Player Matchup

Hades
Hades
C2Zero
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jakrubo
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
MAKALON1
Ganesha
Level 41
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 14L
1,685 Elo+
Party 2
Bastet
Bastet
SubekSmiec
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
VastoWuja
Skadi
Level 99
God Stats
0W - 1L
1,445 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 37
1,540 SR
1,537 Elo+

VS

Team Averages
Level 121
1,552 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kumquatapotamus
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 49L
1,299 Elo+
Party 1
Merlin
Merlin
Luxally
Merlin
Level 83
God Stats
2W - 1L
1,698 SR
Queue Stats
200W - 204L
1,474 Elo+
Solo
Athena
Athena
Timotjess
Athena
Level 124
God Stats
2W - 0L
1,415 SR
Queue Stats
140W - 146L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
timotjes
Jormungandr
Level 147
God Stats
2W - 0L
1,649 SR
Queue Stats
115W - 130L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
C2Zero
Hades
16
7 / 6 / 13
9,832
894
12,913
15,658
10,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Jakrubo
Ne Zha
16
5 / 5 / 16
9,789
890
8,033
10,145
4,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MAKALON1
Ganesha
16
1 / 4 / 19
8,599
782
10,855
15,404
16,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
SubekSmiec
Bastet
15
4 / 8 / 10
8,175
743
7,192
12,010
5,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
VastoWuja
Skadi
16
8 / 6 / 12
9,769
888
18,997
17,912
9,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 5 / 11
9,999
909
13,530
16,645
9,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
8 / 7 / 11
10,451
950
12,215
12,608
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Luxally
Merlin
16
7 / 2 / 11
10,435
949
15,191
8,699
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Timotjess
Athena
17
5 / 5 / 21
10,414
947
8,093
19,295
21,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
timotjes
Jormungandr
17
5 / 6 / 12
10,482
953
12,266
14,613
15,851
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
25
Kills
29
29
Deaths
25
70
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
5
11
1.9
L
Hades
C2Zero
Hades
7
6
13
2.25
L
Ne Zha
Jakrubo
Ne Zha
5
5
16
2.6
W
8
7
11
1.93
W
Merlin
Luxally
Merlin
7
2
11
6.25
L
Ganesha
MAKALON1
Ganesha
1
4
19
2.63
L
Bastet
SubekSmiec
Bastet
4
8
10
1.13
W
Athena
Timotjess
Athena
5
5
21
3.1
L
Skadi
VastoWuja
Skadi
8
6
12
2.33
W
Jormungandr
timotjes
Jormungandr
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
61,295
71,129
Taken
71,860
46,344
Mitigated
55,915
16,752
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,530
214
1,081
2,176
16,645
9,379
447
6,647
9,998
27,866
0
L
Hades
C2Zero
Hades
12,913
1,622
606
4,088
15,658
10,349
0
11,885
3,773
24,108
0
L
Ne Zha
Jakrubo
Ne Zha
8,033
1,215
0
806
10,145
4,908
0
6,731
3,414
0
16,752
W
12,215
4,463
929
1,879
12,608
5,038
1,500
3,284
9,324
0
16,402
W
Merlin
Luxally
Merlin
15,191
854
1,917
2,317
8,699
3,754
1,097
1,350
7,349
35,440
0
L
Ganesha
MAKALON1
Ganesha
10,855
1,032
1,833
1,899
15,404
16,134
0
11,163
4,241
18,928
0
L
Bastet
SubekSmiec
Bastet
7,192
2,053
0
62
12,010
5,799
0
7,946
4,064
0
12,370
W
Athena
Timotjess
Athena
8,093
1,907
978
2,223
19,295
21,893
819
7,613
11,682
15,223
0
L
Skadi
VastoWuja
Skadi
18,997
12,897
1,494
5,964
17,912
9,154
0
11,355
6,557
0
33,802
W
Jormungandr
timotjes
Jormungandr
12,266
2,347
848
834
14,613
15,851
288
4,874
9,739
26,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
51,781
96
Minions Killed
121
0
Camps Cleared
0
933,738
Distance Traveled
1,012,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,999
909
31
3
0
207,410
0
L
Hades
9,832
894
31
3
0
178,114
0
L
Ne Zha
9,789
890
24
2
0
205,453
0
W
Medusa
10,451
950
17
2
0
187,783
0
W
Merlin
10,435
949
37
3
0
210,054
0
L
Ganesha
8,599
782
2
0
0
216,274
0
L
Bastet
8,175
743
8
1
0
176,326
0
W
Athena
10,414
947
13
1
0
201,707
0
L
Skadi
9,769
888
31
3
0
157,571
0
W
Jormungandr
10,482
953
23
2
0
205,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role