Player Matchup

Artemis
Artemis
Dono_Do_Celta
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 63L
1,362 Elo+
Party 2
Zhong Kui
Zhong Kui
JotaveBFR
Zhong Kui
Level 13
God Stats
8W - 11L
1,834 SR
Queue Stats
20W - 31L
1,311 Elo+
Solo
Osiris
Osiris
VizCarraNasty
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,661 Elo+
Solo
Cliodhna
Cliodhna
theTrUeN0x
Cliodhna
Level 17
God Stats
3W - 3L
1,298 SR
Queue Stats
19W - 25L
1,367 Elo+
Solo
Bacchus
Bacchus
yOrigens_
Bacchus
Level 24
God Stats
5W - 6L
1,426 SR
Queue Stats
190W - 293L
1,286 Elo+
Party 2
Team Averages
Level 19
1,511 SR
1,398 Elo+

VS

Team Averages
Level 19
1,388 SR
1,461 Elo+
Vulcan
Vulcan
ArturoPrattanke
Vulcan
Level 17
God Stats
2W - 2L
1,358 SR
Queue Stats
38W - 27L
1,558 Elo+
Party 1
Cliodhna
Cliodhna
GuGuGira
Cliodhna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MartyMcFlammer
Cthulhu
Level 19
God Stats
19W - 12L
1,647 SR
Queue Stats
46W - 37L
1,506 Elo+
Party 1
Set
Set
hollowkinit
Set
Level 11
God Stats
0W - 6L
1,133 SR
Queue Stats
10W - 16L
1,348 Elo+
Solo
Ullr
Ullr
xNEAGLEzFGKz
Ullr
Level 26
God Stats
0W - 1L
1,304 SR
Queue Stats
78W - 93L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 1 / 0
5,273
479
1,727
3,791
815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
JotaveBFR
Zhong Kui
11
2 / 0 / 1
6,320
575
2,448
6,257
3,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 0
7,017
638
4,260
7,194
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
theTrUeN0x
Cliodhna
10
0 / 1 / 3
6,002
546
4,206
6,649
1,974
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
yOrigens_
Bacchus
6
0 / 0 / 0
4,763
433
273
2,242
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,034
458
2,730
4,737
1,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
GuGuGira
Cliodhna
1
0 / 0 / 0
3,543
322
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,378
580
5,094
8,184
3,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 1 / 0
5,510
501
1,474
6,785
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,661
515
2,461
3,984
1,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Artemis
0
1
0
0
L
Cliodhna
GuGuGira
Cliodhna
0
0
0
0
W
Zhong Kui
JotaveBFR
Zhong Kui
2
0
1
2.5
L
1
2
1
0.75
W
2
2
0
1
L
2
1
0
2
W
Cliodhna
theTrUeN0x
Cliodhna
0
1
3
1.5
L
1
0
1
1.5
W
Bacchus
yOrigens_
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
11,759
26,133
Taken
23,690
13,840
Mitigated
9,059
11,448
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,730
972
0
1,266
4,737
1,595
26
1,217
3,520
25,832
0
W
Artemis
1,727
826
0
1,205
3,791
815
436
61
3,730
0
22,528
L
Cliodhna
GuGuGira
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
JotaveBFR
Zhong Kui
2,448
405
58
3,578
6,257
3,988
1,270
3,008
3,249
29,813
0
L
5,094
155
0
4,016
8,184
3,739
0
885
7,299
36,728
0
W
4,260
803
0
2,296
7,194
6,007
0
3,842
3,352
0
42,871
L
1,474
844
0
843
6,785
2,026
0
346
6,439
0
21,551
W
Cliodhna
theTrUeN0x
Cliodhna
4,206
245
0
3,170
6,649
1,974
0
913
5,736
0
34,640
L
2,461
996
0
885
3,984
1,699
600
273
3,711
0
25,634
W
Bacchus
yOrigens_
Bacchus
273
128
0
1,141
2,242
1,056
54
0
2,242
4,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
26,126
294
Minions Killed
219
0
Camps Cleared
0
997,085
Distance Traveled
840,308
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,034
458
40
4
0
212,792
2
W
Artemis
5,273
479
51
5
0
204,239
0
L
Cliodhna
3,543
322
0
0
0
0
0
W
Zhong Kui
6,320
575
61
6
0
186,642
0
L
Cthulhu
6,378
580
82
7
0
219,188
5
W
Osiris
7,017
638
106
10
0
228,248
5
L
Set
5,510
501
44
4
0
216,530
0
W
Cliodhna
6,002
546
69
6
0
247,028
4
L
Ullr
5,661
515
53
5
0
191,798
0
W
Bacchus
4,763
433
7
1
0
130,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role