Player Matchup

Danzaburou
Danzaburou
Cedrusel
Danzaburou
Level 29
God Stats
8W - 19L
1,492 SR
Queue Stats
10W - 27L
1,244 Elo+
Party 2
Yemoja
Yemoja
JEMagine
Yemoja
Level 43
God Stats
10W - 13L
1,558 SR
Queue Stats
13W - 23L
1,351 Elo+
Party 2
Eset
Eset
Kieranu
Eset
Level 63
God Stats
1W - 1L
1,778 SR
Queue Stats
20W - 30L
1,341 Elo+
Party 2
Artemis
Artemis
Maxis122
Artemis
Level 106
God Stats
3W - 1L
1,641 SR
Queue Stats
17W - 20L
1,397 Elo+
Party 2
Discordia
Discordia
Rousenator
Discordia
Level 81
God Stats
0W - 2L
1,455 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 2
Team Averages
Level 64
1,585 SR
1,353 Elo+

VS

Team Averages
Level 104
1,617 SR
1,546 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Basilina
Janus
Level 144
God Stats
1W - 0L
1,584 SR
Queue Stats
7W - 2L
1,697 Elo+
Party 1
Bastet
Bastet
Luppey
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Pypsihe
Cthulhu
Level 22
God Stats
1W - 0L
1,901 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
UnexpectedOs
Vulcan
Level 136
God Stats
30W - 30L
1,599 SR
Queue Stats
32W - 30L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cedrusel
Danzaburou
14
0 / 5 / 4
7,573
631
4,202
12,297
4,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
JEMagine
Yemoja
13
0 / 6 / 2
7,005
584
5,438
18,136
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
Kieranu
Eset
15
2 / 6 / 3
8,826
736
5,369
11,425
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Maxis122
Artemis
14
1 / 8 / 3
7,800
650
9,876
15,220
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Rousenator
Discordia
14
2 / 9 / 3
8,605
717
6,433
12,460
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
15 / 2 / 11
12,415
1,035
16,581
14,847
15,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Basilina
Janus
18
3 / 1 / 7
9,944
829
11,661
6,417
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Luppey
Bastet
17
6 / 1 / 14
10,578
882
10,912
9,513
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Pypsihe
Cthulhu
16
7 / 1 / 17
11,084
924
16,120
15,157
21,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
15
3 / 0 / 11
9,282
774
6,931
3,281
1,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
5
Kills
34
34
Deaths
5
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
2
11
10.25
W
Janus
Basilina
Janus
3
1
7
6.5
L
Danzaburou
Cedrusel
Danzaburou
0
5
4
0.4
L
Yemoja
JEMagine
Yemoja
0
6
2
0.17
L
Eset
Kieranu
Eset
2
6
3
0.58
W
Bastet
Luppey
Bastet
6
1
14
13
L
Artemis
Maxis122
Artemis
1
8
3
0.31
W
Cthulhu
Pypsihe
Cthulhu
7
1
17
15.5
L
Discordia
Rousenator
Discordia
2
9
3
0.39
W
Vulcan
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
62,205
69,538
Taken
49,215
31,310
Mitigated
45,808
11,207
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,581
5,911
0
3,641
14,847
15,734
38
4,298
10,423
0
36,001
W
Janus
Basilina
Janus
11,661
108
0
1,602
6,417
2,490
1,311
2,329
4,076
60,295
0
L
Danzaburou
Cedrusel
Danzaburou
4,202
1,543
0
1,443
12,297
4,490
0
8,606
3,463
0
26,404
L
Yemoja
JEMagine
Yemoja
5,438
555
1,323
3,014
18,136
12,012
2
7,778
9,760
18,327
0
L
Eset
Kieranu
Eset
5,369
531
946
1,209
11,425
4,220
0
6,478
4,584
20,507
0
W
Bastet
Luppey
Bastet
10,912
1,376
0
836
9,513
5,263
1,712
4,223
5,168
0
24,998
L
Artemis
Maxis122
Artemis
9,876
4,967
0
2,532
15,220
5,850
0
7,279
7,492
0
26,431
W
Cthulhu
Pypsihe
Cthulhu
16,120
419
327
1,986
15,157
21,002
1,071
5,205
9,677
36,191
0
L
Discordia
Rousenator
Discordia
6,433
1,095
0
740
12,460
4,738
0
3,716
8,525
20,644
0
W
Vulcan
6,931
3,270
746
992
3,281
1,319
1,223
986
2,271
28,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
53,303
191
Minions Killed
316
3
Camps Cleared
13
962,376
Distance Traveled
1,174,268
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,415
1,035
40
3
5
235,655
2
W
Janus
9,944
829
120
10
5
240,723
0
L
Danzaburou
7,573
631
56
5
1
217,258
1
L
Yemoja
7,005
584
19
2
0
198,350
1
L
Eset
8,826
736
37
3
1
206,088
3
W
Bastet
10,578
882
44
4
3
257,684
1
L
Artemis
7,800
650
45
4
0
180,671
0
W
Cthulhu
11,084
924
60
5
0
238,403
3
L
Discordia
8,605
717
34
3
1
160,009
0
W
Vulcan
9,282
774
52
4
0
201,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role