Player Matchup

Artemis
Artemis
Plosy07
Artemis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 118L
1,416 Elo+
Party 1
Bacchus
Bacchus
andrius112
Bacchus
Level 97
God Stats
18W - 26L
1,520 SR
Queue Stats
757W - 747L
1,507 Elo+
Solo
Bellona
Bellona
barbosaaaa
Bellona
Level 14
God Stats
4W - 8L
1,220 SR
Queue Stats
15W - 26L
1,395 Elo+
Party 1
Hera
Hera
medeirinhosss
Hera
Level 42
God Stats
1W - 7L
1,147 SR
Queue Stats
141W - 167L
1,415 Elo+
Party 1
Thanatos
Thanatos
srsilv2407
Thanatos
Level 49
God Stats
11W - 12L
1,536 SR
Queue Stats
165W - 196L
1,359 Elo+
Party 1
Team Averages
Level 45
1,385 SR
1,418 Elo+

VS

Team Averages
Level 81
1,548 SR
1,414 Elo+
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CallumsHusband
Cernunnos
Level 81
God Stats
5W - 4L
1,421 SR
Queue Stats
123W - 130L
1,438 Elo+
Party 3
Baron Samedi
Baron Samedi
Dumbrellious
Baron Samedi
Level 35
God Stats
4W - 0L
1,728 SR
Queue Stats
136W - 135L
1,443 Elo+
Party 3
Sol
Sol
SarahDorian
Sol
Level 124
God Stats
6W - 8L
1,591 SR
Queue Stats
65W - 70L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
XxTyrantxX
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Plosy07
Artemis
8
0 / 9 / 3
5,484
343
4,191
10,041
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
andrius112
Bacchus
10
2 / 5 / 4
6,975
436
7,793
17,480
18,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
barbosaaaa
Bellona
11
0 / 6 / 1
6,617
414
4,454
8,919
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 7
8,601
538
10,981
11,766
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
srsilv2407
Thanatos
15
8 / 7 / 2
9,619
601
5,825
13,666
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
10 / 1 / 7
10,078
630
11,879
12,400
15,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
CallumsHusband
Cernunnos
14
8 / 3 / 5
8,706
544
12,155
12,339
4,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Dumbrellious
Baron Samedi
11
3 / 4 / 14
8,171
511
8,849
10,948
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 4
9,075
567
6,310
9,118
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
XxTyrantxX
Gilgamesh
12
5 / 5 / 7
8,241
515
7,509
10,948
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
14
Kills
30
30
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
7
13.5
W
Cernunnos
CallumsHusband
Cernunnos
8
3
5
3.5
W
Baron Samedi
Dumbrellious
Baron Samedi
3
4
14
2.5
L
Artemis
Plosy07
Artemis
0
9
3
0.17
W
4
1
4
6
W
Gilgamesh
XxTyrantxX
Gilgamesh
5
5
7
1.7
L
Bacchus
andrius112
Bacchus
2
5
4
0.8
L
Bellona
barbosaaaa
Bellona
0
6
1
0.08
L
4
3
7
2.5
L
Thanatos
srsilv2407
Thanatos
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,244
Damage
46,702
61,872
Taken
55,753
39,172
Mitigated
37,414
16,608
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,879
3,817
0
6,445
12,400
15,704
501
3,658
8,586
671
58,212
W
Cernunnos
CallumsHusband
Cernunnos
12,155
5,924
0
4,108
12,339
4,768
1,311
4,441
7,874
0
58,997
W
Baron Samedi
Dumbrellious
Baron Samedi
8,849
1,056
1,788
2,830
10,948
8,500
459
5,295
5,403
30,488
0
L
Artemis
Plosy07
Artemis
4,191
1,993
0
595
10,041
2,700
0
1,843
8,198
0
18,895
W
6,310
2,275
0
4,307
9,118
3,932
1,888
1,933
7,109
52,010
6,881
W
Gilgamesh
XxTyrantxX
Gilgamesh
7,509
3,529
0
1,249
10,948
4,510
174
2,871
8,007
0
36,504
L
Bacchus
andrius112
Bacchus
7,793
1,349
0
2,344
17,480
18,803
0
4,403
13,077
21,726
0
L
Bellona
barbosaaaa
Bellona
4,454
911
0
1,005
8,919
6,958
0
2,092
6,827
0
26,768
L
10,981
2,981
69
4,145
11,766
4,338
296
3,698
8,068
42,516
0
L
Thanatos
srsilv2407
Thanatos
5,825
1,021
0
8,450
13,666
6,373
0
3,377
10,289
0
52,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
44,271
287
Minions Killed
433
0
Camps Cleared
0
1,438,339
Distance Traveled
1,473,717
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,078
630
129
8
0
314,216
2
W
Cernunnos
8,706
544
103
6
0
281,104
1
W
Baron Samedi
8,171
511
37
2
0
255,596
2
L
Artemis
5,484
343
24
2
0
224,143
0
W
Sol
9,075
567
105
7
0
307,427
6
W
Gilgamesh
8,241
515
59
4
0
315,374
0
L
Bacchus
6,975
436
20
1
0
290,613
4
L
Bellona
6,617
414
64
4
0
307,246
0
L
Hera
8,601
538
92
6
0
294,291
3
L
Thanatos
9,619
601
87
5
0
322,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role