Player Matchup

Bellona
Bellona
Apocalyptic__God
Bellona
Level 100
God Stats
3W - 4L
1,512 SR
Queue Stats
459W - 577L
1,312 Elo+
Party 1
Izanami
Izanami
BlameEchoNChill
Izanami
Level 120
God Stats
2W - 3L
1,491 SR
Queue Stats
144W - 153L
1,272 Elo+
Solo
Poseidon
Poseidon
IncandescentBull
Poseidon
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
113W - 112L
1,407 Elo+
Solo
Cupid
Cupid
Renwuad
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 64L
1,278 Elo+
Party 1
Vamana
Vamana
remote stealer
Vamana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,317 Elo+

VS

Team Averages
Level 115
1,417 SR
1,381 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Algernon_the_Old
Set
Level 111
God Stats
9W - 25L
1,197 SR
Queue Stats
532W - 586L
1,339 Elo+
Solo
Merlin
Merlin
ArchMageLVL72
Merlin
Level 160
God Stats
19W - 32L
1,325 SR
Queue Stats
1,587W - 1,699L
1,430 Elo+
Solo
Olorun
Olorun
ScoobieDoobie420
Olorun
Level 63
God Stats
1W - 1L
1,306 SR
Queue Stats
122W - 136L
1,355 Elo+
Solo
Eset
Eset
darmohe
Eset
Level 93
God Stats
2W - 0L
1,756 SR
Queue Stats
87W - 102L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
7,682
768
8,078
17,936
8,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 6 / 4
9,823
982
14,451
13,467
5,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 5
8,014
801
6,812
10,203
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Renwuad
Cupid
14
2 / 8 / 7
8,171
817
8,273
10,656
3,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 8 / 5
6,640
664
1,048
12,381
6,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 19
8,684
868
5,681
16,834
15,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
15 / 3 / 15
10,858
1,086
14,364
10,654
5,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
14 / 4 / 12
10,983
1,098
15,479
10,132
4,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 3 / 21
8,824
882
7,996
10,092
4,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
darmohe
Eset
16
3 / 2 / 25
9,174
917
9,323
8,098
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
13
Kills
39
39
Deaths
14
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
19
6.75
W
15
3
15
7.5
L
1
8
6
0.5
W
14
4
12
5
L
7
6
4
1.5
L
2
9
5
0.5
L
Cupid
Renwuad
Cupid
2
8
7
0.69
W
3
3
21
4.5
W
Eset
darmohe
Eset
3
2
25
7.75
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,662
Damage
52,843
64,643
Taken
55,810
27,937
Mitigated
33,085
11,405
Healing
24,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,681
288
987
6,693
16,834
15,246
375
718
16,116
0
10,466
W
14,364
5,682
829
1,331
10,654
5,344
282
601
10,053
0
26,815
L
8,078
1,386
1,167
2,849
17,936
8,924
0
8,958
8,978
0
11,956
W
15,479
1,016
1,232
2,263
10,132
4,836
1,870
2,304
7,828
26,391
0
L
14,451
7,645
909
4,185
13,467
5,104
45
7,450
6,017
0
30,678
L
6,812
1,152
52
386
10,203
3,282
0
5,597
4,606
21,028
0
L
Cupid
Renwuad
Cupid
8,273
4,457
428
958
10,656
3,890
0
5,742
4,914
0
18,979
W
7,996
3,853
4,385
4,428
10,092
4,366
1,781
1,681
8,411
15,292
0
W
Eset
darmohe
Eset
9,323
1,296
1,219
897
8,098
3,293
1,267
1,508
6,590
23,380
0
L
1,048
140
0
471
12,381
6,737
114
5,051
7,330
0
2,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
48,523
80
Minions Killed
96
0
Camps Cleared
0
708,326
Distance Traveled
811,546
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,684
868
4
0
0
169,558
0
W
Set
10,858
1,086
26
3
0
174,135
0
L
Bellona
7,682
768
4
0
0
169,831
1
W
Merlin
10,983
1,098
29
3
0
151,130
0
L
Izanami
9,823
982
43
4
0
141,797
1
L
Poseidon
8,014
801
19
2
0
122,962
0
L
Cupid
8,171
817
10
1
0
137,045
1
W
Olorun
8,824
882
13
1
0
136,695
0
W
Eset
9,174
917
24
2
0
180,028
1
L
Vamana
6,640
664
4
0
0
136,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role