Player Matchup

Horus
Horus
Gold III
Capt LilBoat
Horus
Gold III
Level 49
God Stats
5W - 2L
1,786 SR
Queue Stats
36W - 23L
1,786 MMR
Party 1
Athena
Athena
Platinum III
GLITCH x Draco
Athena
Platinum III
Level 138
God Stats
13W - 12L
1,674 SR
Queue Stats
175W - 130L
1,717 MMR
Party 1
Discordia
Discordia
Gold I
xXUnderDog82Xx
Discordia
Gold I
Level 147
God Stats
3W - 4L
1,564 SR
Queue Stats
213W - 177L
1,598 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,675 SR
1,701 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,491 SR
1,545 MMR
Set
Set
Gold V
Ale-Goon
Set
Gold V
Level 128
God Stats
1W - 1L
1,667 SR
Queue Stats
8W - 2L
1,604 MMR
Solo
Ymir
Ymir
Gold I
Ftvb
Ymir
Gold I
Level 93
God Stats
2W - 4L
1,423 SR
Queue Stats
464W - 446L
1,534 MMR
Solo
He Bo
He Bo
Gold III
Pecheras115
He Bo
Gold III
Level 125
God Stats
0W - 1L
1,382 SR
Queue Stats
103W - 124L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,079
808
7,451
7,722
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 11
8,061
806
6,343
12,146
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
xXUnderDog82Xx
Discordia
12
5 / 1 / 7
8,017
802
10,996
5,211
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SolPersephoneFenrirTiamatGeb

VS

Bans
ThothNoxScyllaMorgan Le FayChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,597
660
6,075
9,108
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Ftvb
Ymir
10
0 / 2 / 0
6,060
606
3,216
10,345
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
5,918
592
5,586
9,257
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
2
2
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
6
0
7
9.5
L
Ymir
Ftvb
Ymir
0
2
0
0
W
2
1
11
7.5
L
0
7
0
0
W
Discordia
xXUnderDog82Xx
Discordia
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
14,877
25,079
Taken
28,710
22,872
Mitigated
9,398
8,474
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,075
2,114
0
1,938
9,108
2,775
0
5,230
3,497
0
24,743
W
7,451
2,122
1,133
3,053
7,722
9,213
725
3,132
4,590
0
12,735
L
Ymir
Ftvb
Ymir
3,216
703
0
1,434
10,345
3,866
0
6,897
3,329
14,215
0
W
6,343
1,679
0
2,525
12,146
11,924
532
4,069
8,077
18,369
0
L
5,586
523
0
277
9,257
2,757
0
5,592
3,361
15,974
0
W
Discordia
xXUnderDog82Xx
Discordia
10,996
478
0
1,763
5,211
1,735
958
1,723
3,488
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
18,575
110
Minions Killed
101
5
Camps Cleared
3
582,377
Distance Traveled
473,892
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,597
660
52
5
2
158,934
3
W
Horus
8,079
808
11
1
1
188,205
2
L
Ymir
6,060
606
30
3
0
170,212
2
W
Athena
8,061
806
30
3
2
189,225
4
L
He Bo
5,918
592
19
2
1
144,746
2
W
Discordia
8,017
802
69
7
2
204,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role