Player Matchup

Athena
Athena
Gold IV
FrauAuhorn
Athena
Gold IV
Level 121
God Stats
3W - 2L
1,501 SR
Queue Stats
174W - 183L
1,426 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Karblch
Tsukuyomi
Gold V
Level 113
God Stats
2W - 5L
1,482 SR
Queue Stats
76W - 81L
1,446 MMR
Solo
Vulcan
Vulcan
Gold IV
Kral67
Vulcan
Gold IV
Level 85
God Stats
1W - 4L
1,669 SR
Queue Stats
94W - 104L
1,367 MMR
Solo
Hou Yi
Hou Yi
Gold IV
awelar98
Hou Yi
Gold IV
Level 67
God Stats
0W - 2L
1,445 SR
Queue Stats
133W - 142L
1,418 MMR
Party 1
Amaterasu
Amaterasu
Silver III
ilyayali
Amaterasu
Silver III
Level 102
God Stats
0W - 5L
1,116 SR
Queue Stats
8W - 12L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,443 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,519 SR
1,428 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
ApoDeMakato
Sol
Gold IV
Level 149
God Stats
116W - 96L
1,581 SR
Queue Stats
1,085W - 1,130L
1,435 MMR
Solo
Fenrir
Fenrir
Gold IV
Gabiy
Fenrir
Gold IV
Level 131
God Stats
10W - 12L
1,424 SR
Queue Stats
150W - 153L
1,403 MMR
Solo
Ares
Ares
Gold IV
faiward
Ares
Gold IV
Level 61
God Stats
2W - 1L
1,473 SR
Queue Stats
22W - 32L
1,357 MMR
Solo
Izanami
Izanami
Gold IV
ºwonderful
Izanami
Gold IV
Level 106
God Stats
8W - 8L
1,617 SR
Queue Stats
93W - 95L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FrauAuhorn
Athena
13
1 / 4 / 7
9,141
416
6,988
19,547
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Karblch
Tsukuyomi
18
4 / 7 / 1
11,236
511
13,744
15,474
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Kral67
Vulcan
16
4 / 8 / 4
9,982
454
11,820
16,703
7,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
awelar98
Hou Yi
16
1 / 5 / 2
9,392
427
5,943
11,772
4,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
ilyayali
Amaterasu
14
2 / 7 / 4
8,685
395
7,662
20,899
15,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Morgan Le FayYmirTiamatArtemisGeb

VS

Bans
SetUllrLokiRamaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 2 / 6
14,693
668
18,409
22,359
25,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 10
12,311
560
15,325
14,053
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Gabiy
Fenrir
19
9 / 2 / 7
12,550
570
12,447
16,352
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
faiward
Ares
16
2 / 2 / 12
11,339
515
6,616
16,954
21,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ºwonderful
Izanami
20
8 / 2 / 3
13,749
625
13,394
10,791
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
12
Kills
31
31
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
2
6
6
W
3
4
10
2
L
Athena
FrauAuhorn
Athena
1
4
7
1.13
W
Fenrir
Gabiy
Fenrir
9
2
7
6.25
L
Tsukuyomi
Karblch
Tsukuyomi
4
7
1
0.64
L
Vulcan
Kral67
Vulcan
4
8
4
0.75
L
Hou Yi
awelar98
Hou Yi
1
5
2
0.4
W
Ares
faiward
Ares
2
2
12
4
L
Amaterasu
ilyayali
Amaterasu
2
7
4
0.57
W
Izanami
ºwonderful
Izanami
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,157
Damage
66,191
84,395
Taken
80,509
56,109
Mitigated
64,540
16,709
Healing
31,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,409
4,652
0
10,867
22,359
25,338
4,421
1,238
21,121
0
119,301
W
15,325
5,715
0
5,607
14,053
4,981
5,051
5,426
8,627
100,244
0
L
Athena
FrauAuhorn
Athena
6,988
1,549
0
1,436
19,547
21,719
0
6,407
13,140
19,234
0
W
Fenrir
Gabiy
Fenrir
12,447
4,108
0
9,206
16,352
8,359
1,333
5,452
10,900
0
84,956
L
Tsukuyomi
Karblch
Tsukuyomi
13,744
2,395
0
2,274
15,474
7,399
0
1,922
13,552
0
75,277
L
Vulcan
Kral67
Vulcan
11,820
3,067
74
3,391
16,703
7,006
0
6,841
9,862
74,580
0
L
Hou Yi
awelar98
Hou Yi
5,943
2,820
0
2,052
11,772
4,527
0
2,514
9,258
0
70,821
W
Ares
faiward
Ares
6,616
736
0
3,716
16,954
21,640
558
4,963
11,991
20,689
0
L
Amaterasu
ilyayali
Amaterasu
7,662
2,384
200
7,282
20,899
15,458
0
4,257
16,642
0
44,336
W
Izanami
ºwonderful
Izanami
13,394
7,614
0
1,874
10,791
4,222
2,308
1,729
9,062
0
132,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
64,642
498
Minions Killed
738
0
Camps Cleared
0
2,065,204
Distance Traveled
2,179,083
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,693
668
216
10
0
386,149
6
W
Sol
12,311
560
167
8
0
427,275
8
L
Athena
9,141
416
31
1
0
441,478
6
W
Fenrir
12,550
570
115
5
0
496,540
7
L
Tsukuyomi
11,236
511
129
6
0
440,967
3
L
Vulcan
9,982
454
123
6
0
363,334
5
L
Hou Yi
9,392
427
129
6
0
386,192
1
W
Ares
11,339
515
19
1
0
460,815
9
L
Amaterasu
8,685
395
86
4
0
433,233
2
W
Izanami
13,749
625
221
10
0
408,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role