Player Matchup

Sylvanus
Sylvanus
BJF
Sylvanus
Level 29
God Stats
1W - 2L
1,280 SR
Queue Stats
43W - 53L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Im Very Bee
Kukulkan
Level 18
God Stats
5W - 4L
1,683 SR
Queue Stats
13W - 7L
1,488 Elo+
Party 1
Anhur
Anhur
LiamTheThief
Anhur
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 8L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Rip dumb5654
Amaterasu
Level 27
God Stats
14W - 23L
1,451 SR
Queue Stats
51W - 68L
1,393 Elo+
Solo
Nemesis
Nemesis
athena_myro
Nemesis
Level 24
God Stats
2W - 0L
1,774 SR
Queue Stats
48W - 39L
1,466 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,438 Elo+

VS

Team Averages
Level 20
1,612 SR
1,491 Elo+
Olorun
Olorun
Addrictif_
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
Camopal
Sun Wukong
Level 27
God Stats
3W - 1L
1,849 SR
Queue Stats
37W - 45L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Karpokebab
Cabrakan
Level 26
God Stats
15W - 9L
1,627 SR
Queue Stats
101W - 86L
1,493 Elo+
Party 2
Sol
Sol
OP-kissa
Sol
Level 27
God Stats
15W - 15L
1,582 SR
Queue Stats
160W - 151L
1,491 Elo+
Party 2
Loki
Loki
geR_Siper400
Loki
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 31L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BJF
Sylvanus
15
1 / 4 / 15
9,350
468
3,403
10,194
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Im Very Bee
Kukulkan
16
3 / 4 / 5
10,279
514
11,288
10,167
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 3 / 5
10,994
550
20,454
17,321
7,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Rip dumb5654
Amaterasu
17
4 / 4 / 8
10,322
516
8,350
14,490
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
athena_myro
Nemesis
20
9 / 1 / 5
12,109
605
16,580
15,353
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Addrictif_
Olorun
13
0 / 10 / 3
8,234
412
6,242
18,022
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Camopal
Sun Wukong
13
2 / 6 / 2
8,779
439
7,997
16,777
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Karpokebab
Cabrakan
12
1 / 6 / 5
7,590
380
7,881
17,490
12,857
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 9 / 6
9,041
452
12,729
14,013
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 0 / 2
10,837
542
10,817
11,613
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
31
Kills
16
16
Deaths
31
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Addrictif_
Olorun
0
10
3
0.15
W
Sylvanus
BJF
Sylvanus
1
4
15
2.13
L
Sun Wukong
Camopal
Sun Wukong
2
6
2
0.5
W
Kukulkan
Im Very Bee
Kukulkan
3
4
5
1.38
L
Cabrakan
Karpokebab
Cabrakan
1
6
5
0.58
W
14
3
5
5.5
L
4
9
6
0.78
W
Amaterasu
Rip dumb5654
Amaterasu
4
4
8
2
W
Nemesis
athena_myro
Nemesis
9
1
5
11.5
L
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,075
Damage
45,666
67,525
Taken
77,915
37,975
Mitigated
40,345
21,961
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Addrictif_
Olorun
6,242
3,454
112
4,486
18,022
5,663
2,029
5,090
12,703
48,632
0
W
Sylvanus
BJF
Sylvanus
3,403
1,445
1,847
2,361
10,194
9,823
566
5,615
4,493
17,447
5,994
L
Sun Wukong
Camopal
Sun Wukong
7,997
664
0
3,158
16,777
13,756
0
2,228
14,472
0
36,449
W
Kukulkan
Im Very Bee
Kukulkan
11,288
1,184
0
2,119
10,167
3,585
3,714
3,463
6,704
59,967
0
L
Cabrakan
Karpokebab
Cabrakan
7,881
634
0
1,683
17,490
12,857
532
2,530
14,874
23,484
0
W
20,454
14,002
0
7,439
17,321
7,224
2,960
8,518
8,759
0
65,173
L
12,729
4,590
0
3,140
14,013
4,101
1,376
2,133
11,845
54,586
6,487
W
Amaterasu
Rip dumb5654
Amaterasu
8,350
3,424
0
3,997
14,490
7,421
512
4,406
9,867
0
73,647
W
Nemesis
athena_myro
Nemesis
16,580
8,313
0
4,198
15,353
9,922
1,522
3,554
11,103
0
90,596
L
10,817
2,727
0
840
11,613
3,968
0
1,647
9,832
0
81,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
44,481
500
Minions Killed
430
0
Camps Cleared
0
1,936,552
Distance Traveled
1,683,068
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,234
412
88
4
0
304,237
0
W
Sylvanus
9,350
468
43
2
0
355,770
4
L
Sun Wukong
8,779
439
81
4
0
346,183
1
W
Kukulkan
10,279
514
111
6
0
356,564
5
L
Cabrakan
7,590
380
35
2
0
347,426
4
W
Anhur
10,994
550
94
5
0
360,347
4
L
Sol
9,041
452
109
5
0
287,857
4
W
Amaterasu
10,322
516
110
6
0
429,961
0
W
Nemesis
12,109
605
142
7
0
433,910
2
L
Loki
10,837
542
117
6
0
397,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role