Player Matchup

Scylla
Scylla
Mohoneim
Scylla
Level 26
God Stats
5W - 10L
1,428 SR
Queue Stats
55W - 60L
1,340 Elo+
Solo
Izanami
Izanami
OkTakoz
Izanami
Level 4
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 1L
1,142 Elo+
Solo
Sol
Sol
ShuichiKuragari
Sol
Level 23
God Stats
5W - 0L
1,643 SR
Queue Stats
53W - 55L
1,441 Elo+
Solo
Bellona
Bellona
Willbc44
Bellona
Level 23
God Stats
2W - 0L
1,678 SR
Queue Stats
31W - 36L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
iCreepySniper
Tsukuyomi
Level 23
God Stats
7W - 9L
1,500 SR
Queue Stats
8W - 11L
1,413 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,348 Elo+

VS

Team Averages
Level 35
1,595 SR
1,438 Elo+
Cliodhna
Cliodhna
Glory Cbass
Cliodhna
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 54L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
PraiseTheMoon60
Baron Samedi
Level 103
God Stats
0W - 2L
1,645 SR
Queue Stats
190W - 183L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
Rez Fey
Amaterasu
Level 29
God Stats
0W - 1L
1,686 SR
Queue Stats
110W - 106L
1,441 Elo+
Party 2
Artemis
Artemis
TTV-Paleitalian
Artemis
Level 8
God Stats
4W - 2L
1,644 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 1
Hades
Hades
rM-Symp
Hades
Level 17
God Stats
25W - 21L
1,500 SR
Queue Stats
58W - 64L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mohoneim
Scylla
20
2 / 14 / 2
16,355
430
9,408
30,208
10,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
OkTakoz
Izanami
20
17 / 12 / 3
24,470
644
54,089
39,663
17,858
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 14 / 4
15,372
405
17,305
27,329
9,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Willbc44
Bellona
19
3 / 4 / 3
15,187
400
10,599
21,442
16,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
iCreepySniper
Tsukuyomi
20
10 / 11 / 8
19,604
516
30,079
36,429
18,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Glory Cbass
Cliodhna
20
6 / 13 / 9
17,588
463
21,049
32,471
12,987
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
PraiseTheMoon60
Baron Samedi
20
21 / 7 / 9
22,767
599
47,834
48,473
30,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Rez Fey
Amaterasu
20
12 / 5 / 12
18,583
489
30,266
46,453
50,023
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

4
0 / 0 / 0
8,220
216
0
0
0
Hades
rM-Symp
Hades
20
16 / 8 / 9
17,692
466
17,645
35,546
18,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
33
Kills
55
55
Deaths
33
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Glory Cbass
Cliodhna
6
13
9
0.81
W
Scylla
Mohoneim
Scylla
2
14
2
0.21
W
Izanami
OkTakoz
Izanami
17
12
3
1.54
L
Baron Samedi
PraiseTheMoon60
Baron Samedi
21
7
9
3.64
L
Amaterasu
Rez Fey
Amaterasu
12
5
12
3.6
W
1
14
4
0.21
L
0
0
0
0
W
Bellona
Willbc44
Bellona
3
4
3
1.13
W
Tsukuyomi
iCreepySniper
Tsukuyomi
10
11
8
1.27
L
Hades
rM-Symp
Hades
16
8
9
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,480
Damage
116,794
155,071
Taken
162,943
73,188
Mitigated
111,629
38,544
Healing
73,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Glory Cbass
Cliodhna
21,049
3,980
0
7,088
32,471
12,987
1,812
5,794
26,503
0
141,946
W
Scylla
Mohoneim
Scylla
9,408
1,055
0
7,525
30,208
10,440
3,411
17,530
12,678
108,287
0
W
Izanami
OkTakoz
Izanami
54,089
37,374
0
15,486
39,663
17,858
3,274
16,702
22,961
0
219,785
L
Baron Samedi
PraiseTheMoon60
Baron Samedi
47,834
1,996
2,279
31,129
48,473
30,367
2,917
7,756
40,101
178,688
0
L
Amaterasu
Rez Fey
Amaterasu
30,266
16,595
170
19,372
46,453
50,023
2,884
4,596
41,576
0
111,774
W
17,305
3,122
0
5,926
27,329
9,839
3,662
12,649
14,680
76,524
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Willbc44
Bellona
10,599
5,724
0
1,124
21,442
16,307
2,105
3,985
17,457
0
59,071
W
Tsukuyomi
iCreepySniper
Tsukuyomi
30,079
8,749
0
8,483
36,429
18,744
176
14,688
21,741
0
139,156
L
Hades
rM-Symp
Hades
17,645
1,395
1,148
12,133
35,546
18,252
2,429
9,526
25,140
74,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,988
Gold Earned
84,850
803
Minions Killed
665
0
Camps Cleared
0
2,699,814
Distance Traveled
2,640,688
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
17,588
463
175
5
0
611,529
0
W
Scylla
16,355
430
142
4
0
585,468
4
W
Izanami
24,470
644
270
7
0
550,304
2
L
Baron Samedi
22,767
599
271
7
0
655,617
3
L
Amaterasu
18,583
489
136
4
0
760,573
3
W
Sol
15,372
405
124
3
0
447,726
1
L
Artemis
8,220
216
0
0
0
0
0
W
Bellona
15,187
400
109
3
0
467,886
1
W
Tsukuyomi
19,604
516
158
4
0
648,430
3
L
Hades
17,692
466
83
2
0
612,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role