Player Matchup

Ymir
Ymir
Araenugeth
Ymir
Level 29
God Stats
18W - 18L
1,522 SR
Queue Stats
90W - 80L
1,521 Elo+
Solo
Persephone
Persephone
Eqwinoxx
Persephone
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,542 Elo+
Solo
Guan Yu
Guan Yu
XxLegend2K
Guan Yu
Level 29
God Stats
10W - 6L
1,703 SR
Queue Stats
67W - 82L
1,531 Elo+
Solo
Neith
Neith
fercus04
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Nemesis
Nemesis
fervaz55
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Team Averages
Level 19
1,545 SR
1,517 Elo+

VS

Team Averages
Level 33
1,614 SR
1,582 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KeledZaram
King Arthur
Level 9
God Stats
9W - 2L
1,946 SR
Queue Stats
10W - 4L
1,688 Elo+
Party 1
Cliodhna
Cliodhna
Kirito725
Cliodhna
Level 45
God Stats
3W - 6L
1,503 SR
Queue Stats
43W - 29L
1,580 Elo+
Party 1
Neith
Neith
Neofun
Neith
Level 79
God Stats
6W - 4L
1,621 SR
Queue Stats
138W - 110L
1,551 Elo+
Party 1
Cerberus
Cerberus
PhoenixSensei
Cerberus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 11L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
8,991
500
7,437
17,343
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Eqwinoxx
Persephone
12
1 / 7 / 2
8,323
462
5,241
11,278
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
XxLegend2K
Guan Yu
15
7 / 1 / 4
9,747
542
8,938
10,524
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
fercus04
Neith
10
0 / 8 / 1
6,559
364
3,312
8,848
1,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
fervaz55
Nemesis
15
4 / 7 / 1
9,242
513
6,780
15,326
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 3 / 4
10,493
583
12,565
14,994
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
KeledZaram
King Arthur
13
2 / 5 / 8
8,662
481
5,763
11,890
7,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
Kirito725
Cliodhna
16
13 / 3 / 6
11,214
623
12,699
9,146
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Neofun
Neith
16
8 / 2 / 5
11,063
615
13,341
8,030
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PhoenixSensei
Cerberus
12
0 / 4 / 6
7,945
441
3,498
13,304
10,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
16
Kills
26
26
Deaths
17
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
4
1.67
L
4
3
4
2
L
Persephone
Eqwinoxx
Persephone
1
7
2
0.29
W
King Arthur
KeledZaram
King Arthur
2
5
8
1.2
W
Cliodhna
Kirito725
Cliodhna
13
3
6
5.33
W
Neith
Neofun
Neith
8
2
5
5.25
W
Cerberus
PhoenixSensei
Cerberus
0
4
6
0.75
L
Guan Yu
XxLegend2K
Guan Yu
7
1
4
9
L
Neith
fercus04
Neith
0
8
1
0.06
L
Nemesis
fervaz55
Nemesis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
47,866
63,319
Taken
57,364
41,686
Mitigated
29,689
12,242
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,565
7,449
0
8,983
14,994
6,333
7,812
3,931
10,610
77,744
9,535
L
7,437
1,078
0
2,745
17,343
18,013
112
3,565
13,778
23,312
0
L
Persephone
Eqwinoxx
Persephone
5,241
555
114
1,564
11,278
2,965
326
3,968
7,303
35,352
0
W
King Arthur
KeledZaram
King Arthur
5,763
843
0
2,015
11,890
7,106
0
2,137
9,191
224
28,840
W
Cliodhna
Kirito725
Cliodhna
12,699
1,096
0
3,075
9,146
3,189
211
1,949
6,989
0
57,575
W
Neith
Neofun
Neith
13,341
7,170
296
2,434
8,030
2,916
1,621
1,805
6,093
0
63,903
W
Cerberus
PhoenixSensei
Cerberus
3,498
174
497
2,898
13,304
10,145
33
2,454
10,801
27,951
0
L
Guan Yu
XxLegend2K
Guan Yu
8,938
1,355
68
3,138
10,524
11,071
471
3,050
7,474
0
46,183
L
Neith
fercus04
Neith
3,312
1,722
0
657
8,848
1,791
464
1,119
7,729
0
22,844
L
Nemesis
fervaz55
Nemesis
6,780
3,691
0
3,956
15,326
7,846
0
2,789
12,537
0
79,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,862
Gold Earned
49,377
362
Minions Killed
432
0
Camps Cleared
0
1,581,386
Distance Traveled
1,694,265
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,493
583
128
7
0
294,818
1
L
Ymir
8,991
500
27
2
0
338,605
5
L
Persephone
8,323
462
85
5
0
313,894
4
W
King Arthur
8,662
481
42
2
0
349,041
4
W
Cliodhna
11,214
623
91
5
0
390,322
0
W
Neith
11,063
615
108
6
0
317,338
0
W
Cerberus
7,945
441
63
4
0
342,746
4
L
Guan Yu
9,747
542
90
5
0
289,989
1
L
Neith
6,559
364
58
3
0
305,038
2
L
Nemesis
9,242
513
102
6
0
333,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role