Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
O00ii00O
Fenrir
Level 65
God Stats
25W - 19L
1,500 SR
Queue Stats
165W - 182L
1,515 Elo+
Party 1
Achilles
Achilles
RKNAPP0122
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,478 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,498 Elo+

VS

Team Averages
Level 61
1,476 SR
1,345 Elo+
Scylla
Scylla
Frank_Woods10
Scylla
Level 88
God Stats
14W - 18L
1,429 SR
Queue Stats
299W - 422L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IcyBatWayne007
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 366L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
SpookyCaptain
Cthulhu
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 20L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 2 / 14
10,348
796
11,450
8,759
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
O00ii00O
Fenrir
15
16 / 4 / 5
11,166
859
13,332
11,935
5,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
RKNAPP0122
Achilles
11
0 / 6 / 17
8,519
655
5,902
11,781
5,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 2
9,808
754
9,623
7,922
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
IcyBatWayne007
Tsukuyomi
13
3 / 9 / 6
9,863
759
9,554
13,460
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
12
1 / 9 / 4
7,680
591
6,043
16,536
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
12
12
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
14
7
L
8
5
2
1.8
L
Tsukuyomi
IcyBatWayne007
Tsukuyomi
3
9
6
0.67
W
Fenrir
O00ii00O
Fenrir
16
4
5
4.63
W
Achilles
RKNAPP0122
Achilles
0
6
17
1.42
L
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,684
Damage
25,220
32,475
Taken
37,918
14,620
Mitigated
21,335
5,874
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,450
1,084
490
2,774
8,759
2,675
1,017
3,948
4,395
37,427
0
L
9,623
1,032
0
489
7,922
2,811
0
4,254
3,668
33,174
0
L
Tsukuyomi
IcyBatWayne007
Tsukuyomi
9,554
2,847
0
1,121
13,460
5,732
0
3,980
9,480
0
23,999
W
Fenrir
O00ii00O
Fenrir
13,332
3,033
0
822
11,935
5,946
168
4,925
6,371
0
28,900
W
Achilles
RKNAPP0122
Achilles
5,902
3,417
668
1,120
11,781
5,999
1,454
5,586
5,665
0
15,476
L
Cthulhu
6,043
599
0
1,524
16,536
12,792
0
3,755
12,781
16,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
27,351
129
Minions Killed
127
4
Camps Cleared
6
674,931
Distance Traveled
617,611
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,348
796
56
4
3
227,132
3
L
Scylla
9,808
754
76
6
1
213,943
3
L
Tsukuyomi
9,863
759
36
3
4
207,327
1
W
Fenrir
11,166
859
43
3
1
234,599
0
W
Achilles
8,519
655
30
2
0
213,200
2
L
Cthulhu
7,680
591
15
1
1
196,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role