Player Matchup

Sol
Sol
Oakabiel
Sol
Level 19
God Stats
17W - 8L
1,452 SR
Queue Stats
30W - 28L
1,347 Elo+
Party 2
Loki
Loki
changyboi
Loki
Level 14
God Stats
0W - 3L
1,121 SR
Queue Stats
24W - 24L
1,248 Elo+
Party 2
Skadi
Skadi
darkmjd12
Skadi
Level 8
God Stats
0W - 4L
1,163 SR
Queue Stats
3W - 13L
1,069 Elo+
Party 3
Yemoja
Yemoja
demoniox3000
Yemoja
Level 28
God Stats
3W - 3L
1,552 SR
Queue Stats
44W - 42L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
just-FINISHER
Tsukuyomi
Level 13
God Stats
8W - 13L
1,163 SR
Queue Stats
10W - 22L
1,148 Elo+
Party 3
Team Averages
Level 16
1,290 SR
1,223 Elo+

VS

Team Averages
Level 27
1,530 SR
1,390 Elo+
Cu Chulainn
Cu Chulainn
Animal4467
Cu Chulainn
Level 14
God Stats
3W - 1L
1,654 SR
Queue Stats
8W - 7L
1,287 Elo+
Party 1
Ymir
Ymir
Crysis Acid123
Ymir
Level 59
God Stats
9W - 4L
1,717 SR
Queue Stats
175W - 164L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
NuninhoG4mer
Kukulkan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 26L
1,261 Elo+
Solo
Chernobog
Chernobog
dashaev1337
Chernobog
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 26L
1,478 Elo+
Solo
Thor
Thor
yuijita
Thor
Level 18
God Stats
1W - 1L
1,277 SR
Queue Stats
21W - 28L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
9,265
421
10,436
12,949
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
15
5 / 7 / 2
10,373
472
10,987
15,328
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
darkmjd12
Skadi
12
0 / 16 / 3
8,110
369
2,086
16,424
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
1 / 2 / 3
9,539
434
7,068
18,503
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
just-FINISHER
Tsukuyomi
16
8 / 8 / 0
10,539
479
15,054
15,953
6,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Animal4467
Cu Chulainn
15
4 / 3 / 8
10,303
468
6,548
15,767
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 13
11,316
514
16,348
24,359
31,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
NuninhoG4mer
Kukulkan
17
10 / 3 / 2
11,176
508
12,168
8,957
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
dashaev1337
Chernobog
17
15 / 3 / 8
12,065
548
17,600
13,129
4,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
yuijita
Thor
15
4 / 3 / 5
9,960
453
6,824
13,993
5,308
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
15
Kills
37
38
Deaths
15
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Animal4467
Cu Chulainn
4
3
8
2.67
W
4
3
13
3.5
W
Kukulkan
NuninhoG4mer
Kukulkan
10
3
2
3.67
L
1
5
5
0.7
L
Loki
5
7
2
0.86
L
Skadi
darkmjd12
Skadi
0
16
3
0.09
W
Chernobog
dashaev1337
Chernobog
15
3
8
6.33
L
Yemoja
1
2
3
1.25
L
Tsukuyomi
just-FINISHER
Tsukuyomi
8
8
0
1
W
Thor
yuijita
Thor
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,631
Damage
59,488
79,157
Taken
76,205
35,312
Mitigated
57,051
11,369
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Animal4467
Cu Chulainn
6,548
1,402
0
995
15,767
12,567
2,400
1,150
14,617
1,707
32,297
W
16,348
2,946
0
5,719
24,359
31,380
979
9,602
14,757
54,117
0
W
Kukulkan
NuninhoG4mer
Kukulkan
12,168
1,629
0
1,716
8,957
3,214
2,611
1,670
7,287
50,296
0
L
10,436
2,908
0
2,855
12,949
4,623
1,424
6,143
6,374
46,727
4,905
L
Loki
10,987
3,184
0
1,454
15,328
5,899
0
4,418
10,675
0
63,266
L
Skadi
darkmjd12
Skadi
2,086
1,091
0
287
16,424
4,725
1,039
3,705
12,178
0
21,936
W
Chernobog
dashaev1337
Chernobog
17,600
12,639
0
4,257
13,129
4,582
671
2,941
10,188
0
62,916
L
Yemoja
7,068
1,177
899
5,144
18,503
13,798
455
9,969
8,161
40,843
0
L
Tsukuyomi
just-FINISHER
Tsukuyomi
15,054
4,154
0
730
15,953
6,267
1,547
4,535
11,021
0
65,062
W
Thor
yuijita
Thor
6,824
2,392
0
2,641
13,993
5,308
336
1,343
12,650
0
51,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
54,820
384
Minions Killed
410
0
Camps Cleared
0
1,869,332
Distance Traveled
2,029,628
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,303
468
62
3
0
415,591
0
W
Ymir
11,316
514
75
3
0
404,338
9
W
Kukulkan
11,176
508
98
4
0
403,389
4
L
Sol
9,265
421
79
4
0
337,891
4
L
Loki
10,373
472
96
4
0
398,488
1
L
Skadi
8,110
369
44
2
0
378,271
1
W
Chernobog
12,065
548
97
4
0
429,154
0
L
Yemoja
9,539
434
67
3
0
362,628
3
L
Tsukuyomi
10,539
479
98
4
0
392,054
1
W
Thor
9,960
453
78
4
0
377,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role