Player Matchup

Sobek
Sobek
Emptytombs
Sobek
Level 108
God Stats
14W - 3L
1,562 SR
Queue Stats
87W - 54L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
Spartner
Baron Samedi
Level 86
God Stats
9W - 7L
1,506 SR
Queue Stats
78W - 87L
1,463 Elo+
Solo
Hou Yi
Hou Yi
dudeyouredead
Hou Yi
Level 29
God Stats
15W - 4L
1,978 SR
Queue Stats
116W - 56L
1,684 Elo+
Party 1
Team Averages
Level 74
1,682 SR
1,593 Elo+

VS

Team Averages
Level 65
1,446 SR
1,402 Elo+
Medusa
Medusa
PreSwift
Medusa
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 40L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
drew24
Baron Samedi
Level 122
God Stats
5W - 8L
1,541 SR
Queue Stats
236W - 152L
1,592 Elo+
Solo
Cthulhu
Cthulhu
dylpickle4208
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 48L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 4 / 15
8,554
713
3,068
14,144
14,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Spartner
Baron Samedi
14
7 / 0 / 12
9,473
789
13,147
8,325
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
10 / 1 / 9
9,888
824
24,129
11,729
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PreSwift
Medusa
10
1 / 6 / 3
7,322
610
9,913
12,648
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
drew24
Baron Samedi
12
3 / 5 / 2
8,008
667
12,929
10,154
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
1 / 8 / 4
7,217
601
5,825
21,875
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
19
Kills
5
5
Deaths
19
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
4
15
2.38
L
Medusa
PreSwift
Medusa
1
6
3
0.42
W
Baron Samedi
Spartner
Baron Samedi
7
0
12
13
L
Baron Samedi
drew24
Baron Samedi
3
5
2
0.8
W
10
1
9
14.5
L
Cthulhu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
28,667
34,198
Taken
44,677
23,706
Mitigated
19,833
15,774
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,068
226
0
3,505
14,144
14,017
145
6,645
7,499
10,049
0
L
Medusa
PreSwift
Medusa
9,913
4,640
0
1,822
12,648
4,028
0
5,345
7,303
0
27,531
W
Baron Samedi
Spartner
Baron Samedi
13,147
37
2,954
4,470
8,325
4,631
562
5,162
3,163
33,247
0
L
Baron Samedi
drew24
Baron Samedi
12,929
217
3,527
3,077
10,154
4,628
0
3,021
7,133
29,200
0
W
24,129
11,470
0
4,845
11,729
5,058
1,472
7,331
4,398
0
51,983
L
Cthulhu
5,825
177
127
3,370
21,875
11,177
0
8,354
13,521
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
22,547
139
Minions Killed
112
7
Camps Cleared
3
692,877
Distance Traveled
618,099
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,554
713
21
2
0
237,003
8
L
Medusa
7,322
610
46
4
3
210,593
3
W
Baron Samedi
9,473
789
51
4
0
245,060
3
L
Baron Samedi
8,008
667
42
4
0
224,338
0
W
Hou Yi
9,888
824
67
6
7
210,814
2
L
Cthulhu
7,217
601
24
2
0
183,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role