Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Archervonkri
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,245 Elo+
Solo
Hun Batz
Hun Batz
PercySid
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,452 Elo+
Solo
Charybdis
Charybdis
Wanlain
Charybdis
Level 89
God Stats
3W - 1L
1,151 SR
Queue Stats
287W - 308L
1,427 Elo+
Solo
Athena
Athena
amirashkan
Athena
Level 27
God Stats
2W - 3L
1,416 SR
Queue Stats
97W - 125L
1,384 Elo+
Solo
Team Averages
Level 36
1,413 SR
1,402 Elo+

VS

Team Averages
Level 109
1,560 SR
1,443 Elo+
Xbalanque
Xbalanque
Blood Program12
Xbalanque
Level 106
God Stats
3W - 5L
1,588 SR
Queue Stats
139W - 119L
1,413 Elo+
Party 1
Ganesha
Ganesha
Hanzrimer
Ganesha
Level 126
God Stats
1W - 4L
1,546 SR
Queue Stats
310W - 341L
1,416 Elo+
Solo
Thoth
Thoth
ShortyBoy99
Thoth
Level 147
God Stats
4W - 6L
1,581 SR
Queue Stats
351W - 333L
1,467 Elo+
Party 1
Thor
Thor
Zombieknight97
Thor
Level 141
God Stats
3W - 1L
1,587 SR
Queue Stats
76W - 63L
1,516 Elo+
Party 1
Da Ji
Da Ji
nomorezeros
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 5 / 10
11,366
812
8,589
15,544
13,767
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Archervonkri
Zhong Kui
20
6 / 5 / 10
11,996
857
24,895
17,657
12,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
PercySid
Hun Batz
15
5 / 8 / 10
10,256
733
8,716
13,946
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Wanlain
Charybdis
19
9 / 7 / 10
11,844
846
19,749
15,515
6,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
amirashkan
Athena
19
2 / 4 / 20
11,191
799
8,545
28,905
33,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blood Program12
Xbalanque
19
7 / 4 / 10
11,066
790
23,628
12,989
5,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Hanzrimer
Ganesha
18
2 / 5 / 23
10,155
725
11,377
17,861
21,806
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 3 / 13
10,824
773
16,758
12,067
5,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 9 / 10
10,540
753
14,384
19,694
8,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 9 / 10
10,432
745
9,475
17,068
7,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
95
30
Kills
29
29
Deaths
30
60
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
5
10
2.6
W
Zhong Kui
Archervonkri
Zhong Kui
6
5
10
2.2
L
Xbalanque
Blood Program12
Xbalanque
7
4
10
3
L
Ganesha
Hanzrimer
Ganesha
2
5
23
2.7
W
Hun Batz
PercySid
Hun Batz
5
8
10
1.25
L
7
3
13
4.5
W
Charybdis
Wanlain
Charybdis
9
7
10
2
L
7
9
10
1.33
W
Athena
amirashkan
Athena
2
4
20
3
L
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,494
Damage
75,622
91,567
Taken
79,679
74,647
Mitigated
49,599
23,433
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,589
1,270
303
799
15,544
13,767
92
6,776
8,768
838
14,764
W
Zhong Kui
Archervonkri
Zhong Kui
24,895
6,588
2,069
5,639
17,657
12,693
2,463
5,947
11,710
49,817
0
L
Xbalanque
Blood Program12
Xbalanque
23,628
15,072
1,407
4,033
12,989
5,675
334
4,731
8,258
0
40,711
L
Ganesha
Hanzrimer
Ganesha
11,377
843
1,437
3,238
17,861
21,806
126
9,955
7,906
25,720
0
W
Hun Batz
PercySid
Hun Batz
8,716
1,848
45
299
13,946
7,711
147
5,077
8,869
0
15,523
L
16,758
1,087
3,354
5,387
12,067
5,567
974
2,689
9,378
31,619
0
W
Charybdis
Wanlain
Charybdis
19,749
9,426
2,144
2,051
15,515
6,688
2,478
4,830
10,685
0
36,394
L
14,384
3,612
254
3,304
19,694
8,866
204
9,343
10,351
0
24,309
W
Athena
amirashkan
Athena
8,545
2,222
1,884
8,200
28,905
33,788
247
5,505
23,400
19,855
0
L
9,475
2,222
944
1,095
17,068
7,685
440
6,829
10,239
0
12,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,653
Gold Earned
53,017
139
Minions Killed
115
0
Camps Cleared
0
1,237,108
Distance Traveled
1,146,069
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,366
812
14
1
0
271,461
0
W
Zhong Kui
11,996
857
61
4
0
233,384
0
L
Xbalanque
11,066
790
37
3
0
254,301
1
L
Ganesha
10,155
725
0
0
0
241,618
0
W
Hun Batz
10,256
733
13
1
0
234,622
0
L
Thoth
10,824
773
53
4
0
270,015
2
W
Charybdis
11,844
846
32
2
0
219,222
1
L
Thor
10,540
753
15
1
0
204,908
0
W
Athena
11,191
799
19
1
0
278,419
0
L
Da Ji
10,432
745
10
1
0
175,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role