Player Matchup

Amaterasu
Amaterasu
JudeTouchdown
Amaterasu
Level 69
God Stats
7W - 4L
1,849 SR
Queue Stats
59W - 71L
1,520 Elo+
Party 1
Izanami
Izanami
LunarLeah
Izanami
Level 35
God Stats
46W - 43L
1,588 SR
Queue Stats
344W - 450L
1,430 Elo+
Party 1
Vulcan
Vulcan
Piffbull
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,337 Elo+
Party 1
Neith
Neith
Pikachuboo
Neith
Level 9
God Stats
16W - 14L
1,541 SR
Queue Stats
16W - 14L
1,488 Elo+
Party 1
Chang'e
Chang'e
VayneVixen
Chang'e
Level 27
God Stats
82W - 78L
1,539 SR
Queue Stats
134W - 163L
1,462 Elo+
Party 1
Team Averages
Level 31
1,604 SR
1,448 Elo+

VS

Team Averages
Level 16
1,615 SR
1,430 Elo+
Nemesis
Nemesis
Jereish
Nemesis
Level 18
God Stats
2W - 2L
1,627 SR
Queue Stats
26W - 22L
1,410 Elo+
Solo
Thor
Thor
iTziRoNiiC
Thor
Level 7
God Stats
2W - 2L
1,372 SR
Queue Stats
33W - 35L
1,273 Elo+
Solo
Tiamat
Tiamat
sxthispsychxic
Tiamat
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 69L
1,393 Elo+
Solo
Izanami
Izanami
tannersteel
Izanami
Level 18
God Stats
21W - 13L
1,817 SR
Queue Stats
62W - 39L
1,561 Elo+
Solo
Fafnir
Fafnir
waynewardson
Fafnir
Level 13
God Stats
2W - 4L
1,760 SR
Queue Stats
61W - 88L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JudeTouchdown
Amaterasu
20
7 / 3 / 26
11,879
1,080
17,117
17,766
8,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
LunarLeah
Izanami
18
13 / 4 / 18
13,200
1,200
29,205
15,199
5,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Piffbull
Vulcan
18
4 / 5 / 20
10,654
969
11,622
8,988
4,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
19
4 / 1 / 27
11,978
1,089
9,691
10,745
4,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
VayneVixen
Chang'e
20
18 / 0 / 20
13,868
1,261
28,530
17,033
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jereish
Nemesis
17
7 / 10 / 4
11,916
1,083
16,812
23,407
10,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
0 / 13 / 4
9,251
841
5,584
19,114
8,591
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 9 / 3
9,087
826
4,590
15,263
10,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
tannersteel
Izanami
18
4 / 8 / 4
11,975
1,089
27,350
19,594
8,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
17
2 / 6 / 6
12,012
1,092
9,620
28,024
44,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
34
46
Kills
13
13
Deaths
46
111
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jereish
Nemesis
7
10
4
0.9
W
Amaterasu
JudeTouchdown
Amaterasu
7
3
26
6.67
W
Izanami
LunarLeah
Izanami
13
4
18
5.5
W
Vulcan
Piffbull
Vulcan
4
5
20
2.8
W
Neith
4
1
27
17.5
W
Chang'e
VayneVixen
Chang'e
18
0
20
28
L
0
13
4
0.15
L
0
9
3
0.17
L
Izanami
tannersteel
Izanami
4
8
4
0.75
L
Fafnir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,165
Damage
63,956
69,731
Taken
105,402
29,673
Mitigated
82,115
25,367
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jereish
Nemesis
16,812
8,202
0
2,425
23,407
10,230
0
9,174
14,233
0
34,805
W
Amaterasu
JudeTouchdown
Amaterasu
17,117
9,264
215
6,133
17,766
8,894
0
4,274
13,492
0
30,893
W
Izanami
LunarLeah
Izanami
29,205
22,931
0
2,360
15,199
5,564
0
3,188
12,011
0
48,681
W
Vulcan
Piffbull
Vulcan
11,622
2,570
0
0
8,988
4,104
0
1,553
7,435
29,052
0
W
Neith
9,691
3,727
0
2,435
10,745
4,485
0
942
9,803
0
20,477
W
Chang'e
VayneVixen
Chang'e
28,530
1,428
5,354
8,870
17,033
6,626
0
4,253
12,780
54,929
0
L
5,584
1,748
0
0
19,114
8,591
0
7,610
11,504
0
17,532
L
4,590
693
0
565
15,263
10,111
0
7,091
8,172
17,927
0
L
Izanami
tannersteel
Izanami
27,350
16,450
0
770
19,594
8,461
0
7,935
11,659
0
81,658
L
Fafnir
9,620
4,739
0
1,604
28,024
44,722
0
8,342
19,682
17,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,579
Gold Earned
54,241
210
Minions Killed
177
6
Camps Cleared
9
993,765
Distance Traveled
867,202
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,916
1,083
32
3
3
226,604
0
W
Amaterasu
11,879
1,080
27
2
2
218,436
0
W
Izanami
13,200
1,200
53
5
0
159,737
0
W
Vulcan
10,654
969
51
5
0
178,472
1
W
Neith
11,978
1,089
16
1
3
208,365
2
W
Chang'e
13,868
1,261
63
6
1
228,755
0
L
Thor
9,251
841
20
2
2
140,916
1
L
Tiamat
9,087
826
19
2
0
149,878
0
L
Izanami
11,975
1,089
101
9
4
178,162
0
L
Fafnir
12,012
1,092
5
0
0
171,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role