Player Matchup

Chang'e
Chang'e
Gabita1299
Chang'e
Level 97
God Stats
30W - 31L
1,500 SR
Queue Stats
334W - 414L
1,345 Elo+
Solo
Loki
Loki
LMY_Bacon
Loki
Level 43
God Stats
9W - 15L
1,426 SR
Queue Stats
184W - 209L
1,343 Elo+
Solo
Merlin
Merlin
LOGANYIYO
Merlin
Level 106
God Stats
11W - 14L
1,301 SR
Queue Stats
489W - 538L
1,364 Elo+
Solo
Neith
Neith
TACOSfrmMRS0825
Neith
Level 25
God Stats
2W - 5L
1,391 SR
Queue Stats
4W - 10L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
dmay10
Baron Samedi
Level 63
God Stats
1W - 1L
1,850 SR
Queue Stats
96W - 84L
1,333 Elo+
Party 1
Team Averages
Level 67
1,494 SR
1,325 Elo+

VS

Team Averages
Level 96
1,401 SR
1,365 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KannybalZK
Discordia
Level 85
God Stats
15W - 16L
1,344 SR
Queue Stats
200W - 206L
1,318 Elo+
Solo
Athena
Athena
ParkoParkoParko
Athena
Level 85
God Stats
62W - 94L
1,400 SR
Queue Stats
461W - 591L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Robespierre1226
Tsukuyomi
Level 86
God Stats
21W - 18L
1,477 SR
Queue Stats
469W - 614L
1,292 Elo+
Party 2
Cernunnos
Cernunnos
Rod022
Cernunnos
Level 69
God Stats
2W - 4L
1,285 SR
Queue Stats
82W - 85L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gabita1299
Chang'e
16
2 / 5 / 1
9,553
434
8,332
17,286
14,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
3 / 9 / 2
9,427
429
8,316
17,651
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
LOGANYIYO
Merlin
18
2 / 3 / 5
10,708
487
14,652
16,451
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 12 / 2
9,200
418
5,823
14,571
3,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
dmay10
Baron Samedi
16
4 / 6 / 3
10,065
458
12,145
19,998
13,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
2 / 1 / 8
10,397
473
9,247
14,328
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KannybalZK
Discordia
18
5 / 3 / 5
11,091
504
9,697
14,310
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 16
10,248
466
7,030
22,092
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Robespierre1226
Tsukuyomi
19
11 / 6 / 9
12,201
555
18,443
16,842
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Rod022
Cernunnos
20
14 / 1 / 7
13,270
603
19,845
13,085
4,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
11
Kills
34
35
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
8
6
L
Chang'e
Gabita1299
Chang'e
2
5
1
0.5
W
Discordia
KannybalZK
Discordia
5
3
5
2.5
L
Loki
3
9
2
0.44
L
Merlin
LOGANYIYO
Merlin
2
3
5
1.5
W
2
0
16
10
W
Tsukuyomi
Robespierre1226
Tsukuyomi
11
6
9
2.58
W
Cernunnos
Rod022
Cernunnos
14
1
7
17.5
L
0
12
2
0.08
L
Baron Samedi
dmay10
Baron Samedi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,268
Damage
64,262
85,957
Taken
80,657
42,885
Mitigated
46,110
29,618
Healing
33,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,247
1,361
0
4,722
14,328
11,611
720
5,781
8,547
0
45,369
L
Chang'e
Gabita1299
Chang'e
8,332
580
1,541
7,746
17,286
14,086
172
1,884
13,990
56,837
0
W
Discordia
KannybalZK
Discordia
9,697
381
183
5,166
14,310
5,508
925
7,925
6,385
74,182
0
L
Loki
8,316
2,576
0
4,847
17,651
5,581
0
2,560
14,728
0
49,494
L
Merlin
LOGANYIYO
Merlin
14,652
791
86
7,247
16,451
5,615
29
5,084
10,686
88,636
0
W
7,030
965
997
11,526
22,092
18,501
595
10,903
11,189
33,993
0
W
Tsukuyomi
Robespierre1226
Tsukuyomi
18,443
5,042
0
4,472
16,842
5,783
2,419
7,407
9,435
0
76,522
W
Cernunnos
Rod022
Cernunnos
19,845
11,732
0
5,971
13,085
4,707
7,007
3,179
9,906
0
92,506
L
5,823
3,123
0
684
14,571
3,801
1,190
980
13,392
0
55,397
L
Baron Samedi
dmay10
Baron Samedi
12,145
818
1,326
6,141
19,998
13,802
0
4,352
14,794
67,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
57,207
543
Minions Killed
546
0
Camps Cleared
0
1,854,320
Distance Traveled
2,124,093
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,397
473
88
4
0
409,710
7
L
Chang'e
9,553
434
99
5
0
383,157
1
W
Discordia
11,091
504
134
6
0
390,062
7
L
Loki
9,427
429
84
4
0
395,655
0
L
Merlin
10,708
487
151
7
0
365,185
5
W
Athena
10,248
466
49
2
0
446,528
5
W
Tsukuyomi
12,201
555
116
5
0
446,611
5
W
Cernunnos
13,270
603
159
7
0
431,182
0
L
Neith
9,200
418
111
5
0
337,873
0
L
Baron Samedi
10,065
458
98
4
0
372,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role