Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DizzyDwarfz
Gilgamesh
Level 27
God Stats
3W - 1L
1,747 SR
Queue Stats
80W - 64L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
Dogememegod
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 121L
1,463 Elo+
Solo
Scylla
Scylla
Sameezy
Scylla
Level 119
God Stats
1W - 0L
1,694 SR
Queue Stats
6W - 2L
1,458 Elo+
Solo
Team Averages
Level 61
1,588 SR
1,502 Elo+

VS

Team Averages
Level 127
1,582 SR
1,501 Elo+
Thor
Thor
BigChickenJamal
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,516 Elo+
Solo
Terra
Terra
IronGecko13
Terra
Level 132
God Stats
5W - 5L
1,526 SR
Queue Stats
129W - 142L
1,537 Elo+
Party 2
Chaac
Chaac
KEYLENYT
Chaac
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,417 Elo+
Solo
Charybdis
Charybdis
Kingcal36
Charybdis
Level 156
God Stats
9W - 8L
1,607 SR
Queue Stats
218W - 253L
1,493 Elo+
Party 2
Chronos
Chronos
OrZonX
Chronos
Level 108
God Stats
8W - 3L
1,777 SR
Queue Stats
444W - 394L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 0 / 0
6,048
605
3,930
6,455
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
8
0 / 1 / 2
4,800
480
1,953
5,712
4,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
DizzyDwarfz
Gilgamesh
9
1 / 1 / 2
5,095
510
3,588
5,158
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Dogememegod
Jing Wei
9
2 / 0 / 0
5,405
541
1,752
3,274
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sameezy
Scylla
11
0 / 1 / 0
6,179
618
1,734
2,753
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
4,569
457
571
2,377
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
4,867
487
1,181
5,308
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
KEYLENYT
Chaac
11
2 / 1 / 0
6,291
629
4,986
7,610
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Kingcal36
Charybdis
9
0 / 2 / 0
5,216
522
1,944
4,800
1,079
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
OrZonX
Chronos
12
0 / 0 / 1
6,477
648
2,130
2,877
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
0
2
W
Ganesha
 
Ganesha
0
1
2
1
L
1
1
0
1
W
Gilgamesh
DizzyDwarfz
Gilgamesh
1
1
2
2
W
Jing Wei
Dogememegod
Jing Wei
2
0
0
2
L
0
1
1
0.5
L
Chaac
KEYLENYT
Chaac
2
1
0
2
L
Charybdis
Kingcal36
Charybdis
0
2
0
0
L
Chronos
OrZonX
Chronos
0
0
1
0.5
W
Scylla
Sameezy
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
10,812
23,352
Taken
22,972
11,916
Mitigated
8,932
7,160
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,930
1,101
0
3,288
6,455
1,912
0
1,520
4,935
0
37,790
W
Ganesha
 
Ganesha
1,953
467
105
1,463
5,712
4,364
0
464
5,248
14,388
0
L
571
357
0
895
2,377
804
0
72
2,305
0
10,787
W
Gilgamesh
DizzyDwarfz
Gilgamesh
3,588
1,245
0
1,390
5,158
4,110
0
12
5,146
0
15,656
W
Jing Wei
Dogememegod
Jing Wei
1,752
1,493
0
500
3,274
783
626
845
2,429
0
21,687
L
1,181
407
39
1,349
5,308
2,801
0
835
4,450
10,163
0
L
Chaac
KEYLENYT
Chaac
4,986
1,115
0
4,504
7,610
3,417
0
617
6,993
0
36,104
L
Charybdis
Kingcal36
Charybdis
1,944
581
0
1,469
4,800
1,079
0
1,739
3,037
0
30,350
L
Chronos
OrZonX
Chronos
2,130
507
0
1,978
2,877
831
0
321
2,500
42,961
0
W
Scylla
Sameezy
Scylla
1,734
434
0
414
2,753
747
0
817
1,936
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
27,420
281
Minions Killed
317
0
Camps Cleared
0
1,052,321
Distance Traveled
930,631
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,048
605
74
7
0
233,642
3
W
Ganesha
4,800
480
2
0
0
199,486
5
L
Thor
4,569
457
31
3
0
110,699
1
W
Gilgamesh
5,095
510
38
4
0
196,943
2
W
Jing Wei
5,405
541
67
7
0
220,931
2
L
Terra
4,867
487
18
2
0
217,411
4
L
Chaac
6,291
629
83
8
0
204,741
0
L
Charybdis
5,216
522
74
7
0
196,859
3
L
Chronos
6,477
648
111
11
0
200,921
5
W
Scylla
6,179
618
100
10
0
201,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role