Player Matchup

Thor
Thor
SadGinger3160
Thor
Level 69
God Stats
1W - 2L
1,256 SR
Queue Stats
95W - 92L
1,430 Elo+
Party 3
Hel
Hel
ShrektheN00BZ00
Hel
Level 84
God Stats
1W - 1L
1,532 SR
Queue Stats
109W - 88L
1,460 Elo+
Party 3
Nu Wa
Nu Wa
TMG Food Stamps
Nu Wa
Level 110
God Stats
7W - 1L
1,570 SR
Queue Stats
183W - 175L
1,517 Elo+
Solo
Da Ji
Da Ji
Wesker51304
Da Ji
Level 52
God Stats
1W - 0L
1,465 SR
Queue Stats
37W - 44L
1,409 Elo+
Party 3
Erlang Shen
Erlang Shen
gasuke
Erlang Shen
Level 77
God Stats
2W - 4L
1,289 SR
Queue Stats
264W - 286L
1,449 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,453 Elo+

VS

Team Averages
Level 79
1,441 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
Blood Program12
Morgan Le Fay
Level 106
God Stats
2W - 4L
1,520 SR
Queue Stats
139W - 119L
1,412 Elo+
Party 2
Khepri
Khepri
ShortyBoy99
Khepri
Level 147
God Stats
4W - 3L
1,710 SR
Queue Stats
351W - 333L
1,468 Elo+
Party 2
Yemoja
Yemoja
kayp300ttv
Yemoja
Level 29
God Stats
5W - 12L
1,511 SR
Queue Stats
201W - 222L
1,243 Elo+
Party 1
Fenrir
Fenrir
nomorezeros
Fenrir
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
14W - 16L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
tyrant30001
Amaterasu
Level 87
God Stats
0W - 3L
1,180 SR
Queue Stats
495W - 521L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 9
11,081
792
12,383
20,051
14,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 5 / 9
11,464
819
21,360
16,561
6,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 0 / 12
11,476
820
20,529
8,662
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 10
9,237
660
9,712
14,103
6,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
gasuke
Erlang Shen
15
1 / 4 / 11
10,381
742
12,073
22,893
14,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blood Program12
Morgan Le Fay
18
6 / 3 / 9
9,651
689
26,105
13,201
6,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
16
1 / 3 / 12
9,173
655
9,267
17,422
18,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
kayp300ttv
Yemoja
15
1 / 3 / 10
9,168
655
4,087
12,832
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
15
4 / 4 / 10
8,852
632
11,034
14,984
13,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
tyrant30001
Amaterasu
16
5 / 5 / 9
9,817
701
17,025
23,615
25,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
18
Kills
17
17
Deaths
18
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blood Program12
Morgan Le Fay
6
3
9
3.5
W
6
5
9
2.1
L
Khepri
1
3
12
2.33
W
7
5
9
2.3
W
4
0
12
10
W
0
3
10
1.67
W
Erlang Shen
gasuke
Erlang Shen
1
4
11
1.63
L
Yemoja
kayp300ttv
Yemoja
1
3
10
2
L
Fenrir
4
4
10
2.25
L
Amaterasu
tyrant30001
Amaterasu
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,057
Damage
67,518
82,270
Taken
82,054
45,300
Mitigated
71,433
44,943
Healing
38,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blood Program12
Morgan Le Fay
26,105
2,585
767
1,156
13,201
6,691
0
8,008
5,193
61,829
0
W
12,383
4,509
1,357
1,896
20,051
14,476
912
10,867
8,886
0
21,439
L
Khepri
9,267
498
4,661
5,349
17,422
18,054
0
7,471
9,951
30,776
0
W
21,360
2,046
18,086
8,193
16,561
6,885
845
10,036
6,396
43,008
0
W
20,529
7,043
1,770
1,653
8,662
3,505
1,240
5,246
3,237
49,451
0
W
9,712
2,194
686
3,501
14,103
6,117
1,526
6,606
7,309
0
13,564
W
Erlang Shen
gasuke
Erlang Shen
12,073
6,702
2,580
5,221
22,893
14,317
438
6,853
15,616
0
19,313
L
Yemoja
kayp300ttv
Yemoja
4,087
411
5,771
3,012
12,832
7,879
0
7,160
5,672
14,020
0
L
Fenrir
11,034
3,559
1,574
2,121
14,984
13,420
0
8,519
6,465
665
21,392
L
Amaterasu
tyrant30001
Amaterasu
17,025
7,617
3,082
10,764
23,615
25,389
0
10,731
12,884
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,639
Gold Earned
46,661
136
Minions Killed
152
0
Camps Cleared
0
1,396,292
Distance Traveled
1,308,081
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,651
689
61
4
0
281,882
0
W
Thor
11,081
792
19
1
0
269,385
1
L
Khepri
9,173
655
34
2
0
251,880
2
W
Hel
11,464
819
48
3
0
279,850
0
W
Nu Wa
11,476
820
46
3
0
314,868
0
W
Da Ji
9,237
660
12
1
0
271,812
0
W
Erlang Shen
10,381
742
11
1
0
260,377
0
L
Yemoja
9,168
655
11
1
0
229,613
0
L
Fenrir
8,852
632
12
1
0
258,410
5
L
Amaterasu
9,817
701
34
2
0
286,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role