Player Matchup

Janus
Janus
Platinum V
Bindez
Janus
Platinum V
Level 128
God Stats
24W - 25L
1,567 SR
Queue Stats
919W - 925L
1,606 MMR
Solo
Loki
Loki
Gold III
GetThatHitter
Loki
Gold III
Level 144
God Stats
0W - 1L
1,590 SR
Queue Stats
39W - 42L
1,541 MMR
Party 1
Rama
Rama
Gold III
TopTox
Rama
Gold III
Level 78
God Stats
9W - 7L
1,625 SR
Queue Stats
183W - 187L
1,568 MMR
Solo
Khepri
Khepri
Gold II
YAGER3
Khepri
Gold II
Level 155
God Stats
8W - 6L
1,647 SR
Queue Stats
51W - 51L
1,533 MMR
Solo
Nike
Nike
Silver II
iiNickk
Nike
Silver II
Level 68
God Stats
2W - 2L
1,499 SR
Queue Stats
12W - 16L
1,467 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,586 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,694 SR
1,541 MMR
Skadi
Skadi
Gold III
IHateThrasher
Skadi
Gold III
Level 142
God Stats
15W - 8L
1,783 SR
Queue Stats
93W - 91L
1,509 MMR
Solo
Ne Zha
Ne Zha
Gold V
KornOnTheCob
Ne Zha
Gold V
Level 139
God Stats
1W - 3L
1,820 SR
Queue Stats
26W - 27L
1,452 MMR
Party 2
Fafnir
Fafnir
Silver II
LemonBeef
Fafnir
Silver II
Level 68
God Stats
5W - 6L
1,520 SR
Queue Stats
28W - 42L
1,502 MMR
Solo
Olorun
Olorun
Gold III
kindraniaz
Olorun
Gold III
Level 159
God Stats
1W - 1L
1,595 SR
Queue Stats
19W - 16L
1,656 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
tronoc
Gilgamesh
Gold V
Level 88
God Stats
4W - 3L
1,752 SR
Queue Stats
32W - 22L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bindez
Janus
17
1 / 6 / 3
10,161
442
12,548
20,067
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 4
12,086
525
14,725
16,559
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
TopTox
Rama
17
2 / 5 / 2
10,488
456
13,494
15,832
5,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
YAGER3
Khepri
16
2 / 3 / 3
9,884
430
5,765
15,409
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
iiNickk
Nike
17
1 / 6 / 5
10,712
466
7,053
21,209
19,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Morgan Le FayAthenaTiamatSobekUllr

VS

Bans
Ah PuchGaneshaArtioYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
14,036
610
19,601
17,682
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
20
6 / 1 / 12
14,302
622
13,891
15,051
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
LemonBeef
Fafnir
14
0 / 1 / 8
11,344
493
4,942
17,216
22,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
kindraniaz
Olorun
19
6 / 6 / 8
13,420
583
18,627
24,307
14,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tronoc
Gilgamesh
20
6 / 2 / 9
13,603
591
14,734
19,429
16,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
13
Kills
24
24
Deaths
13
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
Bindez
Janus
1
6
3
0.42
L
7
4
4
2.25
W
6
3
5
2.83
W
Ne Zha
6
1
12
12
W
Fafnir
LemonBeef
Fafnir
0
1
8
4
L
Rama
TopTox
Rama
2
5
2
0.6
L
Khepri
YAGER3
Khepri
2
3
3
1.17
L
Nike
iiNickk
Nike
1
6
5
0.58
W
Olorun
kindraniaz
Olorun
6
6
8
1.67
W
Gilgamesh
tronoc
Gilgamesh
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,585
Damage
71,795
89,076
Taken
93,685
54,765
Mitigated
67,514
15,836
Healing
42,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bindez
Janus
12,548
1,469
132
2,305
20,067
6,748
0
2,644
17,423
84,318
0
L
14,725
5,023
0
5,045
16,559
7,171
0
5,160
11,399
0
89,741
W
19,601
9,041
0
6,218
17,682
6,704
5,833
3,278
14,404
0
129,588
W
Ne Zha
13,891
4,175
0
9,173
15,051
7,545
442
1,946
13,105
0
117,209
W
Fafnir
LemonBeef
Fafnir
4,942
1,035
2,588
5,613
17,216
22,009
491
6,443
10,773
22,181
0
L
Rama
TopTox
Rama
13,494
10,877
0
4,731
15,832
5,470
366
2,673
13,159
0
84,559
L
Khepri
YAGER3
Khepri
5,765
498
0
1,357
15,409
16,277
0
2,984
12,425
29,220
0
L
Nike
iiNickk
Nike
7,053
1,317
0
2,266
21,209
19,099
740
7,955
13,254
3,062
63,667
W
Olorun
kindraniaz
Olorun
18,627
9,782
1,136
12,057
24,307
14,517
6,186
3,341
20,966
85,816
10,625
W
Gilgamesh
tronoc
Gilgamesh
14,734
5,085
0
6,098
19,429
16,739
868
7,738
11,691
0
90,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
66,705
640
Minions Killed
660
0
Camps Cleared
0
2,197,783
Distance Traveled
2,256,690
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,161
442
144
6
0
445,221
7
L
Loki
12,086
525
141
6
0
480,818
2
W
Skadi
14,036
610
198
9
0
427,117
0
W
Ne Zha
14,302
622
167
7
0
527,665
5
W
Fafnir
11,344
493
25
1
0
452,900
22
L
Rama
10,488
456
166
7
0
396,437
6
L
Khepri
9,884
430
42
2
0
449,751
3
L
Nike
10,712
466
147
6
0
425,556
1
W
Olorun
13,420
583
130
6
0
357,019
6
W
Gilgamesh
13,603
591
140
6
0
491,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role