Player Matchup

Bakasura
Bakasura
Cry_Ab0ut_1t_M8
Bakasura
Level 24
God Stats
15W - 8L
1,440 SR
Queue Stats
100W - 77L
1,365 Elo+
Solo
Neith
Neith
EVG-Flex
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,083 Elo+
Party 1
Bacchus
Bacchus
Normanrules811
Bacchus
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,083 Elo+
Party 1
Persephone
Persephone
SneaKBeaver3
Persephone
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Osiris
Osiris
Stop sniping915
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,306 Elo+

VS

Team Averages
Level 23
1,300 SR
1,231 Elo+
Gilgamesh
Gilgamesh
CherryBerii
Gilgamesh
Level 25
God Stats
1W - 6L
1,198 SR
Queue Stats
186W - 199L
1,315 Elo+
Solo
Thoth
Thoth
Propheteli12
Thoth
Level 49
God Stats
33W - 40L
1,418 SR
Queue Stats
206W - 246L
1,302 Elo+
Party 2
Raijin
Raijin
Szabi8896
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,036 Elo+
Solo
Neith
Neith
TBPCxShadowz
Neith
Level 9
God Stats
3W - 9L
1,261 SR
Queue Stats
12W - 27L
1,207 Elo+
Party 2
Loki
Loki
TheFedexxTruck
Loki
Level 27
God Stats
0W - 7L
1,122 SR
Queue Stats
111W - 154L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
5 / 0 / 0
8,871
634
3,236
9,274
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
EVG-Flex
Neith
12
10 / 2 / 3
8,472
605
9,753
6,979
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 8
7,491
535
4,061
8,250
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SneaKBeaver3
Persephone
15
3 / 0 / 0
9,052
647
6,501
5,557
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 10 / 3
6,686
478
2,195
11,246
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CherryBerii
Gilgamesh
8
0 / 7 / 2
5,707
408
3,663
13,682
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 0
6,546
468
3,774
5,960
2,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Szabi8896
Raijin
8
2 / 6 / 0
5,668
405
2,524
7,858
1,787
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 0
6,288
449
2,179
6,289
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 0
6,426
459
2,341
8,137
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
8
12
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CherryBerii
Gilgamesh
0
7
2
0.14
W
Bakasura
5
0
0
5
W
Neith
EVG-Flex
Neith
10
2
3
5.75
W
1
0
8
5
L
1
1
0
1
W
Persephone
SneaKBeaver3
Persephone
3
0
0
3
W
1
10
3
0.25
L
Raijin
Szabi8896
Raijin
2
6
0
0.33
L
3
3
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
14,481
41,306
Taken
41,926
21,924
Mitigated
15,179
13,986
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CherryBerii
Gilgamesh
3,663
907
0
387
13,682
6,457
114
2,438
11,190
0
18,857
W
Bakasura
3,236
2,458
0
6,106
9,274
3,414
1,855
1,126
8,148
0
42,677
W
Neith
EVG-Flex
Neith
9,753
3,704
449
1,582
6,979
2,110
295
759
6,220
0
44,621
W
4,061
908
73
2,404
8,250
6,645
0
221
8,029
14,309
0
L
3,774
0
0
2,434
5,960
2,031
1,255
3,264
2,564
41,535
0
W
Persephone
SneaKBeaver3
Persephone
6,501
341
0
3,237
5,557
1,795
0
2,349
3,208
68,097
0
W
2,195
1,125
0
135
11,246
7,960
1,173
1,879
9,367
0
19,885
L
Raijin
Szabi8896
Raijin
2,524
846
0
1,678
7,858
1,787
0
1,071
6,350
17,005
0
L
2,179
952
0
298
6,289
1,884
1,240
2,206
4,071
36
17,106
L
2,341
352
0
1,560
8,137
3,020
0
1,307
6,554
0
35,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
30,635
387
Minions Killed
237
0
Camps Cleared
0
1,377,493
Distance Traveled
1,259,984
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,707
408
23
2
0
268,763
1
W
Bakasura
8,871
634
131
9
0
340,814
0
W
Neith
8,472
605
58
4
0
247,851
0
W
Bacchus
7,491
535
18
1
0
248,450
0
L
Thoth
6,546
468
75
5
0
261,834
3
W
Persephone
9,052
647
136
10
0
284,430
6
W
Osiris
6,686
478
44
3
0
255,948
0
L
Raijin
5,668
405
31
2
0
221,797
0
L
Neith
6,288
449
39
3
0
239,654
0
L
Loki
6,426
459
69
5
0
267,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role