Player Matchup

Ganesha
Ganesha
Gumby033
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,704 Elo+
Party 2
Nemesis
Nemesis
MysticRains
Nemesis
Level 7
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 4L
1,638 Elo+
Solo
Cabrakan
Cabrakan
Saken5676
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,608 Elo+
Party 2
Anubis
Anubis
blazernator0
Anubis
Level 28
God Stats
2W - 1L
1,196 SR
Queue Stats
24W - 11L
1,620 Elo+
Solo
Neith
Neith
cleets007
Neith
Level 10
God Stats
5W - 1L
1,587 SR
Queue Stats
16W - 12L
1,540 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,622 Elo+

VS

Team Averages
Level 15
1,548 SR
1,419 Elo+
Medusa
Medusa
Esadowa
Medusa
Level 25
God Stats
4W - 6L
1,680 SR
Queue Stats
92W - 82L
1,482 Elo+
Party 3
Nemesis
Nemesis
Jorgejjj13
Nemesis
Level 6
God Stats
0W - 2L
1,340 SR
Queue Stats
8W - 12L
1,431 Elo+
Party 1
Sol
Sol
Saliden65
Sol
Level 24
God Stats
3W - 3L
1,730 SR
Queue Stats
71W - 66L
1,472 Elo+
Party 3
Ra
Ra
Smutee
Ra
Level 4
God Stats
3W - 4L
1,348 SR
Queue Stats
11W - 12L
1,262 Elo+
Solo
Jormungandr
Jormungandr
XDroids
Jormungandr
Level 16
God Stats
2W - 2L
1,642 SR
Queue Stats
11W - 9L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gumby033
Ganesha
19
0 / 2 / 31
11,688
1,169
10,418
10,267
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MysticRains
Nemesis
17
7 / 4 / 12
10,782
1,078
9,027
9,867
4,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Saken5676
Cabrakan
17
1 / 6 / 19
9,485
949
7,155
18,272
19,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
19
19 / 0 / 11
13,255
1,326
33,893
13,888
7,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
cleets007
Neith
18
9 / 0 / 17
12,035
1,204
21,151
7,913
3,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

255

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Esadowa
Medusa
16
0 / 9 / 7
8,722
872
9,214
22,822
6,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Jorgejjj13
Nemesis
16
1 / 7 / 9
9,326
933
5,426
14,145
4,025
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 9 / 4
9,573
957
12,087
19,871
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ra
16
6 / 8 / 6
10,728
1,073
18,414
15,185
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
XDroids
Jormungandr
16
1 / 3 / 9
9,141
914
10,124
14,632
13,790
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
36
Kills
12
12
Deaths
36
90
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Esadowa
Medusa
0
9
7
0.39
W
Ganesha
Gumby033
Ganesha
0
2
31
7.75
L
Nemesis
Jorgejjj13
Nemesis
1
7
9
0.79
W
Nemesis
MysticRains
Nemesis
7
4
12
3.25
W
Cabrakan
Saken5676
Cabrakan
1
6
19
1.75
L
4
9
4
0.67
L
Ra
6
8
6
1.13
L
Jormungandr
XDroids
Jormungandr
1
3
9
1.83
W
Anubis
19
0
11
24.5
W
Neith
cleets007
Neith
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,644
Damage
55,265
60,207
Taken
86,655
45,042
Mitigated
34,360
14,789
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Esadowa
Medusa
9,214
5,783
0
479
22,822
6,548
0
13,121
9,701
0
27,204
W
Ganesha
Gumby033
Ganesha
10,418
360
0
1,626
10,267
10,417
0
7,424
2,843
35,972
0
L
Nemesis
Jorgejjj13
Nemesis
5,426
1,923
0
1,524
14,145
4,025
0
8,312
5,833
0
12,262
W
Nemesis
MysticRains
Nemesis
9,027
4,097
0
893
9,867
4,447
0
6,272
3,595
0
23,894
W
Cabrakan
Saken5676
Cabrakan
7,155
620
0
0
18,272
19,365
0
12,230
6,042
12,582
0
L
12,087
5,534
0
383
19,871
5,723
0
13,097
6,774
20,260
2,715
L
Ra
18,414
1,661
1,616
1,289
15,185
4,274
0
7,367
7,818
42,606
0
L
Jormungandr
XDroids
Jormungandr
10,124
2,495
0
0
14,632
13,790
0
9,569
5,063
31,970
0
W
Anubis
33,893
1,287
0
9,044
13,888
7,539
0
8,181
5,707
50,813
0
W
Neith
cleets007
Neith
21,151
8,730
725
2,501
7,913
3,274
0
5,164
2,749
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,245
Gold Earned
47,490
187
Minions Killed
171
9
Camps Cleared
3
868,920
Distance Traveled
897,359
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,722
872
26
3
2
179,127
0
W
Ganesha
11,688
1,169
2
0
0
198,042
1
L
Nemesis
9,326
933
10
1
0
212,827
0
W
Nemesis
10,782
1,078
43
4
2
179,284
0
W
Cabrakan
9,485
949
22
2
1
158,143
0
L
Sol
9,573
957
24
2
1
160,101
0
L
Ra
10,728
1,073
66
7
0
179,369
1
L
Jormungandr
9,141
914
45
5
0
165,935
0
W
Anubis
13,255
1,326
53
5
2
170,836
0
W
Neith
12,035
1,204
67
7
4
162,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role