Player Matchup

Ra
Ra
Cousin Beaux
Ra
Level 47
God Stats
4W - 2L
1,266 SR
Queue Stats
280W - 310L
1,407 Elo+
Solo
Fenrir
Fenrir
Ex Dial
Fenrir
Level 65
God Stats
11W - 2L
1,592 SR
Queue Stats
134W - 167L
1,404 Elo+
Solo
Achilles
Achilles
RapidDesirez
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 48L
1,346 Elo+
Solo
Persephone
Persephone
ZBow-
Persephone
Level 106
God Stats
11W - 9L
1,501 SR
Queue Stats
394W - 406L
1,440 Elo+
Solo
Merlin
Merlin
ZeroLycan
Merlin
Level 156
God Stats
9W - 4L
1,693 SR
Queue Stats
178W - 207L
1,396 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,398 Elo+

VS

Team Averages
Level 43
1,505 SR
1,269 Elo+
Agni
Agni
Killer24763
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,250 Elo+
Party 1
Zeus
Zeus
PerseusParker
Zeus
Level 87
God Stats
3W - 3L
1,525 SR
Queue Stats
404W - 429L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Watsonwarrior47
Ah Puch
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 78L
1,209 Elo+
Party 1
Ne Zha
Ne Zha
allfunandgamesX
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 88L
1,055 Elo+
Party 1
Guan Yu
Guan Yu
cookieprovider1
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 20
11,210
934
11,268
11,957
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Ex Dial
Fenrir
17
13 / 3 / 14
11,060
922
11,545
14,766
9,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
RapidDesirez
Achilles
18
6 / 1 / 23
10,538
878
6,450
12,995
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
ZBow-
Persephone
13
3 / 5 / 15
9,255
771
9,200
9,833
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ZeroLycan
Merlin
18
6 / 2 / 16
10,200
850
9,011
9,965
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
8,413
701
8,187
10,881
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 4
8,758
730
11,726
9,641
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 7
10,442
870
15,307
7,429
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 4
7,681
640
5,384
11,802
5,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 7 / 4
7,323
610
7,070
10,348
10,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
35
Kills
11
11
Deaths
35
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
20
17
W
Fenrir
Ex Dial
Fenrir
13
3
14
6.67
L
2
9
3
0.39
L
3
7
4
0.71
W
Achilles
RapidDesirez
Achilles
6
1
23
17.5
L
3
3
7
2.17
W
Persephone
ZBow-
Persephone
3
5
15
2.1
W
Merlin
ZeroLycan
Merlin
6
2
16
7
L
2
9
4
0.44
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
47,674
59,516
Taken
50,101
37,523
Mitigated
26,553
35,307
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,268
956
9,425
6,824
11,957
4,951
937
7,830
4,031
38,844
0
W
Fenrir
Ex Dial
Fenrir
11,545
2,398
4,404
3,200
14,766
9,174
499
6,587
7,885
0
13,874
L
8,187
386
0
127
10,881
4,042
0
5,666
5,106
19,862
0
L
11,726
526
416
890
9,641
3,654
0
6,325
3,228
17,553
0
W
Achilles
RapidDesirez
Achilles
6,450
816
965
2,372
12,995
16,206
1,096
7,322
5,419
0
14,074
L
15,307
544
235
1,028
7,429
3,281
0
4,669
2,714
42,190
0
W
Persephone
ZBow-
Persephone
9,200
306
1,051
2,193
9,833
3,177
575
5,183
4,465
15,315
0
W
Merlin
ZeroLycan
Merlin
9,011
41
2,246
2,627
9,965
4,015
867
7,352
2,493
21,821
0
L
5,384
1,117
0
1,077
11,802
5,405
0
6,899
4,560
0
7,811
L
7,070
821
865
1,855
10,348
10,171
0
5,920
4,156
0
9,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
42,617
150
Minions Killed
117
0
Camps Cleared
0
1,199,436
Distance Traveled
963,797
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,210
934
86
7
0
239,735
4
W
Fenrir
11,060
922
8
1
0
255,677
0
L
Agni
8,413
701
22
2
0
173,471
0
L
Zeus
8,758
730
13
1
0
182,882
0
W
Achilles
10,538
878
17
1
0
252,866
5
L
Ah Puch
10,442
870
74
6
0
219,671
0
W
Persephone
9,255
771
11
1
0
225,975
0
W
Merlin
10,200
850
28
2
0
225,183
1
L
Ne Zha
7,681
640
2
0
0
205,823
1
L
Guan Yu
7,323
610
6
1
0
181,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role