Player Matchup

Chang'e
Chang'e
MagicIguana
Chang'e
Level 39
God Stats
0W - 5L
1,333 SR
Queue Stats
111W - 148L
1,463 Elo+
Solo
Khepri
Khepri
Malchezaar777
Khepri
Level 38
God Stats
22W - 33L
1,458 SR
Queue Stats
236W - 283L
1,389 Elo+
Solo
Chernobog
Chernobog
Revenuge
Chernobog
Level 7
God Stats
2W - 4L
1,611 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
kollpy
Sylvanus
Level 104
God Stats
9W - 9L
1,570 SR
Queue Stats
450W - 431L
1,450 Elo+
Party 1
Da Ji
Da Ji
wibblytibbly
Da Ji
Level 102
God Stats
7W - 6L
1,523 SR
Queue Stats
406W - 405L
1,485 Elo+
Party 1
Team Averages
Level 58
1,499 SR
1,460 Elo+

VS

Team Averages
Level 40
1,695 SR
1,487 Elo+
Erlang Shen
Erlang Shen
AlittleGOAT
Erlang Shen
Level 38
God Stats
8W - 3L
1,779 SR
Queue Stats
151W - 123L
1,613 Elo+
Solo
Anubis
Anubis
KashyyykG5623
Anubis
Level 34
God Stats
3W - 6L
1,945 SR
Queue Stats
5W - 15L
1,304 Elo+
Solo
Cthulhu
Cthulhu
RadioaktivFrukt
Cthulhu
Level 27
God Stats
4W - 5L
1,513 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 2
Izanami
Izanami
Tjorveen
Izanami
Level 64
God Stats
28W - 17L
1,737 SR
Queue Stats
204W - 174L
1,537 Elo+
Party 2
Bellona
Bellona
dadvibes
Bellona
Level 39
God Stats
15W - 17L
1,503 SR
Queue Stats
213W - 201L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MagicIguana
Chang'e
9
1 / 4 / 0
5,187
519
2,699
6,117
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,342
434
1,219
5,472
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Revenuge
Chernobog
4
0 / 6 / 0
3,819
382
2,520
5,538
841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
kollpy
Sylvanus
7
0 / 4 / 0
4,502
450
2,450
8,571
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,156
516
1,936
6,797
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlittleGOAT
Erlang Shen
11
2 / 1 / 3
6,352
635
4,182
6,064
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 6
6,116
612
4,577
2,393
862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 8
6,141
614
3,551
6,902
3,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Tjorveen
Izanami
11
9 / 0 / 4
7,064
706
9,165
4,400
1,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
dadvibes
Bellona
11
1 / 0 / 2
6,526
653
2,494
2,902
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
18
18
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlittleGOAT
Erlang Shen
2
1
3
3.5
W
2
1
6
5
L
Chang'e
MagicIguana
Chang'e
1
4
0
0.25
L
0
2
0
0
W
4
0
8
8
L
Chernobog
Revenuge
Chernobog
0
6
0
0
W
Izanami
Tjorveen
Izanami
9
0
4
11
W
Bellona
dadvibes
Bellona
1
0
2
2
L
Sylvanus
kollpy
Sylvanus
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,824
Damage
23,969
32,495
Taken
22,661
9,477
Mitigated
10,053
7,989
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlittleGOAT
Erlang Shen
4,182
2,085
0
2,396
6,064
2,829
855
568
5,430
0
36,156
W
4,577
570
0
360
2,393
862
591
624
1,745
25,245
0
L
Chang'e
MagicIguana
Chang'e
2,699
285
412
1,765
6,117
1,362
0
2,043
4,074
23,413
0
L
1,219
358
0
223
5,472
2,222
0
1,071
4,401
10,222
0
W
3,551
564
790
3,583
6,902
3,614
486
1,601
5,273
10,498
0
L
Chernobog
Revenuge
Chernobog
2,520
1,997
0
475
5,538
841
0
1,094
4,444
0
9,575
W
Izanami
Tjorveen
Izanami
9,165
6,751
0
1,228
4,400
1,167
2,835
1,808
2,564
0
50,647
W
Bellona
dadvibes
Bellona
2,494
962
0
1,592
2,902
1,581
552
1,656
1,220
0
31,221
L
Sylvanus
kollpy
Sylvanus
2,450
972
401
1,980
8,571
3,188
0
3,077
5,494
14,258
0
L
1,936
412
0
2,733
6,797
1,864
0
843
5,954
0
24,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,006
Gold Earned
32,199
192
Minions Killed
317
0
Camps Cleared
0
854,047
Distance Traveled
907,193
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,352
635
69
7
0
196,564
3
W
Anubis
6,116
612
51
5
0
166,894
3
L
Chang'e
5,187
519
62
6
0
165,267
1
L
Khepri
4,342
434
18
2
0
151,660
5
W
Cthulhu
6,141
614
21
2
0
190,046
1
L
Chernobog
3,819
382
26
3
0
166,384
1
W
Izanami
7,064
706
104
10
0
170,291
3
W
Bellona
6,526
653
72
7
0
183,398
3
L
Sylvanus
4,502
450
18
2
0
185,960
3
L
Da Ji
5,156
516
68
7
0
184,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role