Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsSchmeaton
Zhong Kui
Level 65
God Stats
36W - 22L
1,545 SR
Queue Stats
354W - 358L
1,430 Elo+
Party 1
Cupid
Cupid
Pocket Latex
Cupid
Level 84
God Stats
7W - 1L
1,772 SR
Queue Stats
337W - 338L
1,473 Elo+
Party 1
Ymir
Ymir
flor_del_campo70
Ymir
Level 66
God Stats
16W - 11L
1,548 SR
Queue Stats
167W - 229L
1,298 Elo+
Solo
Bellona
Bellona
xBongwaterx8019
Bellona
Level 117
God Stats
9W - 4L
2,019 SR
Queue Stats
374W - 345L
1,542 Elo+
Party 1
Team Averages
Level 84
1,677 SR
1,449 Elo+

VS

Team Averages
Level 95
1,540 SR
1,355 Elo+
Cliodhna
Cliodhna
DarksoulYio
Cliodhna
Level 160
God Stats
2W - 2L
1,497 SR
Queue Stats
29W - 38L
1,276 Elo+
Solo
Hel
Hel
Erik2G
Hel
Level 129
God Stats
5W - 9L
1,672 SR
Queue Stats
214W - 259L
1,406 Elo+
Solo
Neith
Neith
GALDINO_A
Neith
Level 68
God Stats
29W - 32L
1,502 SR
Queue Stats
364W - 413L
1,339 Elo+
Solo
Kali
Kali
POVurSalty
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,342 Elo+
Solo
Bellona
Bellona
Saint Jerome33
Bellona
Level 57
God Stats
3W - 3L
1,529 SR
Queue Stats
46W - 40L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 3
6,166
617
4,816
6,035
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
ItsSchmeaton
Zhong Kui
11
3 / 0 / 1
6,295
630
3,085
3,885
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 1
5,279
528
2,644
3,652
920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
5,353
535
1,688
6,724
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 0
6,874
687
6,409
5,915
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarksoulYio
Cliodhna
8
0 / 3 / 0
5,010
501
2,737
7,553
2,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hel
Erik2G
Hel
8
0 / 1 / 1
4,756
476
3,581
4,071
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GALDINO_A
Neith
8
1 / 1 / 0
4,721
472
3,016
4,498
1,219
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
5,054
505
2,147
6,071
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 3 / 0
5,398
540
2,728
6,524
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
3
4.5
L
Cliodhna
DarksoulYio
Cliodhna
0
3
0
0
L
Hel
Erik2G
Hel
0
1
1
0.5
L
Neith
GALDINO_A
Neith
1
1
0
1
W
Zhong Kui
ItsSchmeaton
Zhong Kui
3
0
1
3.5
L
0
1
0
0
W
1
0
1
1.5
L
1
3
0
0.33
W
0
1
1
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
14,209
26,211
Taken
28,717
14,182
Mitigated
14,408
13,805
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,816
1,220
0
3,093
6,035
2,072
399
248
5,787
0
29,956
L
Cliodhna
DarksoulYio
Cliodhna
2,737
380
169
3,715
7,553
2,647
135
2,717
4,836
0
24,900
L
Hel
Erik2G
Hel
3,581
99
651
2,089
4,071
2,277
0
998
3,073
22,605
0
L
Neith
GALDINO_A
Neith
3,016
1,024
0
1,211
4,498
1,219
46
690
3,808
0
20,296
W
Zhong Kui
ItsSchmeaton
Zhong Kui
3,085
213
0
2,943
3,885
2,125
0
0
3,885
33,238
0
L
2,147
1,003
0
2,059
6,071
2,852
0
368
5,703
0
29,292
W
2,644
1,079
968
1,763
3,652
920
532
1,550
2,102
0
24,998
L
2,728
991
0
182
6,524
5,413
0
0
6,524
0
21,720
W
1,688
203
0
2,297
6,724
3,816
155
1,783
4,941
20,607
0
W
6,409
3,022
0
2,741
5,915
5,249
0
0
5,915
0
46,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
24,939
333
Minions Killed
241
0
Camps Cleared
0
1,032,787
Distance Traveled
958,928
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,166
617
61
6
0
239,562
0
L
Cliodhna
5,010
501
41
4
0
182,857
1
L
Hel
4,756
476
34
3
0
186,442
0
L
Neith
4,721
472
51
5
0
166,834
0
W
Zhong Kui
6,295
630
79
8
0
185,812
4
L
Kali
5,054
505
63
6
0
205,404
2
W
Cupid
5,279
528
51
5
0
191,245
1
L
Bellona
5,398
540
52
5
0
217,391
0
W
Ymir
5,353
535
35
4
0
194,797
3
W
Bellona
6,874
687
107
11
0
221,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role