Player Matchup

Merlin
Merlin
BadassWayne82
Merlin
Level 10
God Stats
2W - 3L
1,168 SR
Queue Stats
16W - 16L
1,460 Elo+
Solo
Sol
Sol
Medussy13
Sol
Level 5
God Stats
2W - 2L
1,694 SR
Queue Stats
2W - 6L
1,204 Elo+
Solo
Guan Yu
Guan Yu
Trodak
Guan Yu
Level 48
God Stats
3W - 2L
1,494 SR
Queue Stats
73W - 77L
1,458 Elo+
Party 2
Nox
Nox
i Jumpah ii
Nox
Level 25
God Stats
8W - 8L
1,395 SR
Queue Stats
16W - 20L
1,271 Elo+
Solo
Geb
Geb
zsorgomorgo
Geb
Level 7
God Stats
24W - 22L
1,518 SR
Queue Stats
49W - 56L
1,424 Elo+
Party 2
Team Averages
Level 19
1,454 SR
1,363 Elo+

VS

Team Averages
Level 37
1,498 SR
1,473 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Thunderbird1005
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,351 Elo+
Solo
Susano
Susano
paperheartsjk
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
rebIgame
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
trianita3030
Danzaburou
Level 24
God Stats
3W - 0L
1,491 SR
Queue Stats
7W - 17L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 18 / 7
14,300
953
9,831
29,497
10,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 7
16,370
1,091
32,678
28,402
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Trodak
Guan Yu
20
9 / 5 / 4
15,061
1,004
20,746
40,467
52,336
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 4 / 1
11,640
776
3,126
6,615
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 7 / 16
15,056
1,004
21,264
32,540
53,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
11 / 4 / 16
16,636
1,109
28,045
13,705
4,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Thunderbird1005
Gilgamesh
20
1 / 3 / 23
16,376
1,092
18,686
25,406
26,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 6 / 10
13,651
910
4,625
16,560
5,750
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
rebIgame
Heimdallr
20
26 / 5 / 12
18,181
1,212
79,279
38,695
14,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
trianita3030
Danzaburou
18
0 / 0 / 4
11,298
753
489
466
171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
18
Kills
40
40
Deaths
18
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
4
16
4.75
L
1
18
7
0.25
L
8
6
7
1.92
W
Gilgamesh
Thunderbird1005
Gilgamesh
1
3
23
4.17
L
Guan Yu
Trodak
Guan Yu
9
5
4
2.2
L
0
4
1
0.13
W
2
6
10
1.17
W
Heimdallr
rebIgame
Heimdallr
26
5
12
6.4
W
Danzaburou
trianita3030
Danzaburou
0
0
4
2
L
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,645
Damage
131,124
137,521
Taken
94,832
126,820
Mitigated
51,673
25,853
Healing
25,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
28,045
2,625
0
1,241
13,705
4,813
0
9,238
4,119
66,020
0
L
9,831
1,528
228
550
29,497
10,664
0
7,076
22,421
46,136
0
L
32,678
8,652
470
6,105
28,402
8,506
0
6,784
21,618
73,255
0
W
Gilgamesh
Thunderbird1005
Gilgamesh
18,686
4,210
1,955
1,943
25,406
26,589
0
18,732
6,117
8,460
37,544
L
Guan Yu
Trodak
Guan Yu
20,746
3,916
5,430
11,399
40,467
52,336
0
8,669
31,798
3,366
33,043
L
3,126
154
0
0
6,615
2,127
0
2,070
4,545
13,281
0
W
4,625
1,499
0
44
16,560
5,750
0
10,200
5,964
0
16,220
W
Heimdallr
rebIgame
Heimdallr
79,279
60,943
0
20,701
38,695
14,350
0
30,666
7,482
0
116,130
W
Danzaburou
trianita3030
Danzaburou
489
275
0
0
466
171
0
283
183
0
1,743
L
21,264
2,495
91
1,580
32,540
53,187
0
6,143
26,397
34,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,427
Gold Earned
76,142
268
Minions Killed
262
3
Camps Cleared
7
1,383,659
Distance Traveled
1,065,985
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,636
1,109
109
7
2
268,197
0
L
Merlin
14,300
953
81
5
1
250,404
0
L
Sol
16,370
1,091
100
7
0
281,551
0
W
Gilgamesh
16,376
1,092
46
3
2
300,021
0
L
Guan Yu
15,061
1,004
43
3
1
399,523
0
L
Nox
11,640
776
23
2
1
145,408
0
W
Susano
13,651
910
38
3
0
230,119
1
W
Heimdallr
18,181
1,212
68
5
3
242,066
0
W
Danzaburou
11,298
753
1
0
0
25,582
0
L
Geb
15,056
1,004
21
1
0
306,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role