Player Matchup

Zeus
Zeus
Murphdingo
Zeus
Level 56
God Stats
7W - 14L
1,272 SR
Queue Stats
230W - 269L
1,337 Elo+
Party 1
Ymir
Ymir
Saka-4-life
Ymir
Level 87
God Stats
7W - 4L
1,455 SR
Queue Stats
226W - 212L
1,382 Elo+
Solo
Neith
Neith
catman121212
Neith
Level 78
God Stats
14W - 23L
1,341 SR
Queue Stats
21W - 28L
1,311 Elo+
Party 2
Anhur
Anhur
riff-raffgta
Anhur
Level 83
God Stats
4W - 3L
1,262 SR
Queue Stats
100W - 97L
1,386 Elo+
Party 2
Ravana
Ravana
voulpi
Ravana
Level 25
God Stats
5W - 5L
1,698 SR
Queue Stats
102W - 120L
1,430 Elo+
Party 1
Team Averages
Level 66
1,406 SR
1,369 Elo+

VS

Team Averages
Level 78
1,559 SR
1,467 Elo+
Vulcan
Vulcan
 
Vulcan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
DQAtWar
Ullr
Level 90
God Stats
2W - 2L
1,618 SR
Queue Stats
162W - 174L
1,434 Elo+
Party 3
Bakasura
Bakasura
KFCAtWar
Bakasura
Level 29
God Stats
26W - 14L
1,631 SR
Queue Stats
93W - 88L
1,460 Elo+
Party 3
Hades
Hades
cocowhite131
Hades
Level 66
God Stats
2W - 2L
1,548 SR
Queue Stats
147W - 151L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
10,664
627
13,033
8,384
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 2
10,024
590
10,083
11,327
11,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 1 / 2
7,625
449
2,041
6,832
1,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 1
6,952
409
1,632
7,660
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
voulpi
Ravana
16
9 / 2 / 4
9,840
579
10,857
9,119
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 8 / 1
8,376
493
3,329
8,606
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
2 / 2 / 1
7,149
421
2,507
9,010
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
DQAtWar
Ullr
14
1 / 2 / 6
8,734
514
6,642
6,313
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
KFCAtWar
Bakasura
14
3 / 6 / 0
8,674
510
4,180
12,392
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 2
7,853
462
5,429
15,294
6,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
25
Kills
9
9
Deaths
25
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
8
1
0.44
L
Kuzenbo
 
Kuzenbo
2
2
1
1.25
L
Ullr
DQAtWar
Ullr
1
2
6
2
L
Bakasura
KFCAtWar
Bakasura
3
6
0
0.5
W
11
2
3
6.25
W
4
1
2
5
W
0
1
2
1
L
0
7
2
0.14
W
1
3
1
0.5
W
Ravana
voulpi
Ravana
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
22,087
43,322
Taken
51,615
22,072
Mitigated
24,724
14,857
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,329
732
0
250
8,606
2,667
0
5,684
2,550
35,639
0
L
Kuzenbo
 
Kuzenbo
2,507
819
126
1,320
9,010
8,473
0
2,633
6,238
25,242
0
L
Ullr
DQAtWar
Ullr
6,642
1,318
246
767
6,313
1,928
1,166
1,571
4,670
0
47,980
L
Bakasura
KFCAtWar
Bakasura
4,180
2,860
0
3,297
12,392
4,680
0
3,511
8,789
0
34,121
W
13,033
1,617
0
2,977
8,384
2,983
208
2,864
5,410
62,751
0
W
10,083
2,871
0
3,306
11,327
11,727
216
3,615
7,438
71,354
0
W
2,041
1,127
113
2,378
6,832
1,952
256
1,116
5,716
0
46,082
L
5,429
986
0
3,606
15,294
6,976
0
9,022
6,252
34,717
0
W
1,632
604
348
1,607
7,660
2,167
224
860
6,800
0
35,631
W
Ravana
voulpi
Ravana
10,857
2,881
0
4,128
9,119
3,243
172
2,688
6,325
0
62,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
40,786
517
Minions Killed
383
0
Camps Cleared
0
1,525,815
Distance Traveled
1,476,893
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,376
493
75
4
0
274,454
0
L
Kuzenbo
7,149
421
45
3
0
308,853
4
L
Ullr
8,734
514
99
6
0
296,657
3
L
Bakasura
8,674
510
89
5
0
340,580
0
W
Zeus
10,664
627
126
7
0
300,159
4
W
Ymir
10,024
590
140
8
0
256,924
1
W
Neith
7,625
449
86
5
0
304,129
6
L
Hades
7,853
462
75
4
0
256,349
1
W
Anhur
6,952
409
65
4
0
321,534
7
W
Ravana
9,840
579
100
6
0
343,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role