Player Matchup

Bakasura
Bakasura
Hauseu
Bakasura
Level 157
God Stats
4W - 6L
1,351 SR
Queue Stats
204W - 197L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
X0cyris
Gilgamesh
Level 125
God Stats
24W - 17L
1,643 SR
Queue Stats
164W - 143L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
X420AmumuX
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 195L
1,366 Elo+
Party 1
Team Averages
Level 128
1,498 SR
1,460 Elo+

VS

Team Averages
Level 78
1,481 SR
1,400 Elo+
Geb
Geb
Amm0band1t
Geb
Level 122
God Stats
7W - 7L
1,537 SR
Queue Stats
307W - 339L
1,453 Elo+
Party 2
Nemesis
Nemesis
YOBOYREX2010
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
dontboop
Baron Samedi
Level 107
God Stats
4W - 8L
1,408 SR
Queue Stats
239W - 254L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hauseu
Bakasura
12
4 / 1 / 11
7,508
834
3,883
6,954
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
X0cyris
Gilgamesh
12
7 / 2 / 7
7,648
850
7,861
9,192
3,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
X420AmumuX
Morgan Le Fay
11
4 / 0 / 10
7,490
832
8,342
4,633
1,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,584
620
5,111
9,700
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
YOBOYREX2010
Nemesis
8
1 / 8 / 2
6,140
682
3,242
9,063
2,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
dontboop
Baron Samedi
9
1 / 3 / 1
5,745
638
4,100
5,770
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
3
3
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bakasura
Hauseu
Bakasura
4
1
11
9.5
W
Gilgamesh
X0cyris
Gilgamesh
7
2
7
5.25
W
Morgan Le Fay
X420AmumuX
Morgan Le Fay
4
0
10
9
L
Nemesis
YOBOYREX2010
Nemesis
1
8
2
0.25
L
Baron Samedi
dontboop
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
12,453
20,779
Taken
24,533
8,108
Mitigated
12,055
6,278
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
969
0
1,371
9,700
6,871
0
3,800
5,792
10,903
0
W
Bakasura
Hauseu
Bakasura
3,883
3,011
0
2,616
6,954
2,628
977
3,015
3,854
0
17,681
W
Gilgamesh
X0cyris
Gilgamesh
7,861
1,504
0
2,665
9,192
3,936
707
3,772
4,978
0
19,202
W
Morgan Le Fay
X420AmumuX
Morgan Le Fay
8,342
1,134
0
997
4,633
1,544
1,143
2,117
2,312
22,245
0
L
Nemesis
YOBOYREX2010
Nemesis
3,242
1,130
0
435
9,063
2,413
0
3,016
6,037
0
8,012
L
Baron Samedi
dontboop
Baron Samedi
4,100
346
1,004
1,751
5,770
2,771
0
1,814
3,816
21,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,646
Gold Earned
17,469
106
Minions Killed
75
6
Camps Cleared
1
519,080
Distance Traveled
451,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,584
620
10
1
1
153,990
3
W
Bakasura
7,508
834
54
6
5
208,463
3
W
Gilgamesh
7,648
850
26
3
0
164,696
1
W
Morgan Le Fay
7,490
832
26
3
1
145,921
1
L
Nemesis
6,140
682
13
1
0
143,526
1
L
Baron Samedi
5,745
638
52
6
0
153,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role