Player Matchup

Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TNThijs
Sylvanus
Level 29
God Stats
4W - 4L
1,592 SR
Queue Stats
138W - 134L
1,596 Elo+
Solo
Tiamat
Tiamat
WγllΨ
Tiamat
Level 20
God Stats
3W - 4L
1,629 SR
Queue Stats
69W - 28L
1,741 Elo+
Solo
Thanatos
Thanatos
ZestTheBest
Thanatos
Level 20
God Stats
15W - 9L
1,690 SR
Queue Stats
27W - 15L
1,702 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,608 Elo+

VS

Team Averages
Level 23
1,522 SR
1,649 Elo+
Medusa
Medusa
CrazyGamer99
Medusa
Level 17
God Stats
2W - 2L
1,543 SR
Queue Stats
72W - 61L
1,600 Elo+
Solo
Ares
Ares
Ironmanss0n
Ares
Level 29
God Stats
3W - 4L
1,364 SR
Queue Stats
125W - 96L
1,644 Elo+
Party 1
The Morrigan
The Morrigan
JeesusKrístus
The Morrigan
Level 29
God Stats
3W - 0L
1,745 SR
Queue Stats
44W - 18L
1,734 Elo+
Party 1
Osiris
Osiris
Scisze
Osiris
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,628 Elo+
Solo
Thanatos
Thanatos
YAMETTTEEEEE
Thanatos
Level 29
God Stats
6W - 4L
1,457 SR
Queue Stats
59W - 43L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 0
7,115
547
1,440
5,542
1,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
 
Ullr
11
1 / 4 / 1
6,509
501
5,506
9,830
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TNThijs
Sylvanus
10
0 / 4 / 2
6,070
467
4,094
13,747
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
WγllΨ
Tiamat
13
1 / 3 / 0
7,657
589
5,931
6,976
6,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
ZestTheBest
Thanatos
13
6 / 4 / 2
7,912
609
8,936
12,389
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 1 / 3
7,597
584
9,831
7,956
2,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 7
7,414
570
7,585
9,004
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
JeesusKrístus
The Morrigan
15
5 / 1 / 6
8,994
692
7,461
4,901
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Scisze
Osiris
13
3 / 1 / 1
7,477
575
2,952
8,828
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
YAMETTTEEEEE
Thanatos
13
3 / 4 / 5
7,535
580
6,329
11,337
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
18
18
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Ullr
 
Ullr
1
4
1
0.38
W
Medusa
4
1
3
5.5
W
3
1
7
6.5
W
The Morrigan
JeesusKrístus
The Morrigan
5
1
6
8
W
Osiris
Scisze
Osiris
3
1
1
3.5
L
Sylvanus
TNThijs
Sylvanus
0
4
2
0.25
L
Tiamat
WγllΨ
Tiamat
1
3
0
0.33
W
Thanatos
YAMETTTEEEEE
Thanatos
3
4
5
1.38
L
Thanatos
ZestTheBest
Thanatos
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
34,158
48,484
Taken
42,026
22,563
Mitigated
20,903
21,532
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,440
244
49
2,271
5,542
1,679
777
2,794
2,660
48,014
0
L
Ullr
 
Ullr
5,506
1,890
0
1,328
9,830
2,773
448
1,359
8,471
0
43,577
W
Medusa
9,831
4,393
0
2,263
7,956
2,684
201
2,548
5,408
0
51,550
W
7,585
582
0
2,383
9,004
6,292
0
1,972
7,032
21,765
0
W
The Morrigan
JeesusKrístus
The Morrigan
7,461
1,978
0
612
4,901
1,824
54
2,071
2,830
64,302
3,972
W
Osiris
Scisze
Osiris
2,952
1,029
0
4,023
8,828
6,255
298
3,569
5,259
0
37,243
L
Sylvanus
TNThijs
Sylvanus
4,094
968
1,358
5,051
13,747
6,986
408
3,514
10,233
17,914
0
L
Tiamat
WγllΨ
Tiamat
5,931
330
0
1,930
6,976
6,497
0
3,128
3,781
46,203
0
W
Thanatos
YAMETTTEEEEE
Thanatos
6,329
1,763
0
8,644
11,337
3,848
0
1,358
9,979
0
48,259
L
Thanatos
ZestTheBest
Thanatos
8,936
2,890
0
9,545
12,389
4,628
0
1,449
10,870
0
49,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
39,017
396
Minions Killed
438
0
Camps Cleared
0
1,263,560
Distance Traveled
1,304,405
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,115
547
106
8
0
264,849
6
L
Ullr
6,509
501
74
6
0
249,738
4
W
Medusa
7,597
584
105
8
0
243,896
4
W
Ares
7,414
570
23
2
0
279,926
5
W
The Morrigan
8,994
692
141
11
0
264,404
4
W
Osiris
7,477
575
88
7
0
271,208
0
L
Sylvanus
6,070
467
30
2
0
229,447
0
L
Tiamat
7,657
589
98
8
0
246,372
3
W
Thanatos
7,535
580
81
6
0
244,971
3
L
Thanatos
7,912
609
88
7
0
273,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role