Player Matchup

Danzaburou
Danzaburou
Erwinvine
Danzaburou
Level 119
God Stats
13W - 9L
1,490 SR
Queue Stats
182W - 198L
1,376 Elo+
Party 2
Bacchus
Bacchus
NastyM79
Bacchus
Level 77
God Stats
2W - 2L
1,346 SR
Queue Stats
31W - 48L
1,311 Elo+
Party 2
Hercules
Hercules
NogginxxFogger
Hercules
Level 102
God Stats
2W - 3L
1,173 SR
Queue Stats
341W - 367L
1,385 Elo+
Party 2
Zhong Kui
Zhong Kui
SLiiME BRONX
Zhong Kui
Level 124
God Stats
17W - 13L
1,574 SR
Queue Stats
348W - 371L
1,405 Elo+
Solo
Cliodhna
Cliodhna
udied2-me
Cliodhna
Level 91
God Stats
21W - 17L
1,700 SR
Queue Stats
376W - 384L
1,440 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,384 Elo+

VS

Team Averages
Level 77
1,454 SR
1,420 Elo+
Cliodhna
Cliodhna
Iam Big tor
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,394 Elo+
Party 3
Tiamat
Tiamat
Mathsulcrack
Tiamat
Level 68
God Stats
3W - 3L
1,807 SR
Queue Stats
204W - 190L
1,463 Elo+
Party 3
Anhur
Anhur
SaucyDangler
Anhur
Level 68
God Stats
1W - 4L
1,162 SR
Queue Stats
96W - 100L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
SirArtimis
Cthulhu
Level 89
God Stats
20W - 26L
1,291 SR
Queue Stats
153W - 167L
1,440 Elo+
Party 1
Sol
Sol
dookie785
Sol
Level 100
God Stats
4W - 2L
1,513 SR
Queue Stats
104W - 93L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erwinvine
Danzaburou
16
1 / 1 / 2
10,496
500
6,695
13,251
5,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
NastyM79
Bacchus
16
2 / 0 / 4
10,748
512
5,945
12,710
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
17
5 / 6 / 8
11,625
554
10,761
26,176
27,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
SLiiME BRONX
Zhong Kui
20
10 / 1 / 1
13,810
658
18,127
24,072
16,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
udied2-me
Cliodhna
20
12 / 1 / 3
13,527
644
12,655
17,371
7,664
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Iam Big tor
Cliodhna
8
0 / 8 / 1
6,866
327
5,615
11,352
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
1 / 7 / 1
8,156
388
4,993
11,692
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 1
8,071
384
5,860
14,648
5,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SirArtimis
Cthulhu
12
0 / 1 / 1
7,778
370
2,490
13,837
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 7 / 1
10,740
511
20,525
18,385
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
30
Kills
8
9
Deaths
30
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Erwinvine
Danzaburou
1
1
2
2
L
Cliodhna
Iam Big tor
Cliodhna
0
8
1
0.06
L
Tiamat
1
7
1
0.21
W
Bacchus
NastyM79
Bacchus
2
0
4
4
W
Hercules
5
6
8
1.5
W
Zhong Kui
SLiiME BRONX
Zhong Kui
10
1
1
10.5
L
1
7
1
0.21
L
Cthulhu
SirArtimis
Cthulhu
0
1
1
0.5
L
6
7
1
0.93
W
Cliodhna
udied2-me
Cliodhna
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,183
Damage
39,483
93,580
Taken
69,914
69,974
Mitigated
38,223
51,078
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Erwinvine
Danzaburou
6,695
1,685
51
9,239
13,251
5,188
6,950
3,086
10,113
0
68,837
L
Cliodhna
Iam Big tor
Cliodhna
5,615
698
0
1,902
11,352
3,000
0
1,686
9,666
0
21,299
L
Tiamat
4,993
519
0
1,609
11,692
7,378
0
6,939
4,753
33,077
0
W
Bacchus
NastyM79
Bacchus
5,945
65
373
6,468
12,710
12,748
1,142
921
11,789
36,778
0
W
Hercules
10,761
3,468
0
11,895
26,176
27,533
1,056
11,245
14,931
0
47,842
W
Zhong Kui
SLiiME BRONX
Zhong Kui
18,127
665
0
14,565
24,072
16,841
4,265
7,447
16,159
114,949
0
L
5,860
3,501
0
1,906
14,648
5,168
0
6,576
8,072
0
37,182
L
Cthulhu
SirArtimis
Cthulhu
2,490
371
576
1,530
13,837
15,035
0
4,980
8,857
20,357
0
L
20,525
7,223
0
7,075
18,385
7,642
1,742
3,891
14,494
69,004
6,483
W
Cliodhna
udied2-me
Cliodhna
12,655
1,331
0
8,487
17,371
7,664
0
2,871
14,434
0
129,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,206
Gold Earned
41,611
620
Minions Killed
357
0
Camps Cleared
0
2,142,015
Distance Traveled
1,339,150
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,496
500
111
5
0
390,279
8
L
Cliodhna
6,866
327
47
2
0
271,957
0
L
Tiamat
8,156
388
81
4
0
236,134
1
W
Bacchus
10,748
512
60
3
0
460,153
1
W
Hercules
11,625
554
79
4
0
396,973
1
W
Zhong Kui
13,810
658
193
9
0
398,486
0
L
Anhur
8,071
384
53
3
0
268,640
1
L
Cthulhu
7,778
370
43
2
0
254,364
1
L
Sol
10,740
511
133
6
0
308,055
2
W
Cliodhna
13,527
644
177
8
0
496,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role