Player Matchup

Sun Wukong
Sun Wukong
Sekhmet i RA
Sun Wukong
Level 29
God Stats
12W - 8L
1,605 SR
Queue Stats
131W - 111L
1,495 Elo+
Solo
Anhur
Anhur
SrReliur
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 64L
1,600 Elo+
Solo
Kukulkan
Kukulkan
TheMonkey7
Kukulkan
Level 26
God Stats
1W - 1L
1,462 SR
Queue Stats
7W - 8L
1,501 Elo+
Solo
Cliodhna
Cliodhna
iwuldzi
Cliodhna
Level 27
God Stats
5W - 6L
1,685 SR
Queue Stats
136W - 127L
1,530 Elo+
Solo
Eset
Eset
rental_inkling3
Eset
Level 18
God Stats
6W - 8L
1,618 SR
Queue Stats
25W - 21L
1,532 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,532 Elo+

VS

Team Averages
Level 25
1,599 SR
1,563 Elo+
Bellona
Bellona
Pinkpaddles7864
Bellona
Level 18
God Stats
20W - 14L
1,677 SR
Queue Stats
37W - 33L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
S3v3nShetz
Cthulhu
Level 13
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 10L
1,722 Elo+
Party 1
Discordia
Discordia
S3v3nSouls
Discordia
Level 54
God Stats
16W - 9L
1,594 SR
Queue Stats
86W - 73L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
ShockBlu5941
Danzaburou
Level 18
God Stats
18W - 23L
1,503 SR
Queue Stats
50W - 38L
1,541 Elo+
Party 1
Mercury
Mercury
kx-_-rxfts
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sekhmet i RA
Sun Wukong
11
5 / 0 / 0
6,523
725
3,876
6,972
3,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
SrReliur
Anhur
9
2 / 0 / 4
5,224
580
5,826
5,174
1,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
TheMonkey7
Kukulkan
11
4 / 0 / 1
6,331
703
1,483
3,514
1,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
iwuldzi
Cliodhna
9
3 / 1 / 4
5,597
622
4,334
5,688
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 2
5,395
599
3,311
5,448
1,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,494
610
3,859
5,425
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
S3v3nShetz
Cthulhu
6
0 / 2 / 1
3,861
429
2,863
7,210
1,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
S3v3nSouls
Discordia
9
1 / 4 / 0
4,902
545
3,191
5,760
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ShockBlu5941
Danzaburou
6
0 / 4 / 0
4,067
452
1,727
5,645
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
kx-_-rxfts
Mercury
5
0 / 3 / 0
3,894
433
974
3,063
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cthulhu
S3v3nShetz
Cthulhu
0
2
1
0.25
L
Discordia
S3v3nSouls
Discordia
1
4
0
0.25
W
Sun Wukong
Sekhmet i RA
Sun Wukong
5
0
0
5
L
Danzaburou
ShockBlu5941
Danzaburou
0
4
0
0
W
Anhur
SrReliur
Anhur
2
0
4
4
W
Kukulkan
TheMonkey7
Kukulkan
4
0
1
4.5
W
Cliodhna
iwuldzi
Cliodhna
3
1
4
5
L
Mercury
kx-_-rxfts
Mercury
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
12,614
26,796
Taken
27,103
9,226
Mitigated
7,818
13,013
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,859
1,898
0
662
5,425
2,872
271
169
5,256
0
31,062
L
Cthulhu
S3v3nShetz
Cthulhu
2,863
72
379
1,572
7,210
1,614
0
1,716
5,494
8,838
0
L
Discordia
S3v3nSouls
Discordia
3,191
116
183
1,022
5,760
1,425
0
1,314
4,446
24,308
0
W
Sun Wukong
Sekhmet i RA
Sun Wukong
3,876
1,102
0
3,339
6,972
3,511
80
0
6,972
0
27,972
L
Danzaburou
ShockBlu5941
Danzaburou
1,727
0
98
1,221
5,645
986
0
1,595
4,050
0
16,115
W
Anhur
SrReliur
Anhur
5,826
3,527
0
2,740
5,174
1,440
0
1,223
3,951
0
28,118
W
Kukulkan
TheMonkey7
Kukulkan
1,483
353
0
1,317
3,514
1,190
488
1,329
2,185
34,429
0
W
Cliodhna
iwuldzi
Cliodhna
4,334
793
0
2,990
5,688
1,662
2
1,862
3,826
0
27,336
L
Mercury
kx-_-rxfts
Mercury
974
50
0
206
3,063
921
0
0
3,063
0
8,347
W
3,311
841
862
1,765
5,448
1,423
0
1,640
3,808
19,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
22,218
282
Minions Killed
181
0
Camps Cleared
0
873,279
Distance Traveled
817,502
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,494
610
76
8
0
189,283
0
L
Cthulhu
3,861
429
9
1
0
180,486
0
L
Discordia
4,902
545
43
5
0
160,651
0
W
Sun Wukong
6,523
725
69
8
0
151,597
1
L
Danzaburou
4,067
452
31
3
0
168,022
0
W
Anhur
5,224
580
55
6
0
157,099
1
W
Kukulkan
6,331
703
76
8
0
185,986
3
W
Cliodhna
5,597
622
47
5
0
203,247
0
L
Mercury
3,894
433
22
2
0
119,060
0
W
Eset
5,395
599
35
4
0
175,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role