Player Matchup

Fenrir
Fenrir
CTTIMPRO
Fenrir
Level 96
God Stats
7W - 3L
1,620 SR
Queue Stats
215W - 276L
1,421 Elo+
Party 1
Skadi
Skadi
SergeyLVP
Skadi
Level 27
God Stats
8W - 13L
1,395 SR
Queue Stats
40W - 64L
1,288 Elo+
Party 1
Hel
Hel
firemage246
Hel
Level 37
God Stats
17W - 22L
1,519 SR
Queue Stats
64W - 76L
1,394 Elo+
Party 3
Janus
Janus
max9301022
Janus
Level 29
God Stats
1W - 0L
1,284 SR
Queue Stats
83W - 107L
1,343 Elo+
Party 3
Jormungandr
Jormungandr
хомяк8
Jormungandr
Level 48
God Stats
12W - 17L
1,375 SR
Queue Stats
114W - 200L
1,296 Elo+
Party 1
Team Averages
Level 47
1,439 SR
1,348 Elo+

VS

Team Averages
Level 61
1,430 SR
1,466 Elo+
Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CamylaX
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
KarolineNeko
Ymir
Level 28
God Stats
12W - 19L
1,409 SR
Queue Stats
52W - 79L
1,371 Elo+
Party 2
Skadi
Skadi
Midgitka
Skadi
Level 126
God Stats
32W - 32L
1,436 SR
Queue Stats
249W - 290L
1,458 Elo+
Party 2
Da Ji
Da Ji
skilleras
Da Ji
Level 80
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTTIMPRO
Fenrir
14
7 / 1 / 2
8,618
539
11,249
11,945
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
SergeyLVP
Skadi
12
1 / 1 / 3
6,900
431
3,144
4,543
1,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 1
8,458
529
8,348
10,232
7,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
13
3 / 5 / 1
8,165
510
4,901
9,886
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
хомяк8
Jormungandr
11
1 / 3 / 5
7,431
464
4,395
9,621
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 8 / 0
8,004
500
8,668
13,457
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CamylaX
Artemis
11
2 / 2 / 2
6,356
397
2,734
4,029
1,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 1 / 4
6,672
417
3,202
10,785
8,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Midgitka
Skadi
13
1 / 3 / 1
7,973
498
9,665
9,294
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
skilleras
Da Ji
12
2 / 3 / 2
7,594
475
4,743
10,078
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
17
Kills
11
11
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
8
0
0.75
W
Fenrir
CTTIMPRO
Fenrir
7
1
2
8
L
Artemis
CamylaX
Artemis
2
2
2
1.5
L
0
1
4
2
L
Skadi
Midgitka
Skadi
1
3
1
0.5
W
Skadi
SergeyLVP
Skadi
1
1
3
2.5
W
5
1
1
5.5
W
Janus
3
5
1
0.7
L
Da Ji
skilleras
Da Ji
2
3
2
1
W
Jormungandr
хомяк8
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
29,012
46,227
Taken
47,643
26,519
Mitigated
20,408
13,874
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,668
787
0
3,220
13,457
4,015
542
5,964
7,131
38,453
0
W
Fenrir
CTTIMPRO
Fenrir
11,249
3,884
0
4,963
11,945
5,877
214
2,701
9,149
0
47,830
L
Artemis
CamylaX
Artemis
2,734
1,076
0
174
4,029
1,086
0
961
3,068
0
17,897
L
3,202
630
1,025
1,821
10,785
8,655
0
2,798
7,987
20,694
0
L
Skadi
Midgitka
Skadi
9,665
4,925
0
2,520
9,294
3,271
302
5,410
3,884
0
51,814
W
Skadi
SergeyLVP
Skadi
3,144
1,074
0
741
4,543
1,542
557
983
3,518
0
35,055
W
8,348
485
588
5,914
10,232
7,232
1,261
0
10,232
42,371
0
W
Janus
4,901
568
0
843
9,886
2,727
1,357
6,019
3,392
38,362
0
L
Da Ji
skilleras
Da Ji
4,743
1,075
0
4,290
10,078
3,381
0
2,149
7,929
0
41,597
W
Jormungandr
хомяк8
Jormungandr
4,395
1,227
0
825
9,621
9,141
357
1,883
7,728
25,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
36,599
327
Minions Killed
338
0
Camps Cleared
0
1,417,250
Distance Traveled
1,246,871
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,004
500
63
4
0
259,488
0
W
Fenrir
8,618
539
73
5
0
339,353
5
L
Artemis
6,356
397
37
2
0
198,642
0
L
Ymir
6,672
417
34
2
0
244,653
6
L
Skadi
7,973
498
107
7
0
262,246
2
W
Skadi
6,900
431
61
4
0
264,577
3
W
Hel
8,458
529
77
5
0
302,581
4
W
Janus
8,165
510
74
5
0
258,731
0
L
Da Ji
7,594
475
97
6
0
281,842
0
W
Jormungandr
7,431
464
42
3
0
252,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role