Player Matchup

Artemis
Artemis
Deerie Me
Artemis
Level 65
God Stats
0W - 2L
1,529 SR
Queue Stats
206W - 215L
1,514 Elo+
Party 1
Cliodhna
Cliodhna
Haron5087
Cliodhna
Level 126
God Stats
3W - 2L
1,304 SR
Queue Stats
166W - 170L
1,505 Elo+
Party 3
Hercules
Hercules
IIIDODOREXIII
Hercules
Level 125
God Stats
1W - 3L
1,298 SR
Queue Stats
253W - 271L
1,479 Elo+
Party 3
Freya
Freya
Washingtub4546
Freya
Level 52
God Stats
14W - 12L
1,640 SR
Queue Stats
381W - 352L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
WaxenNine5
Sylvanus
Level 133
God Stats
5W - 6L
1,573 SR
Queue Stats
262W - 256L
1,502 Elo+
Party 3
Team Averages
Level 100
1,469 SR
1,495 Elo+

VS

Team Averages
Level 111
1,627 SR
1,522 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jaymooe
Guan Yu
Level 87
God Stats
10W - 10L
1,765 SR
Queue Stats
394W - 362L
1,569 Elo+
Solo
Cliodhna
Cliodhna
RiddlerRoots
Cliodhna
Level 67
God Stats
17W - 10L
1,633 SR
Queue Stats
119W - 92L
1,529 Elo+
Party 2
Olorun
Olorun
shoran1
Olorun
Level 123
God Stats
4W - 4L
1,521 SR
Queue Stats
317W - 301L
1,510 Elo+
Party 2
Geb
Geb
tucitik
Geb
Level 124
God Stats
25W - 6L
1,718 SR
Queue Stats
185W - 161L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deerie Me
Artemis
14
1 / 5 / 2
8,685
483
9,381
11,653
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Haron5087
Cliodhna
16
3 / 2 / 0
8,930
496
9,510
11,104
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
IIIDODOREXIII
Hercules
12
0 / 3 / 2
6,583
366
2,204
14,305
10,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 8 / 0
7,217
401
4,696
15,814
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
WaxenNine5
Sylvanus
15
1 / 5 / 1
8,908
495
10,850
14,390
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 7
9,360
520
13,646
7,268
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Jaymooe
Guan Yu
15
2 / 1 / 6
9,034
502
7,207
16,579
16,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
RiddlerRoots
Cliodhna
18
10 / 0 / 6
10,870
604
12,558
15,048
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
shoran1
Olorun
16
6 / 3 / 5
9,729
541
8,518
13,975
5,895
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
14
2 / 0 / 14
9,087
505
8,659
13,547
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
23
23
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
7
6.5
L
Artemis
Deerie Me
Artemis
1
5
2
0.4
L
Cliodhna
Haron5087
Cliodhna
3
2
0
1.5
L
Hercules
IIIDODOREXIII
Hercules
0
3
2
0.33
W
Guan Yu
Jaymooe
Guan Yu
2
1
6
5
W
Cliodhna
RiddlerRoots
Cliodhna
10
0
6
13
L
0
8
0
0
L
Sylvanus
WaxenNine5
Sylvanus
1
5
1
0.3
W
Olorun
shoran1
Olorun
6
3
5
2.83
W
Geb
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
50,588
67,266
Taken
66,417
32,944
Mitigated
45,198
18,004
Healing
31,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,646
5,933
0
946
7,268
3,718
2,026
2,150
5,118
0
69,527
L
Artemis
Deerie Me
Artemis
9,381
2,880
0
1,830
11,653
3,988
1,044
5,392
6,261
0
58,625
L
Cliodhna
Haron5087
Cliodhna
9,510
1,247
0
3,453
11,104
5,306
0
2,094
9,010
0
71,488
L
Hercules
IIIDODOREXIII
Hercules
2,204
479
0
2,336
14,305
10,878
155
4,589
9,716
2,636
16,824
W
Guan Yu
Jaymooe
Guan Yu
7,207
859
3,403
10,149
16,579
16,417
59
5,200
11,379
0
48,944
W
Cliodhna
RiddlerRoots
Cliodhna
12,558
1,780
0
8,632
15,048
5,753
761
4,146
10,902
0
76,088
L
4,696
1,670
275
5,157
15,814
5,019
685
3,846
11,968
43,357
0
L
Sylvanus
WaxenNine5
Sylvanus
10,850
2,998
269
4,684
14,390
7,753
0
1,256
13,134
53,290
13,008
W
Olorun
shoran1
Olorun
8,518
4,394
829
5,013
13,975
5,895
3,211
850
13,125
58,519
0
W
Geb
8,659
1,112
0
2,807
13,547
13,415
301
2,627
10,920
20,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
48,080
499
Minions Killed
493
0
Camps Cleared
0
1,605,772
Distance Traveled
1,779,915
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,360
520
133
7
0
306,355
4
L
Artemis
8,685
483
116
6
0
298,699
2
L
Cliodhna
8,930
496
120
7
0
381,964
3
L
Hercules
6,583
366
49
3
0
365,707
0
W
Guan Yu
9,034
502
98
5
0
398,905
3
W
Cliodhna
10,870
604
128
7
0
392,962
0
L
Freya
7,217
401
82
5
0
284,507
4
L
Sylvanus
8,908
495
132
7
0
274,895
1
W
Olorun
9,729
541
119
7
0
301,722
3
W
Geb
9,087
505
15
1
0
379,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role