Player Matchup

Bellona
Bellona
Pinkpaddles7864
Bellona
Level 18
God Stats
20W - 14L
1,708 SR
Queue Stats
37W - 33L
1,566 Elo+
Party 2
Hades
Hades
S3v3nShetz
Hades
Level 13
God Stats
0W - 1L
1,313 SR
Queue Stats
19W - 10L
1,751 Elo+
Party 2
Artio
Artio
S3v3nSouls
Artio
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
ShockBlu5941
Danzaburou
Level 18
God Stats
18W - 23L
1,519 SR
Queue Stats
50W - 38L
1,552 Elo+
Party 2
Athena
Athena
rental_inkling3
Athena
Level 18
God Stats
0W - 2L
1,215 SR
Queue Stats
25W - 21L
1,548 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,602 Elo+

VS

Team Averages
Level 13
1,486 SR
1,582 Elo+
Ares
Ares
Eribel2
Ares
Level 7
God Stats
17W - 21L
1,500 SR
Queue Stats
225W - 228L
1,581 Elo+
Solo
Fenrir
Fenrir
GuardianMaki
Fenrir
Level 6
God Stats
17W - 21L
1,500 SR
Queue Stats
156W - 163L
1,710 Elo+
Party 1
Scylla
Scylla
LilSeaHorror
Scylla
Level 18
God Stats
72W - 72L
1,664 SR
Queue Stats
93W - 91L
1,659 Elo+
Party 1
Anhur
Anhur
RIAHxROO
Anhur
Level 4
God Stats
1W - 1L
1,305 SR
Queue Stats
19W - 11L
1,478 Elo+
Solo
Hercules
Hercules
Sekhmet i RA
Hercules
Level 29
God Stats
19W - 23L
1,460 SR
Queue Stats
131W - 111L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 0
13,718
624
17,598
24,638
16,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
12
2 / 14 / 2
8,672
394
6,430
22,276
10,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
12
1 / 9 / 3
8,828
401
5,977
23,687
26,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ShockBlu5941
Danzaburou
17
2 / 8 / 2
11,365
517
6,838
18,635
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 1
10,818
492
16,780
25,347
28,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eribel2
Ares
17
3 / 4 / 17
10,608
482
8,412
14,430
15,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
19
9 / 7 / 18
12,478
567
20,444
21,906
10,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
20
19 / 1 / 12
14,326
651
31,453
9,676
4,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
RIAHxROO
Anhur
18
10 / 3 / 7
12,202
555
19,070
15,053
5,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Sekhmet i RA
Hercules
19
1 / 1 / 1
11,389
518
9,632
20,653
18,479
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
16
Kills
42
42
Deaths
16
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ares
Eribel2
Ares
3
4
17
2.88
W
Fenrir
9
7
18
2.57
W
Scylla
19
1
12
25
L
8
7
0
1.14
W
Anhur
RIAHxROO
Anhur
10
3
7
4.5
L
Hades
2
14
2
0.21
L
Artio
1
9
3
0.28
W
Hercules
Sekhmet i RA
Hercules
1
1
1
1.5
L
Danzaburou
ShockBlu5941
Danzaburou
2
8
2
0.38
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,623
Damage
89,011
114,583
Taken
81,718
86,712
Mitigated
53,099
26,412
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Eribel2
Ares
8,412
562
171
156
14,430
15,096
169
4,820
9,610
36,833
0
W
Fenrir
20,444
3,916
0
5,619
21,906
10,401
167
5,768
16,138
0
86,511
W
Scylla
31,453
3,117
0
1,210
9,676
4,065
0
3,288
6,388
125,019
0
L
17,598
10,047
0
6,965
24,638
16,046
1,449
6,663
17,975
0
118,680
W
Anhur
RIAHxROO
Anhur
19,070
12,731
0
4,979
15,053
5,058
3,501
3,657
11,396
0
82,481
L
Hades
6,430
0
75
3,026
22,276
10,458
0
12,117
10,159
34,010
0
L
Artio
5,977
993
808
4,189
23,687
26,769
0
9,901
13,786
21,543
0
W
Hercules
Sekhmet i RA
Hercules
9,632
3,655
0
14,256
20,653
18,479
255
11,654
8,999
5,384
75,435
L
Danzaburou
ShockBlu5941
Danzaburou
6,838
1,522
161
4,908
18,635
5,223
770
3,035
15,600
0
74,789
L
16,780
3,053
99
6,181
25,347
28,216
0
8,332
17,015
66,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
61,003
509
Minions Killed
649
0
Camps Cleared
0
2,021,625
Distance Traveled
2,021,447
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,608
482
45
2
0
383,666
0
W
Fenrir
12,478
567
100
5
0
464,760
2
W
Scylla
14,326
651
194
9
0
450,979
5
L
Bellona
13,718
624
188
9
0
464,180
1
W
Anhur
12,202
555
158
7
0
362,282
1
L
Hades
8,672
394
62
3
0
330,638
2
L
Artio
8,828
401
28
1
0
410,410
1
W
Hercules
11,389
518
152
7
0
359,760
1
L
Danzaburou
11,365
517
126
6
0
372,415
0
L
Athena
10,818
492
105
5
0
443,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role