9
2.41
L
Hachiman
chliodona666
Hachiman
4
16
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,254
Damage
71,259
103,599
Taken
121,443
77,092
Mitigated
90,519
17,235
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ciber_six
Cthulhu
16,130
2,626
1,660
300
28,943
24,838
1,290
12,138
16,258
53,980
0
L
Bacchus
9,395
1,627
0
3,863
25,317
36,530
0
12,567
12,750
35,736
0
L
12,985
6,861
0
3,212
21,890
11,795
30
11,557
10,333
35,724
0
L
Thor
Dyckort
Thor
12,683
2,312
0
11,173
23,158
10,399
0
5,262
17,896
0
130,488
W
Hades
25,359
2,186
2,847
7,063
19,412
10,274
3,268
7,207
11,623
66,868
0
W
1,019
72
0
648
4,418
4,135
1,426
668
3,711
0
31,241
W
8,225
1,323
0
1,960
24,219
17,442
1,912
9,892
13,947
36,245
0
L
19,047
2,184
127
2,705
28,948
27,165
82
11,192
17,756
55,937
0
W
33,521
4,528
0
2,757
26,607
20,403
4,808
9,851
16,164
0
80,035
L
Hachiman
chliodona666
Hachiman
17,149
10,947
0
2,638
22,130
4,630
0
9,136
12,994
0
50,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,880
Gold Earned
63,109
378
Minions Killed
418
0
Camps Cleared
0
2,289,112
Distance Traveled
2,234,778
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,517
432
72
2
0
536,353
0
L
Bacchus
12,248
422
37
1
0
514,782
0
L
Zeus
11,646
402
36
1
0
373,399
0
L
Thor
14,253
491
200
7
0
560,460
9
W
Hades
13,702
472
108
4
0
485,585
2
W
Tyr
10,647
367
86
3
0
255,802
0
W
Ares
12,250
422
32
1
0
546,866
5
L
Cthulhu
13,758
474
70
2
0
427,617
2
W
Mulan
15,764
544
80
3
0
464,506
0
L
Hachiman
11,204
386
75
3
0
358,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role