Player Matchup

Arachne
Arachne
Caliserah
Arachne
Level 62
God Stats
38W - 27L
1,487 SR
Queue Stats
152W - 180L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
Elnei
Sun Wukong
Level 44
God Stats
88W - 91L
1,398 SR
Queue Stats
126W - 152L
1,325 Elo+
Party 1
Scylla
Scylla
GuerreroDeGondor
Scylla
Level 98
God Stats
1W - 0L
1,357 SR
Queue Stats
112W - 90L
1,545 Elo+
Solo
Ganesha
Ganesha
Roedern
Ganesha
Level 144
God Stats
2W - 6L
1,116 SR
Queue Stats
333W - 292L
1,518 Elo+
Party 2
Skadi
Skadi
stivpikken
Skadi
Level 152
God Stats
25W - 23L
1,483 SR
Queue Stats
1,190W - 1,150L
1,511 Elo+
Party 2
Team Averages
Level 100
1,368 SR
1,437 Elo+

VS

Team Averages
Level 84
1,564 SR
1,466 Elo+
Izanami
Izanami
Bulik5
Izanami
Level 122
God Stats
43W - 37L
1,561 SR
Queue Stats
309W - 315L
1,446 Elo+
Solo
Ares
Ares
FellVarible86
Ares
Level 48
God Stats
14W - 20L
1,467 SR
Queue Stats
393W - 454L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Greekisland
Gilgamesh
Level 89
God Stats
3W - 5L
1,618 SR
Queue Stats
56W - 59L
1,600 Elo+
Solo
Cliodhna
Cliodhna
Ziula160
Cliodhna
Level 92
God Stats
8W - 7L
1,563 SR
Queue Stats
266W - 252L
1,464 Elo+
Solo
Janus
Janus
cortex8
Janus
Level 69
God Stats
10W - 9L
1,612 SR
Queue Stats
218W - 218L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Caliserah
Arachne
11
2 / 2 / 3
6,198
620
2,224
6,260
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Elnei
Sun Wukong
10
3 / 0 / 2
6,036
604
2,839
4,739
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 2
6,118
612
2,174
1,542
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Roedern
Ganesha
10
0 / 1 / 15
6,067
607
5,524
6,072
3,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
11
15 / 1 / 0
7,520
752
8,923
5,074
1,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bulik5
Izanami
6
1 / 6 / 0
4,794
479
1,434
5,414
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 1
4,966
497
2,353
7,526
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Greekisland
Gilgamesh
8
1 / 5 / 0
4,944
494
3,121
8,069
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Ziula160
Cliodhna
6
1 / 1 / 0
4,261
426
947
4,614
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
cortex8
Janus
8
0 / 4 / 1
5,134
513
2,307
4,833
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
4
4
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bulik5
Izanami
1
6
0
0.17
W
Arachne
Caliserah
Arachne
2
2
3
1.75
W
Sun Wukong
Elnei
Sun Wukong
3
0
2
4
L
1
5
1
0.3
L
Gilgamesh
Greekisland
Gilgamesh
1
5
0
0.2
W
1
0
2
2
W
Ganesha
Roedern
Ganesha
0
1
15
7.5
L
Cliodhna
Ziula160
Cliodhna
1
1
0
1
L
Janus
cortex8
Janus
0
4
1
0.13
W
Skadi
15
1
0
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
10,162
23,687
Taken
30,456
11,209
Mitigated
10,993
9,318
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bulik5
Izanami
1,434
634
0
464
5,414
1,310
0
1,596
3,818
0
13,819
W
Arachne
Caliserah
Arachne
2,224
1,672
0
2,824
6,260
2,607
0
753
5,451
0
35,617
W
Sun Wukong
Elnei
Sun Wukong
2,839
657
0
2,566
4,739
2,554
566
76
4,655
0
22,651
L
2,353
321
0
212
7,526
3,323
0
2,496
5,030
14,590
0
L
Gilgamesh
Greekisland
Gilgamesh
3,121
625
72
878
8,069
4,481
0
1,641
5,839
0
20,835
W
2,174
239
0
159
1,542
454
0
138
1,362
32,439
0
W
Ganesha
Roedern
Ganesha
5,524
751
747
2,052
6,072
3,985
108
2,016
4,006
21,727
0
L
Cliodhna
Ziula160
Cliodhna
947
253
0
1,570
4,614
947
0
850
3,738
0
10,948
L
Janus
cortex8
Janus
2,307
130
0
943
4,833
932
0
891
3,854
23,541
0
W
Skadi
8,923
4,461
0
970
5,074
1,609
1,109
1,457
3,553
0
38,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
24,099
292
Minions Killed
206
0
Camps Cleared
0
983,014
Distance Traveled
853,554
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,794
479
39
4
0
172,126
0
W
Arachne
6,198
620
84
8
0
201,572
0
W
Sun Wukong
6,036
604
44
4
0
189,745
3
L
Ares
4,966
497
28
3
0
169,513
0
L
Gilgamesh
4,944
494
43
4
0
155,683
2
W
Scylla
6,118
612
71
7
0
196,203
2
W
Ganesha
6,067
607
4
0
0
207,719
3
L
Cliodhna
4,261
426
34
3
0
161,776
1
L
Janus
5,134
513
62
6
0
194,456
5
W
Skadi
7,520
752
89
9
0
187,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role