Player Matchup

Nemesis
Nemesis
Saekyz
Nemesis
Level 78
God Stats
115W - 91L
1,617 SR
Queue Stats
149W - 122L
1,535 Elo+
Party 1
Charybdis
Charybdis
Skj0r234
Charybdis
Level 16
God Stats
13W - 2L
1,770 SR
Queue Stats
51W - 11L
1,739 Elo+
Party 1
The Morrigan
The Morrigan
Veibaee--
The Morrigan
Level 29
God Stats
8W - 0L
1,643 SR
Queue Stats
68W - 32L
1,675 Elo+
Party 1
Anubis
Anubis
Vukra--
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 43L
1,594 Elo+
Party 1
Horus
Horus
jakunDESU
Horus
Level 29
God Stats
18W - 7L
1,714 SR
Queue Stats
146W - 133L
1,412 Elo+
Party 1
Team Averages
Level 35
1,649 SR
1,591 Elo+

VS

Team Averages
Level 16
1,621 SR
1,555 Elo+
Hel
Hel
BlackMagicHaze
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Soatnexs
Cthulhu
Level 10
God Stats
4W - 2L
1,989 SR
Queue Stats
15W - 15L
1,537 Elo+
Solo
Ymir
Ymir
UncleSaloma
Ymir
Level 24
God Stats
1W - 7L
1,414 SR
Queue Stats
46W - 47L
1,469 Elo+
Solo
Kali
Kali
YouGotBamfed1
Kali
Level 24
God Stats
2W - 2L
1,700 SR
Queue Stats
111W - 114L
1,491 Elo+
Solo
Artemis
Artemis
kingkoolclemo
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Saekyz
Nemesis
12
6 / 0 / 2
7,380
615
5,169
6,304
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Skj0r234
Charybdis
12
0 / 0 / 1
6,733
561
2,934
4,688
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
Veibaee--
The Morrigan
10
1 / 2 / 2
6,334
528
5,700
4,754
1,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Vukra--
Anubis
13
2 / 0 / 3
7,802
650
3,608
2,536
1,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
jakunDESU
Horus
10
2 / 1 / 1
6,544
545
2,022
8,236
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,670
389
660
3,343
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Soatnexs
Cthulhu
9
0 / 2 / 2
5,605
467
2,994
7,888
4,925
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 1
5,888
491
822
9,337
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,919
493
1,561
7,901
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
2
0 / 1 / 2
4,106
342
0
1,128
202
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
0
3
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Nemesis
Saekyz
Nemesis
6
0
2
7
W
Charybdis
Skj0r234
Charybdis
0
0
1
0.5
L
Cthulhu
Soatnexs
Cthulhu
0
2
2
0.5
L
0
2
1
0.25
W
The Morrigan
Veibaee--
The Morrigan
1
2
2
1
W
Anubis
Vukra--
Anubis
2
0
3
3.5
L
0
3
0
0
W
Horus
jakunDESU
Horus
2
1
1
2.5
L
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
6,037
26,518
Taken
29,597
11,105
Mitigated
14,557
10,706
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
660
34
118
239
3,343
646
0
1,222
2,121
9,301
0
W
Nemesis
Saekyz
Nemesis
5,169
3,089
0
2,275
6,304
2,900
0
536
5,760
0
49,885
W
Charybdis
Skj0r234
Charybdis
2,934
1,367
0
375
4,688
1,519
439
885
3,803
0
55,068
L
Cthulhu
Soatnexs
Cthulhu
2,994
359
0
1,433
7,888
4,925
0
547
7,341
22,197
0
L
822
198
0
3,070
9,337
6,042
261
3,976
5,361
21,149
0
W
The Morrigan
Veibaee--
The Morrigan
5,700
1,059
0
1,184
4,754
1,248
0
313
3,727
32,264
0
W
Anubis
Vukra--
Anubis
3,608
386
0
2,095
2,536
1,107
301
523
1,903
51,738
0
L
1,561
465
0
1,952
7,901
2,742
0
2,435
5,466
0
34,342
W
Horus
jakunDESU
Horus
2,022
899
1,194
3,583
8,236
4,331
0
2,073
6,163
0
14,549
L
Artemis
0
0
0
0
1,128
202
0
1,128
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
26,188
397
Minions Killed
193
0
Camps Cleared
0
1,205,452
Distance Traveled
786,095
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,670
389
22
2
0
115,685
0
W
Nemesis
7,380
615
83
7
0
295,891
2
W
Charybdis
6,733
561
115
10
0
235,720
5
L
Cthulhu
5,605
467
40
3
0
205,935
3
L
Ymir
5,888
491
63
5
0
193,459
2
W
The Morrigan
6,334
528
62
5
0
190,767
2
W
Anubis
7,802
650
110
9
0
242,937
2
L
Kali
5,919
493
68
6
0
269,204
8
W
Horus
6,544
545
27
2
0
240,137
0
L
Artemis
4,106
342
0
0
0
1,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role