Player Matchup

Odin
Odin
Badwarmax
Odin
Level 109
God Stats
19W - 19L
1,549 SR
Queue Stats
766W - 801L
1,527 Elo+
Party 1
Anubis
Anubis
Cam223
Anubis
Level 28
God Stats
38W - 30L
1,555 SR
Queue Stats
181W - 187L
1,501 Elo+
Party 1
Olorun
Olorun
Dead055
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,623 Elo+
Party 1
Athena
Athena
JasonDeruloFan3
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 275L
1,751 Elo+
Solo
Cliodhna
Cliodhna
blinkz420
Cliodhna
Level 23
God Stats
19W - 11L
1,738 SR
Queue Stats
91W - 84L
1,492 Elo+
Party 1
Team Averages
Level 41
1,568 SR
1,579 Elo+

VS

Team Averages
Level 23
1,497 SR
1,485 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Excon111
Hera
Level 29
God Stats
15W - 8L
1,605 SR
Queue Stats
406W - 400L
1,542 Elo+
Solo
Thanatos
Thanatos
alexcdsa
Thanatos
Level 16
God Stats
15W - 7L
1,389 SR
Queue Stats
42W - 40L
1,395 Elo+
Solo
Fenrir
Fenrir
andrewandress115
Fenrir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,469 Elo+
Solo
Izanami
Izanami
iiZZaaNN
Izanami
Level 24
God Stats
14W - 19L
1,490 SR
Queue Stats
60W - 47L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 3 / 15
10,122
595
8,008
10,168
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Cam223
Anubis
16
11 / 4 / 13
10,782
634
15,572
13,060
6,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Dead055
Olorun
16
3 / 3 / 7
9,862
580
7,343
11,138
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 3 / 12
9,998
588
10,448
14,822
9,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
blinkz420
Cliodhna
16
11 / 3 / 10
10,778
634
12,493
12,023
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 5 / 7
8,985
529
8,000
13,941
5,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
13
5 / 8 / 4
8,461
498
11,671
14,352
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
alexcdsa
Thanatos
12
2 / 9 / 2
8,044
473
5,266
14,003
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 9 / 2
7,780
458
4,676
13,574
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
iiZZaaNN
Izanami
13
1 / 7 / 7
7,712
454
4,231
12,991
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
38
Kills
15
16
Deaths
38
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
5
7
1.7
W
Odin
6
3
15
4.5
W
Anubis
Cam223
Anubis
11
4
13
4.38
W
Olorun
Dead055
Olorun
3
3
7
2.17
L
Hera
5
8
4
0.88
W
7
3
12
4.33
L
Thanatos
alexcdsa
Thanatos
2
9
2
0.33
L
2
9
2
0.33
W
Cliodhna
blinkz420
Cliodhna
11
3
10
5.33
L
Izanami
iiZZaaNN
Izanami
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,864
Damage
33,844
61,211
Taken
68,861
31,236
Mitigated
22,071
22,918
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,000
1,256
0
3,078
13,941
5,884
0
6,336
7,605
24,463
0
W
Odin
8,008
1,171
225
3,138
10,168
6,952
321
2,319
7,849
197
32,679
W
Anubis
Cam223
Anubis
15,572
1,369
0
5,676
13,060
6,514
2,015
7,202
5,858
66,919
0
W
Olorun
Dead055
Olorun
7,343
4,228
59
5,348
11,138
3,796
4,746
1,792
9,346
72,543
0
L
Hera
11,671
3,520
33
3,377
14,352
3,178
0
8,668
5,684
43,616
0
W
10,448
3,957
0
4,406
14,822
9,811
585
4,221
10,601
50,020
0
L
Thanatos
alexcdsa
Thanatos
5,266
1,595
0
5,815
14,003
4,861
0
6,717
7,286
0
36,540
L
4,676
1,175
0
1,795
13,574
4,747
0
5,629
7,945
0
36,741
W
Cliodhna
blinkz420
Cliodhna
12,493
1,596
0
4,066
12,023
4,163
50
4,137
7,886
0
58,157
L
Izanami
iiZZaaNN
Izanami
4,231
2,381
0
2,653
12,991
3,401
226
6,210
6,781
0
38,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
40,982
436
Minions Killed
334
0
Camps Cleared
0
1,662,239
Distance Traveled
1,391,668
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,985
529
31
2
0
288,909
3
W
Odin
10,122
595
57
3
0
371,933
4
W
Anubis
10,782
634
96
6
0
296,245
0
W
Olorun
9,862
580
120
7
0
287,000
1
L
Hera
8,461
498
71
4
0
283,967
3
W
Athena
9,998
588
77
5
0
374,886
3
L
Thanatos
8,044
473
70
4
0
287,673
2
L
Fenrir
7,780
458
83
5
0
270,170
1
W
Cliodhna
10,778
634
86
5
0
332,175
0
L
Izanami
7,712
454
79
5
0
260,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role