Player Matchup

Loki
Loki
Praetorian-UK
Loki
Level 16
God Stats
2W - 2L
1,342 SR
Queue Stats
12W - 11L
1,344 Elo+
Party 3
Osiris
Osiris
Red940
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
TopHatPanda02
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
cavigo
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
cyberrox343
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 12
1,468 SR
1,469 Elo+

VS

Team Averages
Level 20
1,496 SR
1,295 Elo+
Xing Tian
Xing Tian
CHANG02100
Xing Tian
Level 29
God Stats
2W - 3L
1,514 SR
Queue Stats
65W - 76L
1,340 Elo+
Solo
Bellona
Bellona
CrazyBones97
Bellona
Level 26
God Stats
7W - 8L
1,582 SR
Queue Stats
21W - 43L
1,245 Elo+
Party 1
Neith
Neith
JusTxDeaD
Neith
Level 27
God Stats
18W - 19L
1,385 SR
Queue Stats
24W - 41L
1,222 Elo+
Party 1
Nemesis
Nemesis
Universelle
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,167 Elo+
Solo
Hades
Hades
pardoo25
Hades
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 7
6,264
522
2,995
5,999
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Red940
Osiris
9
3 / 4 / 2
6,468
539
2,606
6,527
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
7 / 5 / 4
7,229
602
8,802
11,922
5,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
cavigo
Yemoja
10
4 / 1 / 6
7,346
612
4,235
5,998
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
cyberrox343
Artemis
10
3 / 3 / 4
6,493
541
6,059
6,330
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHANG02100
Xing Tian
10
0 / 3 / 2
5,748
479
2,415
6,823
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
CrazyBones97
Bellona
10
5 / 2 / 2
6,318
527
5,746
9,111
6,253
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
JusTxDeaD
Neith
10
11 / 6 / 2
7,397
616
10,672
10,955
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Universelle
Nemesis
1
0 / 0 / 0
3,915
326
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
pardoo25
Hades
9
1 / 7 / 6
5,248
437
5,073
9,401
3,114
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
18
Kills
17
17
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CHANG02100
Xing Tian
0
3
2
0.33
L
Bellona
CrazyBones97
Bellona
5
2
2
3
L
Neith
JusTxDeaD
Neith
11
6
2
2
W
1
4
7
1.13
W
Osiris
Red940
Osiris
3
4
2
1
W
7
5
4
1.8
L
Nemesis
Universelle
Nemesis
0
0
0
0
W
Yemoja
cavigo
Yemoja
4
1
6
7
W
Artemis
cyberrox343
Artemis
3
3
4
1.67
L
Hades
pardoo25
Hades
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
23,906
36,776
Taken
36,290
16,774
Mitigated
17,831
10,193
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CHANG02100
Xing Tian
2,415
266
0
142
6,823
5,232
93
1,595
5,228
21,184
0
L
Bellona
CrazyBones97
Bellona
5,746
2,075
0
428
9,111
6,253
754
2,714
6,397
621
25,401
L
Neith
JusTxDeaD
Neith
10,672
5,860
0
929
10,955
3,232
0
4,064
6,891
0
27,134
W
2,995
592
0
350
5,999
2,265
84
1,234
4,765
0
17,021
W
Osiris
Red940
Osiris
2,606
1,095
0
671
6,527
3,662
105
904
5,623
0
20,258
W
8,802
2,502
863
4,839
11,922
5,087
1,021
3,051
8,871
23,392
0
L
Nemesis
Universelle
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
cavigo
Yemoja
4,235
1,473
1,189
1,246
5,998
3,714
785
1,533
4,465
16,223
0
W
Artemis
cyberrox343
Artemis
6,059
3,771
0
1,035
6,330
2,046
1,978
1,313
5,017
0
33,167
L
Hades
pardoo25
Hades
5,073
2,757
0
1,365
9,401
3,114
0
4,664
4,737
12,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
28,626
199
Minions Killed
145
0
Camps Cleared
0
1,118,078
Distance Traveled
779,399
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,748
479
40
3
0
203,635
0
L
Bellona
6,318
527
49
4
0
207,326
0
L
Neith
7,397
616
38
3
0
201,888
1
W
Loki
6,264
522
35
3
0
253,076
1
W
Osiris
6,468
539
41
3
0
222,867
0
W
Hades
7,229
602
43
4
0
219,279
0
L
Nemesis
3,915
326
0
0
0
0
0
W
Yemoja
7,346
612
17
1
0
217,536
0
W
Artemis
6,493
541
63
5
0
205,320
2
L
Hades
5,248
437
18
2
0
166,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role