Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Claribon
Scylla
Level 26
God Stats
2W - 1L
1,733 SR
Queue Stats
31W - 17L
1,573 Elo+
Party 1
Team Averages
Level 80
1,578 SR
1,524 Elo+

VS

Team Averages
Level 25
1,282 SR
1,312 Elo+
Kukulkan
Kukulkan
B1G9un96
Kukulkan
Level 28
God Stats
12W - 28L
1,455 SR
Queue Stats
27W - 60L
1,264 Elo+
Solo
Hercules
Hercules
Hamy2OP
Hercules
Level 17
God Stats
0W - 3L
1,234 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vuljinn
Tsukuyomi
Level 29
God Stats
2W - 5L
1,156 SR
Queue Stats
8W - 15L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
15 / 0 / 4
9,867
897
5,594
5,624
5,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
 
Ares
11
7 / 4 / 14
9,135
830
11,147
14,883
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Claribon
Scylla
11
0 / 0 / 14
7,413
674
5,063
3,607
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B1G9un96
Kukulkan
11
2 / 6 / 2
7,498
682
5,723
7,740
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Hamy2OP
Hercules
8
0 / 9 / 1
6,046
550
3,385
9,074
5,337
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Vuljinn
Tsukuyomi
10
2 / 7 / 0
6,959
633
5,830
9,299
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
22
Kills
4
4
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
15
0
4
17
W
Ares
 
Ares
7
4
14
3.5
L
Kukulkan
B1G9un96
Kukulkan
2
6
2
0.5
W
Scylla
Claribon
Scylla
0
0
14
7
L
Hercules
Hamy2OP
Hercules
0
9
1
0.06
L
Tsukuyomi
Vuljinn
Tsukuyomi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
14,938
24,114
Taken
26,113
24,668
Mitigated
11,587
4,973
Healing
974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,594
902
1,055
1,881
5,624
5,400
386
1,099
4,525
35,791
0
W
Ares
 
Ares
11,147
517
119
1,626
14,883
17,877
150
3,824
11,059
13,650
0
L
Kukulkan
B1G9un96
Kukulkan
5,723
656
83
444
7,740
3,033
0
6,821
919
27,722
0
W
Scylla
Claribon
Scylla
5,063
224
0
292
3,607
1,391
308
1,099
2,508
17,494
0
L
Hercules
Hamy2OP
Hercules
3,385
1,561
0
328
9,074
5,337
0
7,189
1,885
0
10,102
L
Tsukuyomi
Vuljinn
Tsukuyomi
5,830
2,050
0
119
9,299
3,217
0
8,360
939
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
20,503
98
Minions Killed
89
6
Camps Cleared
3
596,301
Distance Traveled
475,184
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,867
897
56
5
3
197,466
1
W
Ares
9,135
830
4
0
0
182,948
1
L
Kukulkan
7,498
682
57
5
2
183,026
2
W
Scylla
7,413
674
38
3
3
215,887
0
L
Hercules
6,046
550
8
1
1
146,613
1
L
Tsukuyomi
6,959
633
24
2
0
145,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role