Player Matchup

Hel
Hel
Ballaholicmane
Hel
Level 25
God Stats
3W - 5L
1,320 SR
Queue Stats
7W - 9L
1,384 Elo+
Party 2
Bakasura
Bakasura
Kbmlol
Bakasura
Level 67
God Stats
2W - 4L
1,537 SR
Queue Stats
86W - 160L
1,236 Elo+
Party 2
Cthulhu
Cthulhu
Parrot37
Cthulhu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,387 Elo+
Solo
Team Averages
Level 38
1,452 SR
1,336 Elo+

VS

Team Averages
Level 48
1,568 SR
1,360 Elo+
Cerberus
Cerberus
Broseidon333
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo
Ganesha
Ganesha
CreamedCorn123
Ganesha
Level 97
God Stats
8W - 9L
1,527 SR
Queue Stats
188W - 198L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
Noodleagain
Cliodhna
Level 29
God Stats
4W - 2L
1,678 SR
Queue Stats
49W - 52L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,256
605
5,733
8,634
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Kbmlol
Bakasura
11
3 / 5 / 2
7,758
647
4,547
10,951
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Parrot37
Cthulhu
11
2 / 3 / 3
8,048
671
5,703
15,153
12,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Broseidon333
Cerberus
12
2 / 2 / 8
8,186
682
5,347
9,791
8,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 14
8,105
675
10,457
6,904
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Noodleagain
Cliodhna
14
12 / 3 / 2
9,682
807
15,888
10,863
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Cerberus
Broseidon333
Cerberus
2
2
8
3
W
0
1
14
7
L
Bakasura
Kbmlol
Bakasura
3
5
2
0.8
W
Cliodhna
Noodleagain
Cliodhna
12
3
2
4.33
L
Cthulhu
Parrot37
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
31,692
34,738
Taken
27,558
18,257
Mitigated
15,700
4,708
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
601
1,494
987
8,634
2,561
0
5,032
3,602
16,444
0
W
Cerberus
Broseidon333
Cerberus
5,347
271
171
1,451
9,791
8,121
387
4,796
4,703
26,333
0
W
10,457
491
0
250
6,904
3,100
432
3,149
3,395
24,919
0
L
Bakasura
Kbmlol
Bakasura
4,547
3,380
0
2,001
10,951
3,565
0
4,386
6,565
0
10,556
W
Cliodhna
Noodleagain
Cliodhna
15,888
2,039
0
4,382
10,863
4,479
167
4,112
6,665
0
33,730
L
Cthulhu
Parrot37
Cthulhu
5,703
719
0
226
15,153
12,131
0
6,701
8,452
18,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,062
Gold Earned
25,973
85
Minions Killed
140
4
Camps Cleared
6
560,428
Distance Traveled
650,428
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,256
605
36
3
0
173,324
0
W
Cerberus
8,186
682
79
7
3
221,278
1
W
Ganesha
8,105
675
6
1
0
221,009
0
L
Bakasura
7,758
647
27
2
4
206,007
1
W
Cliodhna
9,682
807
55
5
3
208,141
1
L
Cthulhu
8,048
671
22
2
0
181,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role