Player Matchup

Terra
Terra
FixWukong
Terra
Level 106
God Stats
1W - 0L
1,225 SR
Queue Stats
50W - 25L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
Kirito8787
Nu Wa
Level 28
God Stats
3W - 1L
1,502 SR
Queue Stats
3W - 1L
1,639 Elo+
Solo
Chiron
Chiron
Nararawr
Chiron
Level 27
God Stats
1W - 0L
1,667 SR
Queue Stats
5W - 2L
1,578 Elo+
Party 1
Yemoja
Yemoja
T-boneA912
Yemoja
Level 34
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 0L
1,770 Elo+
Solo
Cliodhna
Cliodhna
YangoGamingo
Cliodhna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 16L
1,681 Elo+
Party 1
Team Averages
Level 63
1,453 SR
1,657 Elo+

VS

Team Averages
Level 87
1,541 SR
1,466 Elo+
Izanami
Izanami
ChewyRatMilk
Izanami
Level 29
God Stats
13W - 10L
1,584 SR
Queue Stats
13W - 14L
1,414 Elo+
Party 2
Thoth
Thoth
FriedRice1080p
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
SecretShuman
Ah Puch
Level 114
God Stats
1W - 2L
1,629 SR
Queue Stats
41W - 33L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Skullix22
Cthulhu
Level 87
God Stats
14W - 13L
1,658 SR
Queue Stats
168W - 155L
1,503 Elo+
Party 2
Hercules
Hercules
Unichronically
Hercules
Level 116
God Stats
0W - 1L
1,333 SR
Queue Stats
43W - 43L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FixWukong
Terra
19
6 / 0 / 14
12,613
788
12,759
17,948
14,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
17
5 / 2 / 10
11,697
731
13,575
6,874
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Nararawr
Chiron
18
5 / 1 / 8
11,663
729
13,884
12,636
4,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
T-boneA912
Yemoja
17
0 / 2 / 7
10,303
644
2,005
14,638
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
YangoGamingo
Cliodhna
20
12 / 1 / 12
14,262
891
31,038
13,150
5,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChewyRatMilk
Izanami
14
0 / 10 / 0
8,488
531
1,125
14,968
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 2
9,031
564
7,594
12,576
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
SecretShuman
Ah Puch
17
1 / 6 / 4
9,873
617
20,339
16,620
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Skullix22
Cthulhu
19
2 / 0 / 2
10,542
659
12,894
16,702
15,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
2 / 5 / 1
10,030
627
7,728
23,419
20,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
28
Kills
6
6
Deaths
28
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChewyRatMilk
Izanami
0
10
0
0
W
Terra
FixWukong
Terra
6
0
14
13
L
1
7
2
0.29
W
Nu Wa
5
2
10
5
W
Chiron
Nararawr
Chiron
5
1
8
9
L
Ah Puch
SecretShuman
Ah Puch
1
6
4
0.5
L
Cthulhu
Skullix22
Cthulhu
2
0
2
3
W
Yemoja
T-boneA912
Yemoja
0
2
7
1.75
L
Hercules
2
5
1
0.5
W
Cliodhna
YangoGamingo
Cliodhna
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,261
Damage
49,680
65,246
Taken
84,285
33,310
Mitigated
49,045
28,500
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChewyRatMilk
Izanami
1,125
746
0
636
14,968
4,645
0
5,865
8,881
0
24,213
W
Terra
FixWukong
Terra
12,759
1,182
3,000
4,604
17,948
14,781
255
9,508
7,632
47,702
0
L
7,594
0
0
759
12,576
3,375
78
2,736
9,640
31,882
0
W
Nu Wa
13,575
2,465
290
1,738
6,874
2,524
2,349
4,917
1,761
32,342
0
W
Chiron
Nararawr
Chiron
13,884
4,326
1,137
3,712
12,636
4,528
2,737
9,529
2,629
0
44,567
L
Ah Puch
SecretShuman
Ah Puch
20,339
400
0
1,874
16,620
5,076
0
7,775
8,456
46,648
0
L
Cthulhu
Skullix22
Cthulhu
12,894
110
0
4,199
16,702
15,433
35
4,150
12,149
60,009
0
W
Yemoja
T-boneA912
Yemoja
2,005
402
7,074
4,061
14,638
5,963
1,552
10,969
3,486
31,639
0
L
Hercules
7,728
691
0
4,955
23,419
20,516
87
6,449
15,848
6,709
24,002
W
Cliodhna
YangoGamingo
Cliodhna
31,038
3,404
0
2,884
13,150
5,514
412
7,045
5,391
0
68,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
47,964
373
Minions Killed
324
9
Camps Cleared
3
1,557,281
Distance Traveled
1,320,890
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,488
531
41
3
0
178,907
0
W
Terra
12,613
788
82
5
3
349,250
0
L
Thoth
9,031
564
57
4
0
266,028
0
W
Nu Wa
11,697
731
55
3
2
300,593
4
W
Chiron
11,663
729
78
5
1
306,716
1
L
Ah Puch
9,873
617
59
4
0
272,645
2
L
Cthulhu
10,542
659
116
7
0
308,507
0
W
Yemoja
10,303
644
57
4
3
261,921
0
L
Hercules
10,030
627
51
3
3
294,803
3
W
Cliodhna
14,262
891
101
6
0
338,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role