Player Matchup

Athena
Athena
LadyBurřito
Athena
Level 46
God Stats
4W - 9L
1,404 SR
Queue Stats
50W - 126L
1,242 Elo+
Party 2
Zeus
Zeus
Light89
Zeus
Level 105
God Stats
2W - 4L
1,127 SR
Queue Stats
95W - 169L
1,316 Elo+
Party 2
Cliodhna
Cliodhna
MageMasterMark
Cliodhna
Level 155
God Stats
1W - 12L
1,256 SR
Queue Stats
104W - 161L
1,415 Elo+
Solo
Team Averages
Level 102
1,262 SR
1,324 Elo+

VS

Team Averages
Level 75
1,491 SR
1,485 Elo+
Gilgamesh
Gilgamesh
ArmaideR
Gilgamesh
Level 104
God Stats
3W - 2L
1,666 SR
Queue Stats
6W - 5L
1,481 Elo+
Party 1
Hel
Hel
Burkasoo
Hel
Level 61
God Stats
0W - 1L
1,253 SR
Queue Stats
6W - 5L
1,481 Elo+
Party 1
Thor
Thor
IIIIsaac
Thor
Level 60
God Stats
8W - 8L
1,553 SR
Queue Stats
97W - 95L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
4 / 0 / 14
13,069
726
6,035
15,774
21,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Light89
Zeus
17
11 / 4 / 10
13,305
739
36,406
12,028
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
17
6 / 4 / 10
12,341
686
11,664
13,442
6,129
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArmaideR
Gilgamesh
12
0 / 7 / 4
9,908
550
9,863
22,471
15,182
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 3
10,622
590
5,765
14,408
10,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
15
6 / 8 / 2
12,443
691
15,816
23,316
11,705
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
7
8
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArmaideR
Gilgamesh
0
7
4
0.29
L
1
6
3
0.42
L
Thor
6
8
2
0.88
W
Athena
4
0
14
11
W
Zeus
Light89
Zeus
11
4
10
4
W
Cliodhna
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
31,444
41,244
Taken
60,195
33,108
Mitigated
37,557
7,160
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArmaideR
Gilgamesh
9,863
1,734
481
1,000
22,471
15,182
24
16,253
5,682
0
22,342
L
5,765
1,066
8,921
4,943
14,408
10,670
552
11,150
2,808
29,929
0
L
Thor
15,816
3,261
559
3,702
23,316
11,705
81
13,572
9,004
0
46,905
W
Athena
6,035
1,429
0
3,741
15,774
21,443
198
2,368
13,406
13,373
0
W
Zeus
Light89
Zeus
36,406
2,892
0
2,550
12,028
5,536
1,413
1,238
10,790
80,597
0
W
Cliodhna
11,664
1,370
0
869
13,442
6,129
798
2,923
10,519
0
47,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
32,973
182
Minions Killed
150
12
Camps Cleared
4
951,673
Distance Traveled
929,451
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,908
550
24
1
0
321,174
0
L
Hel
10,622
590
63
4
2
296,344
0
L
Thor
12,443
691
63
4
2
311,933
2
W
Athena
13,069
726
13
1
1
313,457
4
W
Zeus
13,305
739
113
6
4
322,159
2
W
Cliodhna
12,341
686
56
3
7
316,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role