Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
MasterOops
Cthulhu
Gold III
Level 140
God Stats
3W - 2L
1,925 SR
Queue Stats
33W - 29L
1,460 MMR
Party 1
Hades
Hades
Gold III
StarPartyy
Hades
Gold III
Level 153
God Stats
1W - 1L
1,651 SR
Queue Stats
38W - 36L
1,372 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,692 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,508 SR
1,437 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
DukeSur
Hou Yi
Silver II
Level 121
God Stats
3W - 3L
1,426 SR
Queue Stats
31W - 53L
1,434 MMR
Solo
Ares
Ares
Gold V
IRokal
Ares
Gold V
Level 85
God Stats
7W - 3L
1,599 SR
Queue Stats
50W - 54L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 4 / 2
6,752
750
5,825
13,241
5,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MasterOops
Cthulhu
10
1 / 4 / 3
6,546
727
7,451
11,967
9,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hades
9
1 / 6 / 2
6,442
716
2,486
8,869
5,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshPersephoneTiamatSobekGeb

VS

Bans
FenrirArtioScyllaOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 9
8,171
908
10,674
9,386
4,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
DukeSur
Hou Yi
11
5 / 2 / 8
7,715
857
11,341
6,275
2,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
IRokal
Ares
11
4 / 2 / 10
7,851
872
6,996
10,389
8,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
14
14
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
2
0.75
W
Chang'e
 
Chang'e
5
0
9
9.5
W
Hou Yi
DukeSur
Hou Yi
5
2
8
4.5
W
Ares
IRokal
Ares
4
2
10
4.5
L
Cthulhu
MasterOops
Cthulhu
1
4
3
0.63
L
Hades
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
29,011
34,077
Taken
26,050
20,381
Mitigated
15,811
5,370
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,825
1,798
0
1,242
13,241
5,401
0
6,831
6,410
0
20,616
W
Chang'e
 
Chang'e
10,674
2,174
2,356
4,936
9,386
4,520
1,041
2,915
6,428
42,087
0
W
Hou Yi
DukeSur
Hou Yi
11,341
6,542
0
1,436
6,275
2,322
912
3,242
3,033
0
27,231
W
Ares
IRokal
Ares
6,996
291
440
2,576
10,389
8,969
487
3,620
6,435
11,406
0
L
Cthulhu
MasterOops
Cthulhu
7,451
337
507
2,189
11,967
9,684
0
6,300
5,667
19,631
0
L
Hades
2,486
271
236
1,196
8,869
5,296
0
4,725
4,144
13,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
23,737
82
Minions Killed
113
3
Camps Cleared
5
499,220
Distance Traveled
537,840
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,752
750
36
4
1
186,575
0
W
Chang'e
8,171
908
70
8
3
193,036
3
W
Hou Yi
7,715
857
35
4
2
160,798
1
W
Ares
7,851
872
8
1
0
184,006
3
L
Cthulhu
6,546
727
23
3
0
176,868
1
L
Hades
6,442
716
23
3
2
135,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role