Player Matchup

Osiris
Osiris
Hecha
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Solo
Artemis
Artemis
RuslanBY1826
Artemis
Level 7
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1
Yemoja
Yemoja
Shaneeo
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
elpepe89
Kukulkan
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 3
Loki
Loki
milanesadephoso
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 3
Team Averages
Level 7
1,591 SR
1,367 Elo+

VS

Team Averages
Level 15
1,697 SR
1,537 Elo+
Neith
Neith
Omapinkasali
Neith
Level 4
God Stats
3W - 1L
1,720 SR
Queue Stats
7W - 4L
1,710 Elo+
Party 2
Ares
Ares
PabloEskobear
Ares
Level 18
God Stats
12W - 4L
1,725 SR
Queue Stats
54W - 50L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
SouleyeWAOS
Cthulhu
Level 17
God Stats
5W - 2L
1,819 SR
Queue Stats
75W - 84L
1,308 Elo+
Party 4
Hades
Hades
TheRealSouI
Hades
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 148L
1,442 Elo+
Party 4
Anubis
Anubis
lichtdias
Anubis
Level 17
God Stats
7W - 2L
1,720 SR
Queue Stats
12W - 9L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hecha
Osiris
14
3 / 8 / 3
9,434
429
10,885
22,386
12,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
RuslanBY1826
Artemis
12
2 / 13 / 4
8,007
364
8,501
17,679
5,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Shaneeo
Yemoja
14
3 / 6 / 1
9,254
421
7,963
18,596
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
elpepe89
Kukulkan
13
1 / 12 / 1
8,084
367
9,568
12,163
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 7 / 1
10,270
467
8,087
18,933
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 8
12,320
560
15,629
11,370
4,544
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 11
11,418
519
11,515
17,996
17,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
SouleyeWAOS
Cthulhu
14
6 / 5 / 8
10,468
476
15,804
20,376
20,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 3
14,031
638
19,726
20,619
14,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
lichtdias
Anubis
16
6 / 3 / 10
11,290
513
11,085
16,947
6,807
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
15
Kills
46
46
Deaths
16
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Osiris
Hecha
Osiris
3
8
3
0.56
W
11
3
8
5
W
7
3
11
4.17
L
Artemis
RuslanBY1826
Artemis
2
13
4
0.31
L
Yemoja
Shaneeo
Yemoja
3
6
1
0.58
W
Cthulhu
SouleyeWAOS
Cthulhu
6
5
8
2
W
16
2
3
8.75
L
Kukulkan
elpepe89
Kukulkan
1
12
1
0.13
W
Anubis
lichtdias
Anubis
6
3
10
3.67
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,004
Damage
73,759
89,757
Taken
87,308
43,963
Mitigated
64,502
11,255
Healing
32,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Hecha
Osiris
10,885
3,421
0
843
22,386
12,714
0
17,686
4,700
0
37,713
W
15,629
8,139
0
3,154
11,370
4,544
6,855
2,489
8,801
0
61,407
W
11,515
401
0
1,256
17,996
17,961
1,092
3,166
14,580
45,821
0
L
Artemis
RuslanBY1826
Artemis
8,501
3,571
0
2,512
17,679
5,433
0
9,823
7,856
0
32,697
L
Yemoja
Shaneeo
Yemoja
7,963
2,059
1,268
2,989
18,596
14,317
0
11,764
6,832
33,829
0
W
Cthulhu
SouleyeWAOS
Cthulhu
15,804
1,062
403
4,017
20,376
20,382
1,830
6,551
13,663
45,155
0
W
19,726
2,132
394
12,845
20,619
14,808
1,452
1,906
18,439
108,087
0
L
Kukulkan
elpepe89
Kukulkan
9,568
1,522
0
0
12,163
4,138
0
10,419
1,744
27,111
0
W
Anubis
lichtdias
Anubis
11,085
574
0
9,994
16,947
6,807
1,743
2,607
14,294
57,776
0
L
8,087
2,252
118
3,525
18,933
7,361
0
8,438
10,495
0
56,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
59,527
276
Minions Killed
469
0
Camps Cleared
0
1,756,519
Distance Traveled
2,002,302
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,434
429
61
3
0
380,415
7
W
Neith
12,320
560
109
5
0
375,880
5
W
Ares
11,418
519
65
3
0
431,719
1
L
Artemis
8,007
364
46
2
0
338,907
0
L
Yemoja
9,254
421
42
2
0
328,655
2
W
Cthulhu
10,468
476
47
2
0
431,351
1
W
Hades
14,031
638
171
8
0
409,158
2
L
Kukulkan
8,084
367
39
2
0
326,088
3
W
Anubis
11,290
513
77
4
0
354,194
0
L
Loki
10,270
467
88
4
0
382,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role