Player Matchup

Gilgamesh
Gilgamesh
JrThicccness
Gilgamesh
Level 58
God Stats
3W - 2L
1,651 SR
Queue Stats
85W - 80L
1,475 Elo+
Solo
Cupid
Cupid
elramyomg
Cupid
Level 94
God Stats
5W - 4L
1,453 SR
Queue Stats
368W - 425L
1,421 Elo+
Solo
Ra
Ra
jovasleo
Ra
Level 127
God Stats
4W - 2L
1,550 SR
Queue Stats
37W - 40L
1,425 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,440 Elo+

VS

Team Averages
Level 83
1,486 SR
1,436 Elo+
Ares
Ares
HalfedSach
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,451 Elo+
Solo
Izanami
Izanami
PaPa_Kodo
Izanami
Level 84
God Stats
3W - 2L
1,498 SR
Queue Stats
96W - 126L
1,389 Elo+
Solo
Hel
Hel
T-MONEYY
Hel
Level 97
God Stats
0W - 1L
1,459 SR
Queue Stats
199W - 200L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JrThicccness
Gilgamesh
14
2 / 7 / 14
11,106
653
13,392
27,514
20,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
elramyomg
Cupid
17
11 / 1 / 5
12,920
760
15,003
13,749
5,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 13
11,810
695
18,289
13,751
7,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
11,091
652
11,284
24,899
32,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PaPa_Kodo
Izanami
15
5 / 5 / 6
11,208
659
17,815
17,328
7,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 7 / 7
11,182
658
13,683
19,266
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
17
Kills
11
11
Deaths
17
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Gilgamesh
JrThicccness
Gilgamesh
2
7
14
1.29
L
Izanami
PaPa_Kodo
Izanami
5
5
6
1.6
L
4
7
7
1.07
W
Cupid
elramyomg
Cupid
11
1
5
13.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
42,782
55,014
Taken
61,493
32,894
Mitigated
48,663
23,601
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,284
1,043
199
1,918
24,899
32,295
253
6,558
18,341
22,549
0
W
Gilgamesh
JrThicccness
Gilgamesh
13,392
2,880
0
6,988
27,514
20,354
182
13,979
13,535
0
22,516
L
Izanami
PaPa_Kodo
Izanami
17,815
10,930
0
2,126
17,328
7,173
2,115
6,480
10,848
0
54,312
L
13,683
1,441
7,766
6,982
19,266
9,195
470
5,799
13,467
43,773
0
W
Cupid
elramyomg
Cupid
15,003
8,525
612
5,419
13,749
5,373
1,915
6,524
7,225
0
60,145
W
18,289
1,648
2,808
7,774
13,751
7,167
1,036
5,012
8,739
54,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
33,481
180
Minions Killed
174
4
Camps Cleared
7
855,412
Distance Traveled
796,163
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,091
652
22
1
0
274,378
1
W
Gilgamesh
11,106
653
12
1
0
292,385
1
L
Izanami
11,208
659
93
5
3
262,813
0
L
Hel
11,182
658
59
3
4
258,972
0
W
Cupid
12,920
760
87
5
4
279,230
5
W
Ra
11,810
695
81
5
0
283,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role