Player Matchup

Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Elijah__XL
Janus
Level 103
God Stats
16W - 8L
1,655 SR
Queue Stats
393W - 443L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
icceykami
Danzaburou
Level 67
God Stats
12W - 10L
1,539 SR
Queue Stats
243W - 312L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
sobakill69
Cliodhna
Level 23
God Stats
4W - 1L
1,710 SR
Queue Stats
154W - 144L
1,496 Elo+
Party 1
Team Averages
Level 74
1,581 SR
1,495 Elo+

VS

Team Averages
Level 38
1,335 SR
1,344 Elo+
Aphrodite
Aphrodite
ElChayaJarring
Aphrodite
Level 29
God Stats
2W - 8L
1,276 SR
Queue Stats
138W - 156L
1,359 Elo+
Party 2
Persephone
Persephone
Sooty11
Persephone
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
21W - 36L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
WoldierKarma7
Gilgamesh
Level 17
God Stats
5W - 12L
1,255 SR
Queue Stats
25W - 35L
1,351 Elo+
Party 2
Apollo
Apollo
lucasezequiel05
Apollo
Level 60
God Stats
10W - 16L
1,345 SR
Queue Stats
302W - 331L
1,358 Elo+
Party 2
Ne Zha
Ne Zha
zSpookyxMooN382
Ne Zha
Level 66
God Stats
13W - 11L
1,489 SR
Queue Stats
264W - 300L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 0 / 1
5,714
571
2,855
5,972
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
 
Bacchus
8
0 / 0 / 4
5,176
518
3,559
5,261
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
12
5 / 0 / 3
7,060
706
4,897
3,521
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
icceykami
Danzaburou
8
2 / 1 / 3
5,165
517
4,538
4,817
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
sobakill69
Cliodhna
11
2 / 0 / 0
6,152
615
3,534
3,637
2,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElChayaJarring
Aphrodite
7
0 / 2 / 1
4,852
485
2,526
6,032
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Sooty11
Persephone
7
0 / 4 / 0
4,660
466
1,576
4,450
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WoldierKarma7
Gilgamesh
8
0 / 2 / 0
4,950
495
2,774
6,577
3,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 1
4,464
446
4,203
6,548
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 1 / 0
4,444
444
1,089
5,398
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
1
2.5
W
Bacchus
 
Bacchus
0
0
4
2
L
Aphrodite
ElChayaJarring
Aphrodite
0
2
1
0.25
W
Janus
5
0
3
6.5
L
Persephone
Sooty11
Persephone
0
4
0
0
L
Gilgamesh
WoldierKarma7
Gilgamesh
0
2
0
0
W
Danzaburou
icceykami
Danzaburou
2
1
3
3.5
L
0
2
1
0.25
W
Cliodhna
sobakill69
Cliodhna
2
0
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
12,168
23,208
Taken
29,005
11,642
Mitigated
10,304
10,262
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,855
1,468
0
2,559
5,972
2,657
0
723
5,205
0
31,806
W
Bacchus
 
Bacchus
3,559
168
0
2,272
5,261
4,390
0
1,104
4,157
15,715
0
L
Aphrodite
ElChayaJarring
Aphrodite
2,526
426
1,584
2,957
6,032
2,564
0
1,721
4,311
16,094
0
W
Janus
4,897
405
0
1,737
3,521
929
0
945
2,474
41,851
0
L
Persephone
Sooty11
Persephone
1,576
140
0
780
4,450
1,229
165
1,901
2,545
15,786
0
L
Gilgamesh
WoldierKarma7
Gilgamesh
2,774
466
0
1,334
6,577
3,382
0
516
6,061
0
18,878
W
Danzaburou
icceykami
Danzaburou
4,538
2,169
0
2,410
4,817
1,516
50
1,144
3,633
0
21,225
L
4,203
2,392
442
1,988
6,548
1,789
0
2,908
3,640
0
21,556
W
Cliodhna
sobakill69
Cliodhna
3,534
498
0
1,284
3,637
2,150
618
0
3,637
0
27,354
L
1,089
678
0
1,709
5,398
1,340
0
1,408
3,990
0
14,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
23,370
294
Minions Killed
190
0
Camps Cleared
0
1,034,739
Distance Traveled
944,134
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,714
571
64
6
0
225,804
1
W
Bacchus
5,176
518
20
2
0
203,116
4
L
Aphrodite
4,852
485
32
3
0
187,560
1
W
Janus
7,060
706
97
10
0
219,304
0
L
Persephone
4,660
466
33
3
0
175,308
1
L
Gilgamesh
4,950
495
43
4
0
183,293
0
W
Danzaburou
5,165
517
41
4
0
178,243
0
L
Apollo
4,464
446
50
5
0
185,713
0
W
Cliodhna
6,152
615
72
7
0
208,272
3
L
Ne Zha
4,444
444
32
3
0
212,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role