Player Matchup

Sun Wukong
Sun Wukong
Debshot
Sun Wukong
Level 108
God Stats
5W - 4L
1,425 SR
Queue Stats
153W - 138L
1,549 Elo+
Party 2
Set
Set
Ilovemen69
Set
Level 60
God Stats
2W - 7L
1,158 SR
Queue Stats
97W - 87L
1,551 Elo+
Party 2
Neith
Neith
MCGU1NNESS
Neith
Level 64
God Stats
1W - 3L
1,244 SR
Queue Stats
110W - 109L
1,522 Elo+
Party 2
Terra
Terra
Prophet1113
Terra
Level 123
God Stats
7W - 10L
1,457 SR
Queue Stats
181W - 165L
1,552 Elo+
Party 2
Anubis
Anubis
TheOneRS
Anubis
Level 29
God Stats
16W - 18L
1,520 SR
Queue Stats
21W - 25L
1,487 Elo+
Party 2
Team Averages
Level 77
1,361 SR
1,532 Elo+

VS

Team Averages
Level 40
1,509 SR
1,505 Elo+
Athena
Athena
MonkeyDDanny
Athena
Level 43
God Stats
7W - 13L
1,510 SR
Queue Stats
77W - 84L
1,472 Elo+
Party 1
Odin
Odin
NOTDeathwalker
Odin
Level 42
God Stats
7W - 2L
1,879 SR
Queue Stats
84W - 59L
1,562 Elo+
Party 1
Ravana
Ravana
SplitterNacktx3
Ravana
Level 47
God Stats
6W - 5L
1,373 SR
Queue Stats
150W - 143L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Yuffiemey
Kukulkan
Level 29
God Stats
0W - 3L
1,598 SR
Queue Stats
56W - 61L
1,506 Elo+
Party 1
Anhur
Anhur
seibartoot
Anhur
Level 39
God Stats
6W - 12L
1,184 SR
Queue Stats
129W - 133L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Debshot
Sun Wukong
15
2 / 1 / 7
9,310
517
8,081
9,165
6,206
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 2 / 7
10,364
576
8,292
12,842
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
5 / 2 / 6
10,225
568
9,816
7,188
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 4 / 10
10,139
563
13,715
17,776
19,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
TheOneRS
Anubis
18
13 / 1 / 7
11,225
624
18,977
8,795
4,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 7 / 3
6,923
385
4,319
18,923
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 0
9,082
505
6,853
14,894
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 5 / 4
8,521
473
5,876
12,731
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Yuffiemey
Kukulkan
14
3 / 11 / 1
8,979
499
6,981
14,018
3,497
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
13
3 / 6 / 3
8,225
457
7,421
14,059
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
32
Kills
10
10
Deaths
32
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Debshot
Sun Wukong
2
1
7
5.5
W
4
2
7
3.75
W
Neith
5
2
6
4
L
Athena
0
7
3
0.21
L
2
3
0
0.67
W
8
4
10
3.25
L
2
5
4
0.8
W
Anubis
TheOneRS
Anubis
13
1
7
16.5
L
Kukulkan
Yuffiemey
Kukulkan
3
11
1
0.32
L
Anhur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
31,450
55,766
Taken
74,625
39,675
Mitigated
39,915
16,497
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Debshot
Sun Wukong
8,081
1,752
0
1,171
9,165
6,206
588
2,690
5,771
0
45,839
W
8,292
3,431
0
1,497
12,842
7,603
42
2,178
10,409
0
87,830
W
Neith
9,816
5,009
0
2,685
7,188
2,450
1,711
1,287
5,901
0
72,494
L
Athena
4,319
889
0
2,963
18,923
14,662
0
9,177
9,746
18,621
0
L
6,853
676
0
4,209
14,894
12,661
350
2,729
12,165
14,893
44,726
W
13,715
2,613
595
4,461
17,776
19,246
272
5,274
12,368
39,936
0
L
5,876
2,045
0
3,452
12,731
4,747
0
5,837
6,894
0
50,437
W
Anubis
TheOneRS
Anubis
18,977
728
0
6,088
8,795
4,170
1,221
2,202
6,485
76,643
0
L
Kukulkan
Yuffiemey
Kukulkan
6,981
417
48
1,252
14,018
3,497
37
8,283
5,735
44,893
0
L
Anhur
7,421
5,223
0
3,322
14,059
4,348
0
6,821
7,238
0
47,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
41,730
553
Minions Killed
450
0
Camps Cleared
0
1,762,733
Distance Traveled
1,567,287
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,310
517
97
5
0
368,592
1
W
Set
10,364
576
156
9
0
371,467
3
W
Neith
10,225
568
128
7
0
347,194
2
L
Athena
6,923
385
30
2
0
316,822
7
L
Odin
9,082
505
139
8
0
299,859
2
W
Terra
10,139
563
52
3
0
350,848
3
L
Ravana
8,521
473
89
5
0
373,777
2
W
Anubis
11,225
624
120
7
0
324,632
3
L
Kukulkan
8,979
499
93
5
0
280,258
5
L
Anhur
8,225
457
99
6
0
296,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role